Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Underrail: The Incline Awakens

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,442
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
I've been trying to catch a phantom jelly for the past fucking week, off and on, moving from area to area. The freezer in my house is pregnant with shitloads of fish.

Almost 1,000 hours in this game, and catching a fucking fish is what I have to ask for help with. I want to know where that piece of shit is confirmed to spawn.
Lmao I caught a phantom jelly in that river north of the rail crossing train the first time I fished there. It was in the big cave area with the metal bridge
it was in the caves you go down from the north of rail crossing (where siphoner spawns), but i guess they are all random. i have been trying to find ghostface and cannot find it ffs too.
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,789
Location
Roanoke, VA
Grab the Codex by the pussy
it was in the caves you go down from the north of rail crossing (where siphoner spawns), but i guess they are all random. i have been trying to find ghostface and cannot find it ffs too.

Ghostface can only be caught at the end of the Core City sewers, in the room with the several drainpipes on the left.

Styg thought this was a good idea for some reason, in addition to the most boring possible implementation of a fishing minigame. Yes, it's still a minigame, whether anyone realizes it or not.
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,387
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
Fuck yeah, just sold the Reef Glider to Ray for 30k charons. You could probably ask for more with higher Mercantile. Proud to be a member of the Merchants Guild™
How'd you sell the jet to Ray? I brought it to Core City docks but every time I click the option to sell, I can only say I have nothing for him.
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,789
Location
Roanoke, VA
Grab the Codex by the pussy
Fuck yeah, just sold the Reef Glider to Ray for 30k charons. You could probably ask for more with higher Mercantile. Proud to be a member of the Merchants Guild™
How'd you sell the jet to Ray? I brought it to Core City docks but every time I click the option to sell, I can only say I have nothing for him.

You have to open the gate and drive the ski inside before you can sell it.
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,387
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
35k just like that. Now all I need to do is figure out which damn Jet Ski I want. Anyone have any suggestions? What's the best combination of Speed and Survivability. Melee so suspension doesn't really matter. Also, are the Jet Ski weapons worth a damn? If they are, what's the best?
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,789
Location
Roanoke, VA
Grab the Codex by the pussy
35k just like that. Now all I need to do is figure out which damn Jet Ski I want. Anyone have any suggestions? What's the best combination of Speed and Survivability. Melee so suspension doesn't really matter. Also, are the Jet Ski weapons worth a damn? If they are, what's the best?

If you're melee, maneuverability is the key stat you need, so the faster the better (in most cases). The best "happy medium" jets are actually the Protectorate and Aegis cruisers, in my opinion. Otherwise, you've got a choice between the Shark and the Glow. Personally, I prefer the Phaser, because it's very fast but sports medium parts and isn't as weak as the Torpedo.

The Devastator's plasma cannon is pretty great, since it's basically a weak plasma grenade with a smaller AoE, as long as you don't mind using one fusion cell per shot.
 
Joined
May 1, 2013
Messages
4,506
Location
The border of the imaginary
You know on my full con Thicc man build; i took versatality and carry an AR in offhand.

Without ANY feat investment in the usual AR feats; a regular burst is simply the best weapon on skis even when compared to the 40k+ charons devastator ski's energy cannon.

As long as you have 6 effective strength (so 5 and +1 from food minimum) and carry AR/ammo; versatality is the new quick tinkering.
 

Blackmill

Scholar
Joined
Dec 25, 2014
Messages
326
Is there a way to Abyssal station (L2) that doesn't involve triggering the pirates?

Yes, I believe so. You can reach LemCo through the Fetid Marsh. That's how I got there the first time. By complete accident, though. The path is not obvious at all.

There's an not very obvious corner that you can click on to climb. I think it's at K4. See the map that was posted on the previous page? I'm talking about the area to the left (west) of the Quarry. The middle left of that area, near the hive, is where you click. It will drop you down into a pit with a 5-6 Leper serpents so be ready. Be sure to check the loot containers in the Quarry. After that you just fight through some Spiders and you should be able to make your way to L2.
swamp where you "jump" with 1AGL checks?

Yes, that one connects to the Quarry if you just continue East, and then to LemCo if you go South. I just realized I don't remember if you can enter the sub from land or need to do so from jet ski. So my bad if that happened. But there's some nice loot in the Quarry anyways...

You get one of the unique shotguns (Salvation-13?) plus a lemurian blaster.
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,387
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
If you're melee, maneuverability is the key stat you need, so the faster the better (in most cases). The best "happy medium" jets are actually the Protectorate and Aegis cruisers, in my opinion. Otherwise, you've got a choice between the Shark and the Glow. Personally, I prefer the Phaser, because it's very fast but sports medium parts and isn't as weak as the Torpedo.

The Devastator's plasma cannon is pretty great, since it's basically a weak plasma grenade with a smaller AoE, as long as you don't mind using one fusion cell per shot.
I ended up rocking with the Phaser because it speed is just too much fun. I wasn't sold on Jet Skis before, but buying your own is a total game changer. I honestly wish Styg did a little more with them now. Hopefully I can save up and grab the Devestator next. I'm short about 10k after buying everything possible for my house and the Jet Ski.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
What's the best way to make some stealth armor? Leather with Clothier? What kind of leather? Etc.
hopper/siphoner/rathound leather (with skinner feat) and black cloth (clothier feat). Hopper gives you agility to pass jumping checks, siphoner gives you dodge and evasion, rathound gives you crit chance.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,525
it was in the caves you go down from the north of rail crossing (where siphoner spawns), but i guess they are all random. i have been trying to find ghostface and cannot find it ffs too.

Ghostface can only be caught at the end of the Core City sewers, in the room with the several drainpipes on the left.

