FeelTheRads
Arcane
- Joined
- Apr 18, 2008
- Messages
- 13,716
I could be called Day One Edition because it will have a day one patch hurr hurr:
You're right. But, InXile still gave out W2DC for free. Love or hate it, at least this signified some level of sincerity. That I can respect, even if this game turns out as catastrophic as we think.How have none of you noted that the "Day One Edition" is a cynical admission that the game willgetrequire a Director's Cut and they're trying to address the future problem of console users choosing between versions?
Has there been any company that didn't release patches for free lately?You're right. But, InXile still gave out W2DC for free. Love or hate it, at least this signified some level of sincerity. That I can respect, even if this game turns out as catastrophic as we think.How have none of you noted that the "Day One Edition" is a cynical admission that the game willgetrequire a Director's Cut and they're trying to address the future problem of console users choosing between versions?
Given what i've played so far in the demo, it's going to turn out better than is suggested here. I don't know about content in the areas beyond the demo, but everything in the demo has been pretty much what I expected. I really wish there was an option to turn skill check tags and challenges off though. Just increase the base chance by like 10% on each of them, and it would probably be balanced. The interruptions that the little, select dots used thing are annoying at times, especially for things that should probably be natural or unconscious. Like relearning a language using Anamnesis( however the fuck you spell that skill. )You're right. But, InXile still gave out W2DC for free. Love or hate it, at least this signified some level of sincerity. That I can respect, even if this game turns out as catastrophic as we think.How have none of you noted that the "Day One Edition" is a cynical admission that the game willgetrequire a Director's Cut and they're trying to address the future problem of console users choosing between versions?
Has there been any company that didn't release patches for free lately?You're right. But, InXile still gave out W2DC for free. Love or hate it, at least this signified some level of sincerity. That I can respect, even if this game turns out as catastrophic as we think.How have none of you noted that the "Day One Edition" is a cynical admission that the game willgetrequire a Director's Cut and they're trying to address the future problem of console users choosing between versions?
Witcher 3 didn't.Has there been any company that didn't release patches for free lately?You're right. But, InXile still gave out W2DC for free. Love or hate it, at least this signified some level of sincerity. That I can respect, even if this game turns out as catastrophic as we think.How have none of you noted that the "Day One Edition" is a cynical admission that the game willgetrequire a Director's Cut and they're trying to address the future problem of console users choosing between versions?
Most AAA developers make you pay for their Enhanced Edition rereleases, though they typically offer a discount.
If you buy Wasteland 2, you get the Enhanced Edition and the Regular Version now.Did they really give it for free to everyone or just to backers?
Not sure who exactly do you mean, but I'm also very much not informed on the AAA market.Has there been any company that didn't release patches for free lately?You're right. But, InXile still gave out W2DC for free. Love or hate it, at least this signified some level of sincerity. That I can respect, even if this game turns out as catastrophic as we think.How have none of you noted that the "Day One Edition" is a cynical admission that the game willgetrequire a Director's Cut and they're trying to address the future problem of console users choosing between versions?
Most AAA developers make you pay for their Enhanced Edition rereleases, though they typically offer a discount.
Has there been any company that didn't release patches for free lately?
Deus Ex: Human Revolution, Sleeping Dogs, the Metro games.
Did they really give it for free to everyone or just to backers?
Everyone.
Wait a second, I bought DE HR when it released, and I have the directors cut now, no cost.Deus Ex: Human Revolution, Sleeping Dogs, the Metro games.
Did they really give it for free to everyone or just to backers?
Everyone.
Sleeping Dogs is maybe a case of the DLC thing again. I don't know though. Or it's a case of Square Enix being Square Enix.
The Metro games were a case of the devs wanting to eek money for an extensive graphical upgrade IIRC. Also wouldn't call the Metro games AAA. Sleeping Dogs, and DE:HR I'll give you. But Metro lacked the hype of a AAA game. Even if they had the quality.
Good too know I don't have to rebuy it then.Wait a second, I bought DE HR when it released, and I have the directors cut now, no cost.Deus Ex: Human Revolution, Sleeping Dogs, the Metro games.
Did they really give it for free to everyone or just to backers?
Everyone.
Sleeping Dogs is maybe a case of the DLC thing again. I don't know though. Or it's a case of Square Enix being Square Enix.
The Metro games were a case of the devs wanting to eek money for an extensive graphical upgrade IIRC. Also wouldn't call the Metro games AAA. Sleeping Dogs, and DE:HR I'll give you. But Metro lacked the hype of a AAA game. Even if they had the quality.
Sleeping Dogs is an example of the "special edition" being worse than the original.
Brother None said:The day one patch list refers to fixes made FOR the disc version of the game. Press is already playing the day one version, or a build very close to it (depending on their platform).
We'll be sure to reach out to them to clear up any confusion, thanks for pointing that out!
sea said:Legacies are in the game, and are different combinations of Dominant Tides as called out in some of our early Kickstarter updates. There are 16 legacies, and they feed into the game's endings. Additionally, there is a large amount of dialog in the game influenced by your Tides/Legacy. Some NPCs can respond differently to you based on your Tides, and some quests have certain options that are available only with specific Tides.
Brother None said:The day one patch list refers to fixes made FOR the disc version of the game. Press is already playing the day one version, or a build very close to it (depending on their platform).
I love how he just casually leaves out the oft-repeated idea that your Legacy would be more than just the ending, and was going to affect what Foci you had access to, give you new abilities, and such.
https://forums.inxile-entertainment.com/viewtopic.php?f=32&t=17159#p181125
Brother None said:The day one patch list refers to fixes made FOR the disc version of the game. Press is already playing the day one version, or a build very close to it (depending on their platform).
We'll be sure to reach out to them to clear up any confusion, thanks for pointing that out!
Has the Legacy system been cut from the game?
sea said:Legacies are in the game, and are different combinations of Dominant Tides as called out in some of our early Kickstarter updates. There are 16 legacies, and they feed into the game's endings. Additionally, there is a large amount of dialog in the game influenced by your Tides/Legacy. Some NPCs can respond differently to you based on your Tides, and some quests have certain options that are available only with specific Tides.
I could be called Day One Edition because it will have a day one patch hurr hurr:
Legacies are just the result of your Tides. Legacy is really just another way to say Alignment, but without the D&D bagage, and it's narrative measurements are the Tides, similar to Dispositions in PoE. It's messy terminology, but it's fucking Numenera, so it's no surprise. There's no relevant distinction between Tides and Legacies in this case.Seems kind of redundant to have Legacies affect lots of stuff when you already have Tides, no? Your Legacy is just a product of your Tides. It's clearer and more logical to have them do most stuff in-game, with Legacies maybe only gating very important stuff (like endings)
Additionally, there is a large amount of dialog in the game influenced by your Tides/Legacy. Some NPCs can respond differently to you based on your Tides, and some quests have certain options that are available only with specific Tides.
Its more like the codex usually attributes to malice that which can easily be explained by incompetence.Wall of text
They never cared to update it