If we're going to argue against "too much work" as a merit, why even bother to do a Torment game at all? A game of Torment's order is a fucking ton of work already, might as well do it right, and I get the feeling they _do_ want to do it right. A half-assed ugly 3D shovelware appearance on top of a beautifully written RPG wouldn't stop me from playing it, but it would be a goddamn crying shame, especially with the kind of support they're getting. For some people (obviously myself included), the 2D art-style of Torment and the Infinity Engine games is a huge part of what made them work. I'm not pledging until I see the 2D stretchgoal--I'm fucking happy the project is doing so well, but until they demonstrate that they want to live up to the previous title, I'm okay with "wait to buy". The moment that stretchgoal goes in, my wallet is open.