Styg thought this was a good idea for some reason, in addition to the most boring possible implementation of a fishing minigame. Yes, it's still a minigame, whether anyone realizes it or not.

There's apparently one in the Greater Siphoner pools in the black see as well.

All the fishing spots are on the wiki, don't waste your time searching.

Though, the native women/sacks can drop fish, I didn't find a ghostface, but everything else I did.

So, I finally got my upgraded jetski, cruised around outside Core City, very cool. Decide to get beyond the intro to Expedition; show up to the Crimson Meadow whatever center, I can't find an easy way in because I'm weak and non-agile. No worries, I'll go round.

Hives and locusts everywhere.

I actually don't want to play this 'avoid the locust' garbage.

If you have stealth you can avoid all the locusts and hives, enter from the bottom and go to the elevator through the passage down the stairwell.
Opening the elevator destealths you, which means that when you get out you could be stuck because of the -1000 Initiate and getting nuked by the nearby sea dragons.
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,387
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
Do I need to investigate anything in the Rig for the final Pirate Quest or do I just kill them all? I looked around the entire rig and didn't find anything other than 2 power boxes.
 

MediantSamuel

Arcane
Patron
Joined
Jan 14, 2016
Messages
628
Location
Institute of Tchort
Codex 2016 - The Age of Grimoire Make the Codex Great Again! A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
I decided to do DC instead of the locusts as I've never actually finished it before ( :oops: ).

What a fantasticly atmospheric and lore-filled area, I'd really like to finish this game properly for once, oh look, there's a thousand tchortlings to avoid.. :negative:
 

Blackmill

Scholar
Joined
Dec 25, 2014
Messages
326
Do I need to investigate anything in the Rig for the final Pirate Quest or do I just kill them all? I looked around the entire rig and didn't find anything other than 2 power boxes.

I think Cruzer and the rest will wait for you to disable the turrets. Which is something you've already figured out how to do. The scouting just presents a more convenient time to figure out where everything is. And, though I didn't attempt this (since I wanted Cruzer to die for his bandana), probably an opportunity to complete the mission solo regardless of the Captain's orders. I wonder what his dialogue would be if you did...
 

Candide

Educated
Joined
May 11, 2018
Messages
69
What a fantasticly atmospheric and lore-filled area, I'd really like to finish this game properly for once, oh look, there's a thousand tchortlings to avoid.. :negative:
Indeed. The sense of desolation overwhelming in hollow earth locations, the artists did a good job, but as a player you don't get a chance to take it all in because you're dodging a stupid debuff.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,921
I decided to do DC instead of the locusts as I've never actually finished it before ( :oops: ).

What a fantasticly atmospheric and lore-filled area, I'd really like to finish this game properly for once, oh look, there's a thousand tchortlings to avoid.. :negative:

There are only 2 locations with locusts: Horticulture and the Fetid Marsh.

You can go stealth with high enough skill. I know it's possible. Also don't worry about containers and loot, it's shit anyway.

Or buy as much Molotovs as you can and go berserk. Also you can one-shot Hives with the Sniper.

It's retarded but that's the situation. First I went stealth but then I decided to kill everything because the water locust are absolutely disgusting.

The good part about the Expedition is that you don't have to backtrack so much.

On the other hand Deep Caverns is backtracking disco inferno: you have to cross the tchortlings areas several times. Hint: search for the underground hatches and wait there until the debuff is gone.

Other than this: lower your expectations. The fun parts of Underrail are over. Expedition and Deep Caverns are simply obnoxious endurance tests.

Why? Who knows. Maybe Styg lost his mind somewhere along the way.
 

MediantSamuel

Arcane
Patron
Joined
Jan 14, 2016
Messages
628
Location
Institute of Tchort
Codex 2016 - The Age of Grimoire Make the Codex Great Again! A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire

Thanks, bro. I'll give it another go after DC.

I really don't like this 'hordes of monsters' shit, especially when they respawn. I suppose now I understand the complaints about rathounds (which never bothered me as I always seem to end up wearing the rathound regalia.)

Do the hives just spew out locusts constantly while they're alive?
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,921

Thanks, bro. I'll give it another go after DC.

I really don't like this 'hordes of monsters' shit, especially when they respawn. I suppose now I understand the complaints about rathounds (which never bothered me as I always seem to end up wearing the rathound regalia.)

Do the hives just spew out locusts constantly while they're alive?

There is no point in doing Expedition after DC. Also you cannot leave DC until the end of the game.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
Aegis called for help, but i'm Abyssal station (L2) and my jet is at the beginning of fetid marsh, it'll take forever for me to backtrack.
How much time do I have before natives wreck the camp?

edit. nevermind, they've managed to defeat natives without my help.
 
Last edited:

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,789
Location
Roanoke, VA
Grab the Codex by the pussy
They run out. You can tell how many are left by how strong the red glow from the holes in the hive is. Once it's gone entirely you're clear. Whether it's actually worth emptying them out is another question though.

How else am I supposed to maximize my chewing gum collection?
 

Ramnozack

Cipher
Patron
Joined
Jan 29, 2017
Messages
900
I never had to many issues with locusts with my psi-machete build. Implosion + Cryokinetic orb kills most locust hives outright. There are way to many hives though, it becomes tedious dealing with them all since its so slow with all the locusts having to take turns spitting at you.
 

MediantSamuel

Arcane
Patron
Joined
Jan 14, 2016
Messages
628
Location
Institute of Tchort
Codex 2016 - The Age of Grimoire Make the Codex Great Again! A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
I never had to many issues with locusts with my psi-machete build. Implosion + Cryokinetic orb kills most locust hives outright. There are way to many hives though, it becomes tedious dealing with them all since its so slow with all the locusts having to take turns spitting at you.

Not mine, but relevant:



*pwee noises intensify*
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom