Yeah, this happened to me once before too. Can't dick around with the Hercules selling guy in Core City or it will lock you out. I always make a pre Jack Silver questline save just in case I fuck something up so I can go back and redo shit.Yeah... yeah, I did. I only asked a couple, and I knew that what I was doing was wrong, but I couldn't help myself. I wanted to see them bitch about me not acting like a robot.
It's okay, because I solved an IRL hacking minigame and will get to see the Oculus anyway.
I just revisited that place, is it just a basic computer console?Help a guy out, brahs, this is specifically the thing you need to do before you can even enter Joint Security.Ok, I've done this before but I've completely forgotten, where do you go to upgrade your microchip implant's access, it must be one of the science complex areas in the black sea but I can't find it.
Health Centre, one of the medical terminals.
Also, what's with this door in that place that never opens? Even if you're done with the main thing and can leave.
https://imgur.com/a/FJq1uMu
Zero defences, 3 CON, completely reliant on riot armour & shield, right? The same issue as a spearman - you're only blocking certain types of damage, no? I thought I read Blaine say something about riot shields not blocking ranged damage properly, as well.
lv16 for Boarding Up also means that you get your signature move when basically half the game is over, but you may be OK with that.
It's tough to balance survivability with all the things this build is supposed to do. The strength version is probably more sensible.
Using the shield properly kinda requires spec points anyway, so yeah that will be a somewhat late thing, though as it is you can easily reach lvl 23 just by doing Black Sea content, not even doing anything with the institute, oligarchs, acid hunters, etc, incomplete quests all over the place, so it depends on whether you want to do Black Sea content or not.
Aw for fucks sakes. Somehow Razer managed to die during the Protectorate mission which means I can't do the Fetid Marsh bullshit. I have a save that goes back right before the mission, but I just finished blowing up the sonar station and making all the stealth gear + managing to stealth in was almost impossible, so fuck doing all of that again. Is there a way to edit saves? I'm down to try.
EDIT: And now my games bugged. Someone said something about it earlier with Cruzer showing up as unknown in the captains cabin after I blow the Sonar station? Anyone have any idea on how to fix it?
How many unique quests are there on the pirate side? I don't want to do any of the lemurian stuff again - is it still mandatory when joining the pirates?
You can board from the sides but you can't get back onto your jet ski.Not surprised. Are you supposed to only be able to board the Protectorate ship from the back? I kept dying trying to board from the sides, since there was a mouse indicator that you could, but the game would never let me.
You can board from the sides but you can't get back onto your jet ski.Not surprised. Are you supposed to only be able to board the Protectorate ship from the back? I kept dying trying to board from the sides, since there was a mouse indicator that you could, but the game would never let me.
Sub-15% pen armours (E.g. Regalia) or Ancient Rathound (20%)?
Current theorizing
Which of veteran feats are good for a crossbowman? So far I've took +PER.
100 quality leather is still better than regalia unless you need the strength bonus. Or the rathounds ignoring you thing, but you can just keep it in your inventory and put it on for rathound areas if you want that.Too bad I have burned 3 full batches on super steel and got q100ish at best... I guess wearing rathound regalia is my destiny
This worked, thank you. There were some screw-ups at first, failures to load or severe bugs, and it required some trial and error—I had to append "01" to the end of the new string after overwriting, since the new string is one numeral longer than the old, and my hex editor automatically overwrites additional unselected numerals in order to fit whatever's being overwrite-pasted. I used your online unpacker and repacker, and repacked into the custom unknown version that's automatically added to the drop-down.
Attacks and status effects can be resisted (ie. completely avoided) with Dodge, Evasion, Fortitude or Resolve, depending on the attack's type. These four saving throws are checked against attacker's relevant skill, e.g. An attack with Frighten would test attacker's Thought Control vs. defender's Resolve to determine its duration.[2]
The base save chance of Resolve and Fortitude is 1 - attack skill / defense skill * 0.7 and it is capped between 5% and 75%. So relative to defense skill, about 135% attack skill minimizes the save chance and 35% maximizes it.
If I have parsed the quoted section correctly, then "Attacks and status effects can be resisted" includes flashbangs. But what would be the attack skill? If it is Throwing, then flashbangs would be useless for characters with 0 throwing, which isn't true. So either flashbangs follow different mechanics, use a fixed value for attack skill, or treat the player's Throwing skill as higher than it truly is.
Also, with the new Brutality feat, I assume Intimidation would be the relevant attack skill for the above formula?
so... if you steal from rey shop prior to expedition, on return whole core city is hostile
btw: why do I get muties hostile if I turn the generator on? What do I actually accomplish with generator turned on besides lights in the area and hostile faction?
I did not get their approval to go down, sneaked in. Not turning generator allows me to talk with them freely afterwards
They get mad if you go downstairs without permission. Turning the generator on makes it pretty obvious you snuck in even though you weren't allowed, so they're mad.btw: why do I get muties hostile if I turn the generator on? What do I actually accomplish with generator turned on besides lights in the area and hostile faction?
I did not get their approval to go down, sneaked in. Not turning generator allows me to talk with them freely afterwards
Brutality is intimidation.