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Underrail: The Incline Awakens

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,786
Location
Roanoke, VA
Grab the Codex by the pussy
Has anyone ever played this game 100% without stealth? Stealth feels mandatory in this game, it must be incredibly crippling in several ways to play without it. How does it feel to miss out on so much stuff? Must suck.

Sledgehammer or assault rifles, grenades, heavy armor, and crafting skills are all you need. Mind you, even the overall strongest builds still have their weaknesses; for heavy melee, their weakness is primarily stealth-based enemies. AR is by far the strongest and most versatile, though many people find it boring.

My spear playthrough was also done without stealth, in medium armor with a riot shield. Styg nerfed Spear Throw partway through, so that you had to min-max with specific boots to get 2-3 throws (or something like that), which annoyed me.

You don't miss out on stealth-related content because you can easily craft gear that gives you enough stealth to get by at certain points, or even do more than merely get by once you have a cloaking device. You only have to pump stealth for builds that rely on it for their combat mechanics/strategy.
 
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Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
25,878
Location
Reichskommissariat Russland ᛋᛋ
AR is by far the strongest and most versatile, though many people find it boring.
Agree, my AR tank build offered very little choice of tactics.
Zero stealth, so it's not me who chooses when to start the fight.
Dumped DEX and AG, so I lose 95% of initiative rolls.
95% armour penalty, so I have 0 MP.

Tank damage in the first turn. Brr someone. Get free burst and 9 AP. Throw grenade/reload/aimed shot, brr more. Repeat until everyone is dead.
Problem with tincans is their complete weakness against agile enemies with bio/acid damage.
Agile enemies usually don't survive a single burst. The main weakness of tincans - doppelgangers.
 

ciox

Liturgist
Joined
Feb 9, 2016
Messages
1,386
E0FB7C2D6584AB1F151A37FD20C6C762F110BCA4


Oh God. What am I doing with my life? I have 100+ adrenal glands in my locker 'just in case.'

Al Fabet is such a memorable NPC despite barely having any sort of interaction with the PC or relevance to the story. Had a good laugh when I met him, hoarders unite! :lol:
his pig leather is pretty high quality tbh
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
I have defeated the Rathound King and reached level 13. Because I am ultimate scum, I have 2 Regalia because I first kidnapped the waifu, then killed him.

Throwing knives were quite useless up to this point. However, now, with Fatal Throw and (soon) Ripper and Split Spare, they are finally becoming pretty useful. At my maximal throwing skill, they even do decent damage.

Between the traps, grenades and knives, nothing has caused too much trouble. However, I expect to have big issues against robots, so I should prepare a few EMP and Plasma grenades in advance.

625d2b05fe10d37db8196d4f1615e335.png


As you can see I haven't invested into crafting too much yet. That's about to change. It'd be nice to have some good Ninja Tabi, so I will invest in Tailoring first and work on quests and exploration as I do that. After that, probably pump Electronics and get a shield.


It occurs to me that most builds should be able to do Dominating since every build can always fall back on grenades and traps, which were my only weapons up until Core City. It would have been nice to have a 'real' weapon but it's not impossible to do without.
 

Stavrophore

Most trustworthy slavic man
Patron
Vatnik
Joined
Aug 17, 2016
Messages
14,573
Location
don't identify with EU-NPC land
Strap Yourselves In
Can't decide between infused rathound armor[10% crit chance] or infused pig leather[1 con and 89 hp]. Piggy armor gives like additional 115 health which is insane and have higher mechanical resistance. But for sniper crit chance is important so...decisions, decisions
 

just

Liturgist
Joined
Feb 6, 2019
Messages
1,348
Can't decide between infused rathound armor[10% crit chance] or infused pig leather[1 con and 89 hp]. Piggy armor gives like additional 115 health which is insane and have higher mechanical resistance. But for sniper crit chance is important so...decisions, decisions
fuck crits and pigs. nothing beats a nice warm bison fur coat
you'll also look fabolous

Jacket2_600x600.jpg
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,070
It'd be nice to have some good Ninja Tabi, so I will invest in Tailoring first
There's a vendor who occasionally sells insanely good Ninja Tabi, I bought ones with 42 stealth bonus mid game and thanks to that have postponed tailoring development to the very end.
Can't decide between infused rathound armor[10% crit chance] or infused pig leather[1 con and 89 hp]. Piggy armor gives like additional 115 health which is insane and have higher mechanical resistance. But for sniper crit chance is important so...decisions, decisions
I have been raking my brain for quite a while before the descend, went off with rat and have had zero regrets. Offence is the best defence in this case imo. Prioritising targets, killing faster etc.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,787
... crafting ...

If you don't have high INT or at least 7 with Junkyard surprise then you will not be able to craft the best stuff in the game until the end of the game. And you will not be able to craft everything.

You can buy High quality Tabi Boots.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,503
... crafting ...

If you don't have high INT or at least 7 with Junkyard surprise then you will not be able to craft the best stuff in the game until the end of the game. And you will not be able to craft everything.

