Well so what. Really the engine is just about their own preferences more than anything, no one should even give it a second thought.
That is...an incredibly naive and derptacular viewpoint.
The viewport is just the camera angle. It's not going to be first person or a blobber.
Gee, thanks, Einstein. I hate to break it to you, but its unlikely that I'm the only potential backer who cares whether its genuinely isometric, or their other proposed "perspectively correct" top-down view.
That's all fallout had really.
wat
Again, who cares. It's all about implementation not number of skills. If you played RoA somehow I doubt we need to worry about mechanics too much. I worry for that for PE where I know it will be shit.
Who cares? Not you, apparently. Shit, if how you develop your character's expertise and capabilities doesn't mean jack to you, then I wonder why you're spending time away from Progress Quest.
One of those issues solvable with money.
Firstly, that does nothing to answer my question. Secondly, if they made more money than their wildest dreams, maybe they could hire Danny Elfman. Doesn't mean I'd want his music in a game I'm playing.
And as much as people (myself included) dump on AAA games, there's a pretty f'ing massive discrepancy between the audio effects of, say, a Blizzard game and a Spiderweb game. The video doesn't give any sample of the audio-scape, and the textual "description" (I use the term very loosely, here) mentions no audio director.
Again, so what. You really going to be upset if there is/isn't a paladin class? The guy made it clear what the game is about, exploration and party building and fighting. All the traditional stuff in an RPG. That's the important part, not which dumb classes will be in, just that you have customization options for how you play that makes for an interesting game.
I know, I'm fucking retarded for wanting a sample of what the gameworld's flavour is like, beyond "Its nordic! And native-american! Oh, and asian, too! With dragons!"
What is darklands about just some party adventuring? Sounds like you want to check out a bioware game.
Actually, some of Bioware's pre-EA material is actually very qualitative. Ah, I apologize; I misunderstood. What you meant to say was that you don't give a flying fuck what you throw your money at. Cool beans.
I highly doubt it. Wasn't mentioned and again if you know who this guy is you'd slap yourself for asking. Nothing he's said has given any indication of decline whatsoever.
Nothing has given any indication of incline, either. You can almost distill it down to "nothing has given any indication of anything."
And I doubt that die-hard Arena or Daggerfall fans expected the three-ring circus that was Oblivion, either.
Again, who cares. I like vancian magic but I know the children would cry and cry if they did that. They've got to come up with a whole game.
Many people care, numb-nuts.
You see, it's not made already they are going to make it once they get the money. I'm sure he has a lot of ideas in mind but mechanics are all about the details.
I'm confused; does the clear, coherent outline of the game come before or after they get my money?
And, uh...mechanics are details, yeah...but since they define how your character(s) progresses in, and interacts with, the game, its...kind of extremely important.
Ah, so you're a faggot then. Being a real faggot I can use that word if I want. I'm taking faggot back. Farfignugen man you really care about character customization that much? Well, please don't pledge. I don't want to hear you whining on the forums once the kickstarter is done. Clearly you are better off waiting for DA 3 that should be right up your alley.
Well, y'got one thing right; you're definitely a real faggot.