mediocrepoet
Philosoraptor in Residence
pillows is better than BG1+BG2+IWD+IWD2
pillows is better than BG1+BG2+IWD+IWD2
BG1, BG2, IWD, IWD2, PoE, and PoE2 are all terrible games, and it doesn't matter which of them is less terrible than the others.pillows is better than BG1+BG2+IWD+IWD2
They're not terrible, only rtwp. But hey, POE2 introduces turn based mode!
Seriously, whoever can get triggered by that deserves the ban.Icewind Dale is better than BG1+2.
PoE2 should have been TB by any right, but it was not feasible to sell the idea to its player base.They're not terrible, only rtwp. But hey, POE2 introduces turn based mode!
Turn-Based requires good design while RTwP can never rise above a mediocrity ceiling.
Badly designed RTwP is RTS trash and "well" designed RTwP is RTS (which is trash anyway).
Two Worlds is a better game than anything Todd Howard ever made.
Two Worlds was about on par with Morrowind as in I gave up playing it an hour in.Two Worlds is a better game than anything Todd Howard ever made.
Two Worlds is a better game than
Two worlds is in fact better than PS:T.Story Mode
EDIT: Oh wait, I forgot PS:T is the Codex favourite.
Almost the entire top ten are storyfag games; PST, fallout 1 and 2, Arcanum, bloodlines, New Vegas and so on.EDIT: Oh wait, I forgot PS:T is the Codex favourite.
Width and depth are so much better than length.RPGs with 100 hour campaigns suck.
RPGs with 100 hour campaigns suck. If you want to start over for any reason, like if you want to try a different character build or make different choices, you have to replay the same shit.
It would be better if they were split up into like, five separate 20-hour campaigns that could be started at any time in any order. They could even have an interlacing plot or something for the midwits to :O face over. Yawn.
Even better would be if RPGs stopped trying to be movies, dropped the linear story bullshit, and were just open worlds filled with dungeons and sidequests.
It's not the combatfag's fault that devs copy paste dungeons.RPGs with 100 hour campaigns suck. If you want to start over for any reason, like if you want to try a different character build or make different choices, you have to replay the same shit.
It would be better if they were split up into like, five separate 20-hour campaigns that could be started at any time in any order. They could even have an interlacing plot or something for the midwits to :O face over. Yawn.
Even better would be if RPGs stopped trying to be movies, dropped the linear story bullshit, and were just open worlds filled with dungeons and sidequests.
Combatfags wanting every game to be the same repetitive dungeon crawl.
As if a true barbarian would care. RARRRRGGGHHHH!!!!!It's not the combatfag's fault that devs copy paste dungeons.RPGs with 100 hour campaigns suck. If you want to start over for any reason, like if you want to try a different character build or make different choices, you have to replay the same shit.
It would be better if they were split up into like, five separate 20-hour campaigns that could be started at any time in any order. They could even have an interlacing plot or something for the midwits to :O face over. Yawn.
Even better would be if RPGs stopped trying to be movies, dropped the linear story bullshit, and were just open worlds filled with dungeons and sidequests.
Combatfags wanting every game to be the same repetitive dungeon crawl.
Look as long as there are gits to krump I'm happy.As if a true barbarian would care. RARRRRGGGHHHH!!!!!It's not the combatfag's fault that devs copy paste dungeons.RPGs with 100 hour campaigns suck. If you want to start over for any reason, like if you want to try a different character build or make different choices, you have to replay the same shit.
It would be better if they were split up into like, five separate 20-hour campaigns that could be started at any time in any order. They could even have an interlacing plot or something for the midwits to :O face over. Yawn.
Even better would be if RPGs stopped trying to be movies, dropped the linear story bullshit, and were just open worlds filled with dungeons and sidequests.
Combatfags wanting every game to be the same repetitive dungeon crawl.
Off you go!Look as long as there are gits to krump I'm happy.As if a true barbarian would care. RARRRRGGGHHHH!!!!!It's not the combatfag's fault that devs copy paste dungeons.RPGs with 100 hour campaigns suck. If you want to start over for any reason, like if you want to try a different character build or make different choices, you have to replay the same shit.
It would be better if they were split up into like, five separate 20-hour campaigns that could be started at any time in any order. They could even have an interlacing plot or something for the midwits to :O face over. Yawn.
Even better would be if RPGs stopped trying to be movies, dropped the linear story bullshit, and were just open worlds filled with dungeons and sidequests.
Combatfags wanting every game to be the same repetitive dungeon crawl.
Holy shit is that Age of Empires or is my memory being an asshole to me again.Off you go!Look as long as there are gits to krump I'm happy.As if a true barbarian would care. RARRRRGGGHHHH!!!!!It's not the combatfag's fault that devs copy paste dungeons.RPGs with 100 hour campaigns suck. If you want to start over for any reason, like if you want to try a different character build or make different choices, you have to replay the same shit.
It would be better if they were split up into like, five separate 20-hour campaigns that could be started at any time in any order. They could even have an interlacing plot or something for the midwits to :O face over. Yawn.
Even better would be if RPGs stopped trying to be movies, dropped the linear story bullshit, and were just open worlds filled with dungeons and sidequests.
Combatfags wanting every game to be the same repetitive dungeon crawl.
AOE2, yes.Holy shit is that Age of Empires or is my memory being an asshole to me again.Off you go!Look as long as there are gits to krump I'm happy.As if a true barbarian would care. RARRRRGGGHHHH!!!!!It's not the combatfag's fault that devs copy paste dungeons.RPGs with 100 hour campaigns suck. If you want to start over for any reason, like if you want to try a different character build or make different choices, you have to replay the same shit.
It would be better if they were split up into like, five separate 20-hour campaigns that could be started at any time in any order. They could even have an interlacing plot or something for the midwits to :O face over. Yawn.
Even better would be if RPGs stopped trying to be movies, dropped the linear story bullshit, and were just open worlds filled with dungeons and sidequests.
Combatfags wanting every game to be the same repetitive dungeon crawl.