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Underrail: The Incline Awakens

Rinslin Merwind

Erudite
Joined
Nov 4, 2017
Messages
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Location
Sea of Eventualities
Meanwhile, I trying to find Olivine, Diopside and Red Rune oddities , since number 2/3 a bit bothers me. I already finished dlc questline for Aegis, killed almost all natives, cleansed pirate base and now roaming across sea, thinking where these minerals could be.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
Question about expansion's ending

In order to destroy the Monolith you'll need to find a magic shard Ferryman was talking about.
Shard is buried somewhere in Boneyard, and in order to find the exact place you'll need to get a clue from some talkative native (accidentally read a spoiler about that part).
And that talkative native fellow is in the cave somewhere on native's territory.

Therefore if you want to destroy the monolith and save Todd you'll need to cull natives. Is that right?
 

LJ40

Cipher
Joined
Jul 16, 2014
Messages
657
Location
Wizardry/Ultima/Goldbox
Haven't actually finished it myself, but pretty sure the talkative native is on the edge of their territory and no culling is necessary. Also, I think (hope) it's doable without the native's help at all, because I'm pretty sure I killed him.
 

Rinslin Merwind

Erudite
Joined
Nov 4, 2017
Messages
1,274
Location
Sea of Eventualities
Question about expansion's ending

In order to destroy the Monolith you'll need to find a magic shard Ferryman was talking about.
Shard is buried somewhere in Boneyard, and in order to find the exact place you'll need to get a clue from some talkative native (accidentally read a spoiler about that part).
And that talkative native fellow is in the cave somewhere on native's territory.
Therefore if you want to destroy the monolith and save Todd you'll need to cull natives. Is that right?
Talkative native living alone on the edge of their territory, there waterway to his island with cave, you only need to follow west wall to north and when you spot arch - here you go, watch out for native's turret though. However there ANOTHER monolith in natives temple that can be killed with shard, just smaller in size and their chieftain can spawn creatures of the void too, like monolith and so I decided to genocide natives, just in case.
 

ciox

Liturgist
Joined
Feb 9, 2016
Messages
1,386
What is it with all this "void" stuff lately anyway? Seems every game now is telling you about null and void spaces, energies and creatures.

All "this creature of the Void can channel a Null Beam to your location, a wave of pure negative energy" and shit.
 

Lady_Error

█▓▒░ ░▒▓█
Patron
Joined
Oct 14, 2012
Messages
1,879,250
A question about destroying the rock creature in the Foundry:

If your electronics skill is not high enough to fix Gloria, what else can you do to fix the machine? Is there someone in the Foundry who can be convinced to help?
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,784
What is it with all this "void" stuff lately anyway? Seems every game now is telling you about null and void spaces, energies and creatures.

All "this creature of the Void can channel a Null Beam to your location, a wave of pure negative energy" and shit.

They are metaphors for the suffering inflicted by C++ paradigms upon the mind of naive programmers. You really don't want to understand them cause there is no coming back from that abyss.

Question about expansion's ending

You don't need to destroy the Monolith in order to finish the Expedition or save Todd. Just run for the exit.

So uh, I'm an idiot and chose the wrong feat for my psi monk build.

Character editor where? :negative:

Never. The current Cheat Engine doesn't allow editing for the character feats (because of the changes into the skills/feats table).

The only solution is to load an older save.
 

Blaine

Cis-Het Oppressor
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1,874,786
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Roanoke, VA
Grab the Codex by the pussy
So uh, I'm an idiot and chose the wrong feat for my psi monk build.

Character editor where? :negative:

Never. The current Cheat Engine doesn't allow editing for the character feats (because of the changes into the skills/feats table).

The only solution is to load an older save.

Surely the character data is stored somewhere in the saved game .dat files? Should be able to unpack said file(s) and edit your character stats and feats with a hex editor. Cheat Engine relies on active memory scanning in order to identify values in real-time, I believe.

