I wish you could blame it being garbage on SJW MADNESS, but that's so far down the list of problems the game has it's almost blameless. I noticed only one murky comment in the antepenultimate area, it just isn't relevant, even on a #Dragonspear scale. The game's writing is just crap, not because of an agenda, but because of the lack of love/talent.
You are not seeing the big picture here. Political correctness and social militancy can literally kill a cRPG, if not a whole studio, in one of the following ways:
- You can hire people, or choose a setting, based on your political agenda, instead of how talented and interesting they are.
- Narrative cRPGs are essentially about choice and consequences, role-play; but this is impossible if you can’t tolerate certain moral choices and points of view. The result is that your choices in a political correct cRPG will be unnaturally constrained by political points of views.
- SJWs hijack everything they touch in order to push their agenda. If a developer is a SJW, xir (LOL!) will use this as an opportunity to insert xir agendas, even if it ruins the setting, the story, makes characters unbelievable and unpleasant, etc.
- Since political correctness is a form of moralism that feeds on fear, the artistic vision that will find its way into the game will be naturally bland and mediocre, in order to avoid any form of impoliteness and unacceptable behavior. So the problem is not just that you have a restriction of choices, but that the choices available are bland, stereotyped and uninspired.
- SJWs are entirely devoted to their mission and tend to be dismissive about games, which are perceived as minor things. If a developer has this mentality, he will not play, analyze or think about cRPGs as much as he should. It is hard to have any spare time to play Underrail, or analyze how much the game improve some features of Fallout, if you are too busy retweeting stuff about Trump. That explains why developers that were successful in the past can't make a decent game now. Game development is a complex intellectual activity. If you are not fully engaged or consider it as just a job to pay the bills, you will not make good games. There is no way around this.