Lacrymas
Arcane
- Joined
- Sep 23, 2015
- Messages
- 18,917
So, is the lava supposed to look like boiling cum when corrupted by Slaanesh or is it a graphical glitch?
So, is the lava supposed to look like boiling cum when corrupted by Slaanesh or is it a graphical glitch?
They were flat bonuses, then people who can't do math changed them to percentages, because they would be more meaningful as percentages. Thus instead of goblins do something during charge, we got nearly harmless units. But we got OP knights.My favorite is the 20% or so charge bonus for units you can't even recruit that early as Ogres.
Percentage charge bonuses is such a weird and useless modifier to begin with, especially when it occurs on any non-cavalry. Wow, my unit with 30 charge gets 20% change bonus which means... +6 attack and +6 damage that decays to nothing after about 5 seconds. Meanwhile other units just get bonuses like +8 attack/defense that last indefinitely. And +20% charge bonus is high, most of those techs and skills are +10%. Unless the unit in question is a cav with like 75+ base charge these bonuses should be more like 30-40%. Or just make them flat bonuses, I don't get why they are percentages.
Bubblegum-flavored semen.So, is the lava supposed to look like boiling cum when corrupted by Slaanesh or is it a graphical glitch?
napoleon* does it fine. much improved from empire*, much better than anything medieval 2 could muster.Warscape can't do musket warfare. Never could, never will.
I might try to win this, actually. It could be fun.
Are three-way battles a thing in this game?
I'm telling you, they're not doing anything extraordinary with the start positions.
Hmm just realized that both the Great Desert of Araby and the Eastern Colonies seem to be un-organized, i.e. without inner borders or roads.
Unfinished beta map or will they be inaccessible like Ind and Kuresh?
Even if Araby is inaccessible it might not mean that Arabv the faction will come sometime in the future. It might mean they will be another possible location for a Dogs of War LL....
In the game files there are all the immortal Empires settlements and the eastern colonies have settlements called "Tor something", so I think they are playable and home to high elves
Only took em 6 years to make the first DLC faction good.
I bet the WoC victory conditions are still "Kill off every human faction" while the AI keeps colonising everything in your wake. I still remember the absolute pain in the ass that was my first finished campaign in WH1. Only took around 250 turns.
We'll see how that works out. As I said, they don't seem to actually play their own campaigns from start to finish and just make up random victory conditions that go way overboard so I'm not confident they're going to do a good job.They said they are reworking the victory conditions, but if not there are (reasonable) mods for that.