Helly
Translating for brofists
All the better games were made more than 15 years ago. In 15 years, people will remember Fallout 3, Deus Ex HR and Oblivion as 'the good old games'.
All the better games were made more than 15 years ago. In 15 years, people will remember Fallout 3, Deus Ex HR and Oblivion as 'the good old games'.
Joined:
x
Messages:
y
Mass Effect 2 is the only good game Bioware ever made.
Most of the time it is bad. But some games do a good job of it. Blackguards for example has a bunch of stats that were all new to most people because it used a different ruleset to the usual D&D and yet I figured out early how I wanted to build my guys, and it worked well. Although admittedly there was only really one sensible choice for each class so maybe if I tried something creative it would have failed. But to me it was a good game with good stats. Dragon Age also had different to D&D ideas, yet that was still easy to figure out too and you could make classes more as you envisioned. Although again, it didn't really give any freedom, you could make a mage with weak spells but lots of mana, or strong spells and not enough mana, or a sensible middle ground.You are expected to put points into something you have no idea about, and most of the time are a waste.
Most of the time it is bad. But some games do a good job of it. Blackguards for example has a bunch of stats that were all new to most people because it used a different ruleset to the usual D&D and yet I figured out early how I wanted to build my guys, and it worked well. Although admittedly there was only really one sensible choice for each class so maybe if I tried something creative it would have failed. But to me it was a good game with good stats. Dragon Age also had different to D&D ideas, yet that was still easy to figure out too and you could make classes more as you envisioned. Although again, it didn't really give any freedom, you could make a mage with weak spells but lots of mana, or strong spells and not enough mana, or a sensible middle ground.You are expected to put points into something you have no idea about, and most of the time are a waste.
There is one game however that did an amazing job with stats, and that was Vanguard: Saga of Heroes which sadly doesn't exist anymore. But will someday when the emulator is finished. That game had classes that all played in a unique way, although you will have had the exact same spells and abilities as anyone else that is your same class. But within those classes the attribute points offered quite a lot of freedom to build the character a bit differently. Combined with gear it meant the difference between building say a Bard as a purely dps class with high str, dex, that slashed stuff up good, or a caster bard with high caster attributes, or a tank bard with high agi, con. And with the right gear it really made quite a huge difference to how they felt. I started mine as a dps and he did a huge amount of damage but would die very quickly and was really squishy. I then rebuilt him as a tank and it made him feel like a plate class. Other classes could do the same thing too.