Jarmaro
Liturgist
If you don't have budget you should not attempt to make advanced graphics, unless it's stylized. Current look is a massive decline. It went from retro-look to 'never-going-to-be-released-early-access'. Absolutely horrid.
the power grid of Infusion is being modeled. speculation: we will be able to cut power to rooms/doors, overload circuits, and use the infrastructure of Infusion to our benefit IF we have the right skills
roll d20, add it to 2025.Looks p. fuckin' good to me.
What's the release date?
doesnt reload, swaps weapons insteadGet out of here stalker!
Interesting, for me Junkyard and Core City were the high points so super-urban area Hexagon that got mentioned at the end of the game sounded perfect for me, but no idea if we are getting anything like that.tbf i don't give a fuck about how underrail looks, i just want him to tap into whatever the hell mood he was in when he wrote expedition and then give me basically the same gameplay as underrail
more reactivity would be nice, but is by no means required
Interesting, for me Junkyard and Core City were the high points so super-urban area Hexagon that got mentioned at the end of the game sounded perfect for me, but no idea if we are getting anything like that.tbf i don't give a fuck about how underrail looks, i just want him to tap into whatever the hell mood he was in when he wrote expedition and then give me basically the same gameplay as underrail
more reactivity would be nice, but is by no means required
Hexagon: https://www.stygiansoftware.com/wiki/index.php?title=Hexagon
I loved the juxtaposition of dense urban cavepunk seen in the likes of Core City, glimpses of crumbling society shown through the likes of Junkyard, survivalist off-the-grid vibe like in Camp Hathor, and the fruit from the mindfuck tree that is the civilizational branches and societies shown in Expeditions.Interesting, for me Junkyard and Core City were the high points so super-urban area Hexagon that got mentioned at the end of the game sounded perfect for me, but no idea if we are getting anything like that.tbf i don't give a fuck about how underrail looks, i just want him to tap into whatever the hell mood he was in when he wrote expedition and then give me basically the same gameplay as underrail
more reactivity would be nice, but is by no means required
Hexagon: https://www.stygiansoftware.com/wiki/index.php?title=Hexagon
Don't get me wrong, I heckin' loved Core City. But I think Expedition has some of the best exploration and without question the best writing/atmosphere.
Most beautiful art, too. It was just a huge step up aesthetically in general.Interesting, for me Junkyard and Core City were the high points so super-urban area Hexagon that got mentioned at the end of the game sounded perfect for me, but no idea if we are getting anything like that.tbf i don't give a fuck about how underrail looks, i just want him to tap into whatever the hell mood he was in when he wrote expedition and then give me basically the same gameplay as underrail
more reactivity would be nice, but is by no means required
Hexagon: https://www.stygiansoftware.com/wiki/index.php?title=Hexagon
Don't get me wrong, I heckin' loved Core City. But I think Expedition has some of the best exploration and without question the best writing/atmosphere.
Maybe not completely.They're looking for a composer? Is Josh Culler gone?
I hope mods fix it so I can finally play my post-apoc doll dress up simulator.