agris
Arcane
- Joined
- Apr 16, 2004
- Messages
- 6,934
Lazing Dirk can a mutant hold a hammer? 20 str makes me think of Balor’s hammer.
Lazing Dirk can a mutant hold a hammer? 20 str makes me think of Balor’s hammer.
Ice blob pistols are invaluable against sea serpents, they're decent on DC too.Don't discount fire pistols, their damage is meh but the on-hit effect is great. Cold ones suck big time.
Whats better shotgun or automatic rifle?
Or roleplaying asIce blob pistols are invaluable against sea serpents, they're decent on DC too.Don't discount fire pistols, their damage is meh but the on-hit effect is great. Cold ones suck big time.
I decided to try out the shotgun. I use my sniper rifle for range and shotgun for close combat.Whats better shotgun or automatic rifle?
both are good in their own way. ARs have better range but they eat bullets for breakfast.
Well I admit I hate being reliant on foods or drugs for requirement purposes. Not saying your are wrong, just a personal preference, I like not having to think about using a drug or food to meet minimum requirements. The only exception to that is strength and power fist on pure PSI builds since there are not a whole lot of of weapons that are interesting to wear anyway apart from Boxing Gloves and those staves from the native PSI users. Specifically when I want to use Riot Armor on them, Tac Vest does not care about strength anyway. Furthermore, I am not using Adrenaline Shot all that much and there are plenty of fights where it is unnecessary.
For food, I prefer Mushroom Salad for Per. Damage is not so much a concern but shooting high Evasion targets over long ranges can be a hassle unless you hit them with a flashbang first if you want to give up your Snipe, another reason I like high agi it helps boosting Snipe. Also high per to uncover those miserable Death Stalkers. Part of the idea for this build was to hard counter those damn fuckers. I also have a Crossbow build in mind for that purpose. Just a giant middle fingers to the enemy type I absolutely loathe.
No changes for a long time.Have there been any tweaks in Expeditions lately? I'm itching for another playthrough, but dread the plodding combat in expeditions, where you fight through hoards of the same enemies. I mean, because I'd like to actually finish expeditions at least once, last time I just lost interest at a certain point.
That's not even a big deal to do since Fallout 2 has an editor.Don't you think Fallout 2 could also use something in terms of a Dominating mode? Say, a few endgame dungeons that might prove difficult even for a 10 LK Sniper Bozar user with quality of life item rewards.
Reached nexus of technology. Cleared every single room and no clue about what to do...