There's no more INT in Junkyard surprise, you need Hypercerebrix now.

With the expansion giving you 5 levels I'd say there's more leeway than there used to be.
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
... crafting ...

If you don't have high INT or at least 7 with Junkyard surprise then you will not be able to craft the best stuff in the game until the end of the game. And you will not be able to craft everything.

You can buy High quality Tabi Boots.
I have 5 Int and have calculated every single breakpoint relevant to my build taking into account the +2 Int drug and the workbenches; there is no problem. Why, if I wanted to, I could cut 3 out of every crafting skill because of the +3 skill food, but I don't know where to buy it and I also don't really feel like minmaxing absurdly. It's just dominating, I don't need to resort to cheese.

(laughs in 20 bear traps)
 

ciox

Liturgist
Joined
Feb 9, 2016
Messages
1,386
... crafting ...

If you don't have high INT or at least 7 with Junkyard surprise then you will not be able to craft the best stuff in the game until the end of the game. And you will not be able to craft everything.

There's no more INT in Junkyard surprise, you need Hypercerebrix now.

With the expansion giving you 5 levels I'd say there's more leeway than there used to be.

Well, apparently there's this thing now too. If the wiki is to be believed it's much faster to access than Hypercerebrix and gives 1 more INT
https://www.underrail.com/wiki/index.php?title=All-in
 

Sheepherder

Augur
Joined
Feb 4, 2014
Messages
668
... crafting ...

If you don't have high INT or at least 7 with Junkyard surprise then you will not be able to craft the best stuff in the game until the end of the game. And you will not be able to craft everything.

There's no more INT in Junkyard surprise, you need Hypercerebrix now.

With the expansion giving you 5 levels I'd say there's more leeway than there used to be.

Well, apparently there's this thing now too. If the wiki is to be believed it's much faster to access than Hypercerebrix and gives 1 more INT
https://www.underrail.com/wiki/index.php?title=All-in

Very rare and as far as I know, not guaranteed to be available for every character, as the selection of drinks offered in the bar is random for every char and doesn't change much between merchant resets.
 

ciox

Liturgist
Joined
Feb 9, 2016
Messages
1,386
... crafting ...

If you don't have high INT or at least 7 with Junkyard surprise then you will not be able to craft the best stuff in the game until the end of the game. And you will not be able to craft everything.

There's no more INT in Junkyard surprise, you need Hypercerebrix now.

With the expansion giving you 5 levels I'd say there's more leeway than there used to be.

Well, apparently there's this thing now too. If the wiki is to be believed it's much faster to access than Hypercerebrix and gives 1 more INT
https://www.underrail.com/wiki/index.php?title=All-in

Very rare and as far as I know, not guaranteed to be available for every character, as the selection of drinks offered in the bar is random for every char and doesn't change much between merchant resets.
Figures.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,503
... crafting ...

If you don't have high INT or at least 7 with Junkyard surprise then you will not be able to craft the best stuff in the game until the end of the game. And you will not be able to craft everything.

There's no more INT in Junkyard surprise, you need Hypercerebrix now.

With the expansion giving you 5 levels I'd say there's more leeway than there used to be.

Well, apparently there's this thing now too. If the wiki is to be believed it's much faster to access than Hypercerebrix and gives 1 more INT
https://www.underrail.com/wiki/index.php?title=All-in

Very rare and as far as I know, not guaranteed to be available for every character, as the selection of drinks offered in the bar is random for every char and doesn't change much between merchant resets.

So on chargen you get preset drugs, but those renew every merchant reset, so you have infinite amounts of them?

Styg really has a way of coming up with bullshit.
 

Sheepherder

Augur
Joined
Feb 4, 2014
Messages
668
... crafting ...

If you don't have high INT or at least 7 with Junkyard surprise then you will not be able to craft the best stuff in the game until the end of the game. And you will not be able to craft everything.

There's no more INT in Junkyard surprise, you need Hypercerebrix now.

With the expansion giving you 5 levels I'd say there's more leeway than there used to be.

Well, apparently there's this thing now too. If the wiki is to be believed it's much faster to access than Hypercerebrix and gives 1 more INT
https://www.underrail.com/wiki/index.php?title=All-in

Very rare and as far as I know, not guaranteed to be available for every character, as the selection of drinks offered in the bar is random for every char and doesn't change much between merchant resets.

So on chargen you get preset drugs, but those renew every merchant reset, so you have infinite amounts of them?

Styg really has a way of coming up with bullshit.
Kinda. Some of the preset drinks are available once per character. You get a selection of drinks: some of those are available each merchant reset, others don't spawn every merchant reset and others are available once per character.
You can also find certain drinks placed in the world and as pickpocket/loot on NPCs. I don't yet know whether or not that loot is available every playthrough, as it may be randomised too.
 

