Sounds great, and totally understand the desire to limit oneself to fixes and tweaks given the game as-is is complete, basically stable, and very good.
Greatly looking forward to your future endeavours!
A few further minor things:
- One further tweak it might be worth considering (can't remember if any date dialog is voiced) is moving the endgame limit earlier. As it was I had basically done everything I could find in the game (e.g. all the techs, probably the vast majority of locations, built everything I could want, finished all the 'other' quests) at ~12m+ before this limit (including have at least 3 different 'end game' options available if I wanted to click on them), and I didn't fancy the idea of clicking though another 12 methane drops/maintaining my drone army until then. Maybe I just played efficiently, given I had science 3, construction 2, and a bunch of mooks to help me out. If I was solo with no points in sci and con maybe the construction/science time sinks would have taken me out closer to the limit.
- Maybe this is me being slow like with the free camera, but I couldn't find a way to 'buy all minerals/whatever' rather than clicking 'add 1' n number of times. Seems more of a pain when bribing (cf. Codex LP).
- Complaining about reactivity lapses is churlish given how exceptionally this is generally done, but I didn't see much consequences from stealing all the stuff in the Chinese base once I had access. I'd guess it wouldn't take them long to notice things were missing, nor to infer I had to be the culprit.
Greatly looking forward to your future endeavours!