distant
Learned
- Joined
- May 18, 2020
- Messages
- 181
This game sounds amazing and I can't wait to play it. If you had to guess, what are the influences behind this thing? How did some unknowns come along and produce something that sounds like it blows established tactics games out of the water??
BTW I am so poor I'm contemplating joining BLM so I can loot a TV and sell it to afford this game. Naw homie I'm just too busy wit Fell Seal, Mechanicus and sheeeit.
At a guess, nu-Xcom, (J)SRPGs like FFT, job system from FFXII, Persona-ish characters/social link dialogue (maybe this is just an anime thing), maybe Freedom Force?
They were probably just driven to make the type of game that they like and they were passionate about the right things (deep systems, interesting combat scenarios/encounters), trial and error (actually playing their own game, community feedback) and just tasteful implementation of mechanics established by other games without simplifying/pandering to casual gamers.