Then again, if there's no plaintext to go by in the unpacked file or if the data is otherwise obfuscated or encrypted, a memory scanner is pretty much your only option to identify what must be changed.

I don't think it's the case that Cheat Engine doesn't allow editing feats. I suspect it's more so that people who are knowledgeable about such things haven't put in the time and effort to identify the relevant values and create an updated table for non-technologically-inclined cavemen to use.
 

Rinslin Merwind

Erudite
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Nov 4, 2017
Messages
1,274
Location
Sea of Eventualities
h12, G11 - olivine oddity in pile, I11, K12 - diopside in pile (writing this for anyone interested and for people working on wiki, I spent huge chunk of time looking for third piece )
 
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Candide

Educated
Joined
May 11, 2018
Messages
69
I'm currently trying to decide whether to waste 60 skill points on persuasion in order to have a peaceful Rathound King resolution (I've always just killed him in my previous games). Is it true that you can meet him in DC afterwards? And does it amount to anything more than "Hi again!"?
 

ItsChon

Resident Zoomer
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Երևան
Steve gets a Kidney but I don't even get a tag.
I'm currently trying to decide whether to waste 60 skill points on persuasion in order to have a peaceful Rathound King resolution (I've always just killed him in my previous games). Is it true that you can meet him in DC afterwards? And does it amount to anything more than "Hi again!"?
You only meet him if he flees the hideout.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
I've dabbled in persuasion with my Scientist just for RP after a string of no-Pers characters, and... honestly, I'd say it's a waste of points from any kind of minmaxing standpoint. It's worth having of course if you want to roleplay and see that content, but there's not a huge amount there.

For the King, (1) a very rare source of ancient rathound leather, the earliest; (2) rathound regalia; (3) fuck going back and forth from his house even with the shortcut = always kill for me.
 

MediantSamuel

Arcane
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Institute of Tchort
Codex 2016 - The Age of Grimoire Make the Codex Great Again! A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
I've dabbled in persuasion with my Scientist just for RP after a string of no-Pers characters, and... honestly, I'd say it's a waste of points from any kind of minmaxing standpoint. It's worth having of course if you want to roleplay and see that content, but there's not a huge amount there.

For the King, (1) a very rare source of ancient rathound leather, the earliest; (2) rathound regalia; (3) fuck going back and forth from his house even with the shortcut = always kill for me.

I think the only "real" persuasion benefit I saw was getting the ferryman to open up to me, although maybe he does later on regardless?
 

Rinslin Merwind

Erudite
Joined
Nov 4, 2017
Messages
1,274
Location
Sea of Eventualities
Red Rune Rock - oddity g13 Native's temple, in one of pots near center - north wall. Easy to miss or mistake for fish (at least it was for me, when I first time was breaking in temple and somehow missed it)
 

Jezal_k23

Guest
Persuasion and intimidation might both be a waste, but what about mercantile nowadays? Is it worth it? Especially for crafters?
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
Persuasion and intimidation might both be a waste, but what about mercantile nowadays? Is it worth it? Especially for crafters?

Everyone thinks/thought so after the change of opening up new store inventories. After multiple playthroughs I'd say it's good but not mandatory. Yes, it increases the chance of something nice falling your way, but in practice I rarely seemed to find a really nice component that way. It's good to have if you can spare the points.
 

ciox

Liturgist
Joined
Feb 9, 2016
Messages
1,386
ATM I'm just getting mobbed by nearly invincible void beasts. I killed one but then they just kept coming. They also got so mad when I forcefielded myself against a corner that they crashed the game.
 

ItsChon

Resident Zoomer
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Joined
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Երևան
Steve gets a Kidney but I don't even get a tag.
ATM I'm just getting mobbed by nearly invincible void beasts. I killed one but then they just kept coming. They also got so mad when I forcefielded myself against a corner that they crashed the game.
Use the Juice to see them. Makes it way easier to hit them with the Torch for some reason.
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,164
deterministic system > RNG
 
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