undecaf
Arcane
- Joined
- Jun 4, 2010
- Messages
- 3,517
Worst game ever made.
Nah. It wasn’t all that bad as a game, it just had an unfortunate situation of trying to reach a mark it could not, and expectations burdening it that it couldn’t meet.
Worst game ever made.
I won't say it's the worst, but it is bad as a game. The combat is clunky as hell, the itemization is not there, systems are not something to write home about and most of the "gameplay" is reading through walls of text.Worst game ever made.
Nah. It wasn’t all that bad as a game, it just had an unfortunate situation of trying to reach a mark it could not, and expectations burdening it that it couldn’t meet.
Are we talking all time or recently?Those games are not the best CRPGs around, you know.I liked this game more than Pillars of Autism 1 & 2 and others Divinity: Original Shits. Fuck the haters.
I won't say it's the worst, but it is bad as a game. The combat is clunky as hell, the itemization is not there, systems are not something to write home about and most of the "gameplay" is reading through walls of text.Worst game ever made.
Nah. It wasn’t all that bad as a game, it just had an unfortunate situation of trying to reach a mark it could not, and expectations burdening it that it couldn’t meet.
You are forgetting about about something very VERY Important. Numa muma is a kikcstarter project made with money of Planescape fans (myself included). And a lot of stretch goals were never met (third hub for example) despite a huge delay, noticeable graphics downgrade, even less voice acting then Planescape, God awfull portraits, I can go on and to make things even worse they make a console versions which means that part of the money went towards it instead of stretch goals we were PROMISED. So that's why i consider Numa numa one of the ugliest abominations in the entire industry along with F3 and DA2.I won't say it's the worst, but it is bad as a game. The combat is clunky as hell, the itemization is not there, systems are not something to write home about and most of the "gameplay" is reading through walls of text.Worst game ever made.
Nah. It wasn’t all that bad as a game, it just had an unfortunate situation of trying to reach a mark it could not, and expectations burdening it that it couldn’t meet.
It's definitely an underachiever of it's year and deserves most of its criticism, but when I looked at it not as a "spiritual successor to PST" but as an individual product, I didn't really find it to be as awful as it has been judged to be. Not that I wouldn't understand where the criticism is coming from; that's clear and even agreeable. But I suppose I'm not all that picky when it comes to these things, looking at individual aspects in isolation, when the big picture is actually tolerable. I've dealt with quite a lot of clumsiness from RPG's and I've kinda come to expect that sort of thing. And for a bit of a sidenote, I think cRPGs today seem to be even too hung up on "fluidity" and "accessibility" of everything (which always seems to come at the cost of things I appreciate in RPGs).
You are forgetting...
As you wish. There are better modern RPGs and older of course.Are we talking all time or recently?Those games are not the best CRPGs around, you know.I liked this game more than Pillars of Autism 1 & 2 and others Divinity: Original Shits. Fuck the haters.
Chippy Realize you could have backed underworld ascendant and be happy...
Good news everyone. I just got my "collector's edition" of UA. And I think I've discovered the difference between the regular edition and the collector's edition.
The collector's edition has a different picture on the box. That's it. That's the only difference.
(No, it does not say "collector's edition," it just has the picture of the ghostly wraith dude instead of the lame skeleton dude).
It's a lobster without claws, tendrils, and cock. And actually, there's no lobster as well.But if Underworld Ascendent is the ruling lobster, with huge claws, a flowing mane of tendrails and a gigantic cock that gets all the girl lobsters...I might be persuaded to put my cheerleader dress on again. But at the moment, all this kickstarter stuff has left me feeling a bit shy...
Hello! New here, and wants to ask about Tides. Finally decided to give this game a try but can't continue after a few hours. Too much descriptive text which wants to be too 'artsy' and is boring. I loved Planescape and most of the text was conversations which i found interesting and the few descriptive ones or memories were good and the pacing of them was decent. With this one i feel like a Balzac nover where the story might be interesting but when the first 15 pages are about how the mountains look i just lose the urge to read further. And in this game it also feels like its there just to add to the amount of text. Anyway. I was thinking maybe it's just in the beginning where the developers just want to show off with the writing and later it will turn more like PST and i just need to slog through it. So if anyone finished the game will it become better later on or should i just skip it?
The idea of a mad prophet creating a magic mask to see God is an idea that is legitimately more interesting than everything else in this game, and is of course squandered because the only thing you can do with it is give it to the fat threesome for 25 XP.
*Seriously, I'm open to a better interpretation. The fact that the mask is called "the face that never remembered" and that the idea world is "harsh" and "angular" suggest that The Last Castoff is desperately trying to trample people to get to a world that will never come.
Can anyone explain what this allegory actually means?
gently caress me! I looked it up!
The entire thing is a pointless kickstarter backer joke. It's perfect! Somehow the RPG Codex crew managed to perfectly poo poo on this entire game and create something so pretentious and dumb it fit right in. If any of you guys are reading this, my metaphorical hat is off to you all. I have no idea what this in joke is, and honestly I don't care. Googling more indicates some kind of derpy 3D mask model made by some forums member named Prosper that these guys dumped money into to get it into the game.
stumbled upon this
https://forums.somethingawful.com/showthread.php?threadid=3905572&pagenumber=9
The idea of a mad prophet creating a magic mask to see God is an idea that is legitimately more interesting than everything else in this game, and is of course squandered because the only thing you can do with it is give it to the fat threesome for 25 XP.*Seriously, I'm open to a better interpretation. The fact that the mask is called "the face that never remembered" and that the idea world is "harsh" and "angular" suggest that The Last Castoff is desperately trying to trample people to get to a world that will never come.Can anyone explain what this allegory actually means?
gently caress me! I looked it up!
The entire thing is a pointless kickstarter backer joke. It's perfect! Somehow the RPG Codex crew managed to perfectly poo poo on this entire game and create something so pretentious and dumb it fit right in. If any of you guys are reading this, my metaphorical hat is off to you all. I have no idea what this in joke is, and honestly I don't care. Googling more indicates some kind of derpy 3D mask model made by some forums member named Prosper that these guys dumped money into to get it into the game.
It is an experience!i gotta stomach numanuma and see this for myself
I see prosper is reaching mythical status as it was foretold.The entire thing is a pointless kickstarter backer joke. It's perfect! Somehow the RPG Codex crew managed to perfectly poo poo on this entire game and create something so pretentious and dumb it fit right in. If any of you guys are reading this, my metaphorical hat is off to you all. I have no idea what this in joke is, and honestly I don't care. Googling more indicates some kind of derpy 3D mask model made by some forums member named Prosper that these guys dumped money into to get it into the game.
I see prosper is reaching mythical status as it was foretold.The entire thing is a pointless kickstarter backer joke. It's perfect! Somehow the RPG Codex crew managed to perfectly poo poo on this entire game and create something so pretentious and dumb it fit right in. If any of you guys are reading this, my metaphorical hat is off to you all. I have no idea what this in joke is, and honestly I don't care. Googling more indicates some kind of derpy 3D mask model made by some forums member named Prosper that these guys dumped money into to get it into the game.
We need to develop a real Torment successor. Let's start the assembling of a team!
We need to develop a real Torment successor. Let's start the assembling of a team!