ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 21,592
x1000EDIT: So I don't quote spoilers again:Could we perhaps start listing the specific reasons why we think Deep Caverns is bad, rather than just doing a drive-by shitting?
Sure.
1: Infinitely Respawning enemies!
Solution: Don't
2. Not one, but TWO giant massive zone spanning fetch quests with key items arbitrarily stashed away in random barrels and garbage bins!
Solution: Have less items to find and put them in more important areas.
3. A stupid labyrinth full of annoying HP bloated enemies that not only infinitely respawn, but can't be run past because the maze doesn't use traditional zone exits!
Solution: Allow people to interact with the tunnel exits while in combat. Also don't respawn the fucking deep worms.
4. A SECOND labyrinth full of HP bloated enemies as well as areas that inflict a crippling debuff. Oh and the solution to the puzzle in this area is almost as obtuse as the cliff tornado in Simon's Quest. I'm going to spoil it here so other folks don't have to suffer that shit like I did:So there are spore fields all over this area that when walked in hit you with a debuff that costs 2% of your health and it stacks up to 40 times. The trick to this area is to purposefully let yourself get debuffed by 80% of your health at which point your character will magically teleport to a whole new area (for no logical reason that I can discern) wherein you can kill the boss monster and get the key item you need.
Solution: Since the solution to puzzle in this area requires you to play the game like a fucking retard, come up with an alternate method of getting to the solution for people who don't actively fuck themselves over with poor play.
5. Insane amounts of backtracking! You have to activate this massive power station, but it can only power up a couple of areas at a time. Said areas of course aren't labelled because the game doesn't have a bloody map, so you get to experiment by treking all the way to the far end of the map to the powerstation to turn on the juice at some spot. Then you wander around until you find somewhere with the lights on and hope that there is something you need to do there. Repeat this process like 4 or 5 times. Did I mention that there are INFINITELY RESPAWNING ENEMIES EVERY. FUCKING. PLACE. YOU. GO. Oh yea I did in point one.
Solution: Once you activate the power station have it power all areas at once. There is literally no reason for the limited power beyond forcing the player to trudge back and forth across this shit ass area.
6. Annoying as shit debuffs! Not one but two crippling debuffs can be found in this fucking dumpster fire of an area, one of which makes you fragile as fuck, the other neuters your ability to do damage. Holy shit wow!
Solution: If you solve point 4 then the HP debuff is whatever. There should be a quest that allows you to neutralize the tchort debuff beyond the stupid "find my knife" quest, which only slightly mitigates it.
I would make it even more radical, Deep Worms need to be nerfed even more.
I would cut out half areas as well and make the main quest much more simple while putting in some optional stuff for the rest.