Stavrophore

Most trustworthy slavic man
Patron
Vatnik
Joined
Aug 17, 2016
Messages
14,573
Location
don't identify with EU-NPC land
Strap Yourselves In
It'd be nice to have some good Ninja Tabi, so I will invest in Tailoring first
There's a vendor who occasionally sells insanely good Ninja Tabi, I bought ones with 42 stealth bonus mid game and thanks to that have postponed tailoring development to the very end.
Can't decide between infused rathound armor[10% crit chance] or infused pig leather[1 con and 89 hp]. Piggy armor gives like additional 115 health which is insane and have higher mechanical resistance. But for sniper crit chance is important so...decisions, decisions
I have been raking my brain for quite a while before the descend, went off with rat and have had zero regrets. Offence is the best defence in this case imo. Prioritising targets, killing faster etc.
I'm playing as Conlet(3 con) so the piggy armor gives me like 65% more health.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,503
... crafting ...

If you don't have high INT or at least 7 with Junkyard surprise then you will not be able to craft the best stuff in the game until the end of the game. And you will not be able to craft everything.

There's no more INT in Junkyard surprise, you need Hypercerebrix now.

With the expansion giving you 5 levels I'd say there's more leeway than there used to be.

Well, apparently there's this thing now too. If the wiki is to be believed it's much faster to access than Hypercerebrix and gives 1 more INT
https://www.underrail.com/wiki/index.php?title=All-in

Very rare and as far as I know, not guaranteed to be available for every character, as the selection of drinks offered in the bar is random for every char and doesn't change much between merchant resets.

So on chargen you get preset drugs, but those renew every merchant reset, so you have infinite amounts of them?

Styg really has a way of coming up with bullshit.
Kinda. Some of the preset drinks are available once per character. You get a selection of drinks: some of those are available each merchant reset, others don't spawn every merchant reset and others are available once per character.
You can also find certain drinks placed in the world and as pickpocket/loot on NPCs. I don't yet know whether or not that loot is available every playthrough, as it may be randomised too.

Pretty dumb, though looking at them only the two melee ones and All-in are really good.

The latter is just insane, plenty of builds would have it on all the time, let alone for cheesing checks.
 
Last edited:

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,787
... crafting ...

If you don't have high INT or at least 7 with Junkyard surprise then you will not be able to craft the best stuff in the game until the end of the game. And you will not be able to craft everything.

There's no more INT in Junkyard surprise, you need Hypercerebrix now.

With the expansion giving you 5 levels I'd say there's more leeway than there used to be.

You are correct.

... crafting ...

If you don't have high INT or at least 7 with Junkyard surprise then you will not be able to craft the best stuff in the game until the end of the game. And you will not be able to craft everything.

You can buy High quality Tabi Boots.
I have 5 Int and have calculated every single breakpoint relevant to my build taking into account the +2 Int drug and the workbenches; there is no problem. Why, if I wanted to, I could cut 3 out of every crafting skill because of the +3 skill food, but I don't know where to buy it and I also don't really feel like minmaxing absurdly. It's just dominating, I don't need to resort to cheese.

(laughs in 20 bear traps)

You played yourself :)

For long time I thought the same thing like you but the problem is that crafting with INT 5 is simply not satisfying.

It's better to either (1) give up on crafting or (2) go with high INT. That's all.
 

Sheepherder

Augur
Joined
Feb 4, 2014
Messages
668
... crafting ...

If you don't have high INT or at least 7 with Junkyard surprise then you will not be able to craft the best stuff in the game until the end of the game. And you will not be able to craft everything.

There's no more INT in Junkyard surprise, you need Hypercerebrix now.

With the expansion giving you 5 levels I'd say there's more leeway than there used to be.

Well, apparently there's this thing now too. If the wiki is to be believed it's much faster to access than Hypercerebrix and gives 1 more INT
https://www.underrail.com/wiki/index.php?title=All-in

Very rare and as far as I know, not guaranteed to be available for every character, as the selection of drinks offered in the bar is random for every char and doesn't change much between merchant resets.

So on chargen you get preset drugs, but those renew every merchant reset, so you have infinite amounts of them?

Styg really has a way of coming up with bullshit.
Kinda. Some of the preset drinks are available once per character. You get a selection of drinks: some of those are available each merchant reset, others don't spawn every merchant reset and others are available once per character.
You can also find certain drinks placed in the world and as pickpocket/loot on NPCs. I don't yet know whether or not that loot is available every playthrough, as it may be randomised too.

Pretty dumb, though looking at them only the two melee ones and All-in are really good.

The latter is just insane, plenty of builds would just have it on all the time, let alone for cheesing checks.
Crafting too, as it stacks with Hypercerebrix for a total +5 INT. Laylow is also nice for dodge/evasion builds.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,070
I'm playing as Conlet(3 con) so the piggy armor gives me like 65% more health.
Doesn't really matter how much hp do you have. At least from the end game standpoint how I see it now. For instance, instead of having ability to survive some really nasty damage income (say, faceless sniper shot) it's better to simply kill the fucker right away in your first round. From anything else there's a shield and one should kill all the threats before it expires or restealth/retreat.
 

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