StrongBelwas
Arcane
- Joined
- Aug 1, 2015
- Messages
- 517
Yeah, with Tyranny we got an excellent idea of what Obsidian is capable of without Sawyer messing things up.
Last edited:
Yeah, with Tyranny we got an excellent idea of what Obsidian is capable of without Sawyer messing things up.
Black Isle Studios will be losing one of its best and brightest on November 21 when J.E. Sawyer will leave the studio. Sawyer had been a driving force behind the Icewind Dale series and had recently taken over as lead designer of Van Buren, Black Isle's code name for Fallout 3. Sawyer announced the departure on the Black Isle forums, saying "I apologize to those who may be disappointed by my decision and congratulate those who rejoice at it." As to the reasons for his leaving, Sawyer gave this answer to GameSpot: "I am reluctant to publicly give those reasons, but I would like to say that it is not for personal or medical reasons."
Sawyer's departure came as a shock to those following Fallout 3's development. An avid poster on the BIS forums, he had put up an enthusiastic message gushing about the game's nonplayer character AI just 15 hours before his resignation announcement. Shortly after he took over as lead, Sawyer pledged his devotion to the project in another message, saying "If I abandon my team, I don't know if I'd be able to respect myself." He went on to say that he had wanted to work on the third installment in the sci-fi role-playing series since 1999--the year after Fallout 2 was released--and said he'd persevere despite receiving negative feedback. "If I didn't think the trade-off was worth it, I wouldn't still be around," said Sawyer.
Now that the trade-off is no longer worth it, rumors are running rampant about the future of Fallout 3. (Namely, does it have one?) Although the game has not even been officially announced, it became one of Black Isle's most hotly anticipated PC titles after the studio shelved Jefferson, its next Forgotten Realms game. As of press time, Black Isle had not assigned a new lead designer to the game, its third so far this year. Sawyer, though, was quick to back his soon-to-be-former coworkers, saying the reason he left was "not because I have any lack of faith in the people on my team at Black Isle."
So what's next for Sawyer? Although there was some speculation that he would join other former Black Isle workers at Obsidian Entertainment, the designer told GameSpot he's taking some time off from the RPG industry. "I've been trying to work on hardcore PC RPGs for the past three years, and it just hasn't been panning out," he said. "I need to try something else for the next few years before I dive back in."
So what is that next "something?" Sawyer demurred with one of the strangest responses on record: "Imagine a basketball player and a shoe salesman getting together to go on the road with [a] vaudeville show, and you should have a good idea of the 'what' factor involved." Sawyer may have lost his job, but at least he hasn't lost his sense of humor.
He's a literal hack. I have no idea how he got to be in charge over there or why some Codexers STILL worship him. Perhaps he walked in on one of the senior developers at the time molesting a child while collecting the office trash? Who knows?
I would have to be the smoothest operator in the world to dupe multiple teams/companies into making me a lead designer in spite of apparent incompetence.I don't hate you JE, but you just seem like a tricky dicky.
and I have become comfortably numbObsidian and its devs are way past their expiration date guys, let it go...
Thechilddeveloper isgrownold.
The dream is gone.
Josh Sawyer is the Design Director of the entire studio now so he's involved with everything, not going anywhere and you're an out-of-touch goober
Every single game Tim's been involved with was good, so no worries here.
Wildstar?Every single game Tim's been involved with was good, so no worries here.
It’s about faith in Tim and Leonard, who haven’t been at Obsidian for very long, and certainly had nothing to do with Pillars.
It’s about faith in Tim and Leonard, who haven’t been at Obsidian for very long, and certainly had nothing to do with Pillars.
Tim was a programmer on Pillars and provided feedback with regard to its systems.
Finally, a contrarian opinion on the Codex about how everyone else here is contrarian. Real original, kid.You goobers are guaranteed to dislike whatever they make because you're useless contrarians.
Well, he's not wrong. He didn't dupe multiple teams/companies, only Feargus.He's a literal hack. I have no idea how he got to be in charge over there or why some Codexers STILL worship him. Perhaps he walked in on one of the senior developers at the time molesting a child while collecting the office trash? Who knows?I would have to be the smoothest operator in the world to dupe multiple teams/companies into making me a lead designer in spite of apparent incompetence.I don't hate you JE, but you just seem like a tricky dicky.
Well, he's not wrong. He didn't dupe multiple teams/companies, only Feargus.He's a literal hack. I have no idea how he got to be in charge over there or why some Codexers STILL worship him. Perhaps he walked in on one of the senior developers at the time molesting a child while collecting the office trash? Who knows?I would have to be the smoothest operator in the world to dupe multiple teams/companies into making me a lead designer in spite of apparent incompetence.I don't hate you JE, but you just seem like a tricky dicky.
Whatever one thinks of him, what I said is still true. The only person he had to convince to give him leading roles all these years was Feargus.Well, he's not wrong. He didn't dupe multiple teams/companies, only Feargus.He's a literal hack. I have no idea how he got to be in charge over there or why some Codexers STILL worship him. Perhaps he walked in on one of the senior developers at the time molesting a child while collecting the office trash? Who knows?I would have to be the smoothest operator in the world to dupe multiple teams/companies into making me a lead designer in spite of apparent incompetence.I don't hate you JE, but you just seem like a tricky dicky.
I don’t understand all the Sawyer hate. I mean, I wouldn’t want to hang out with the guy (EVER), but even if you hate Pillars, New Vegas was his baby. 50/50 ain’t bad. And I’d call it more like 75/25.
Also, I’ll say this for Josh: maybe he screws up from time to time, but at least he’s still taking the lead on big projects. When was the last time the sainted MCA took the lead on something? Josh does the damn work, Chris has been coasting for years.
Whatever one thinks of him, what I said is still true. The only person he had to convince to give him leading roles all these years was Feargus.
As for the "hate", it's fairly straightforward. It comes down to what one thinks of his work, especially PoE, which is the project where he had the most freedom, influence and time make the game as he wanted.