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Underrail: The Incline Awakens

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,636
Location
Russia atchoum!
Eidein what's your take on shotgun build, Per score in particular?
There could be a few variants - I know that even blind 3 Per shotgunner does work, but there are variations - like 6 for a few feats like Supressive Fire etc, 9 for Fragmented Chaos, 11 for Scrutinous.
The diff in Per score will go to Agility - I guess, effective defence stats, rigth?
For mee, 11 Per with Scrutinous seems a bit overkill. Like, you get those 7% crit at 26, half in not more of the game is behind?
9 seems to be more balanced.
3 Per seems a bit too small for IM run, that blindness is quite noticeable - untill you level up specialisation in Leading Shot.
If it's 9 Per then you could get 11 Agi - hmmm?

So, what's your take on?

Edit: or 6 Agi 7 Will for Figth Response? Not that it matter at that point probably?

PS Also what do you think about Fragmented Chaos vs Crit Power? CP only benefits Despot-Vindicator, FC is a benefit for all shotguns, but do we need that? I use Vagabond early-mid, Vindicator every time, Tyranny mid-late.
Base FC/specialised FC is
20 pellets 12.5-17.5
12 pellets 20.8-29
6 pellets 41.6-58.3
3 pellets 83.3-116.6

Tyranny burst with 3 pellets with FC is gonna hurt (if you hit lol).
Given that you will specialise after Six Shell, I even doubt it's worth it, better to specialise some utilities instead, like Last Stand cd, Sprint etc.

Only shotgun build i played was 17 perception for insane damage but I think a decent minimum is 9-10 probably, Sixth shell does carry alot of damage with it so your per doesnt need to be very high. Similar to assault rifle where you get 8 for conc fire and leave it.

I tried a full shotgun crit build but i remember specing crit power was such a terrible idea it did not pay off.

Wouldnt take 7 will just for fight response sounds very silly.

I think if you are going agi focused you take 10 for blitz, 7 str for full auto, 5 dex for leading shot, and then just pump perception and get scrut.

If you are going tanky then you can probably take 8 str for armour (just 1 more after full auto), same dex, and i guess 7 will for stoicism and higher con instead of agility. Whether or not you want to trade all your agi for con or just stick to 6 agi for sprint is up to you.

I would build an agility focused shotgunner like this:

On ironman I may move 2 points from int to con or per to con, or both.
image.png

Pic didn't load.
I consider Escape Artist a must for IM? Also thinking right now about Thick Skull - if not then Int 5, more room to breath.
 

Eidein

Literate
Joined
Nov 1, 2024
Messages
31
Location
The Insitute
Eidein what's your take on shotgun build, Per score in particular?
There could be a few variants - I know that even blind 3 Per shotgunner does work, but there are variations - like 6 for a few feats like Supressive Fire etc, 9 for Fragmented Chaos, 11 for Scrutinous.
The diff in Per score will go to Agility - I guess, effective defence stats, rigth?
For mee, 11 Per with Scrutinous seems a bit overkill. Like, you get those 7% crit at 26, half in not more of the game is behind?
9 seems to be more balanced.
3 Per seems a bit too small for IM run, that blindness is quite noticeable - untill you level up specialisation in Leading Shot.
If it's 9 Per then you could get 11 Agi - hmmm?

So, what's your take on?

Edit: or 6 Agi 7 Will for Figth Response? Not that it matter at that point probably?

PS Also what do you think about Fragmented Chaos vs Crit Power? CP only benefits Despot-Vindicator, FC is a benefit for all shotguns, but do we need that? I use Vagabond early-mid, Vindicator every time, Tyranny mid-late.
Base FC/specialised FC is
20 pellets 12.5-17.5
12 pellets 20.8-29
6 pellets 41.6-58.3
3 pellets 83.3-116.6

Tyranny burst with 3 pellets with FC is gonna hurt (if you hit lol).
Given that you will specialise after Six Shell, I even doubt it's worth it, better to specialise some utilities instead, like Last Stand cd, Sprint etc.

Only shotgun build i played was 17 perception for insane damage but I think a decent minimum is 9-10 probably, Sixth shell does carry alot of damage with it so your per doesnt need to be very high. Similar to assault rifle where you get 8 for conc fire and leave it.

I tried a full shotgun crit build but i remember specing crit power was such a terrible idea it did not pay off.

Wouldnt take 7 will just for fight response sounds very silly.

I think if you are going agi focused you take 10 for blitz, 7 str for full auto, 5 dex for leading shot, and then just pump perception and get scrut.

If you are going tanky then you can probably take 8 str for armour (just 1 more after full auto), same dex, and i guess 7 will for stoicism and higher con instead of agility. Whether or not you want to trade all your agi for con or just stick to 6 agi for sprint is up to you.

I would build an agility focused shotgunner like this:

On ironman I may move 2 points from int to con or per to con, or both.
image.png

Pic didn't load.
I consider Escape Artist a must for IM? Also thinking right now about Thick Skull - if not then Int 5, more room to breath.

I guess discord is blocked in russia or something the picture is a discord link.

Here try this

https://imgur.com/a/epTDQt6

and no you do not need escape artist or thick skull, 3 out of 4 of my finished ironman runs didn't have escape artist. Just be mindful of when chempistols show up in fights and what enemies have nets. I don't fight acid dogs in depot A really if you do i guess you could move dex to 7 and take it but meh, I never do.

Thick skull is the same, just remember stun sources and how to avoid them. If you are super scared about enemies with stuns after midgame you can craft a couple bullheads.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,636
Location
Russia atchoum!
You know, those 10% stun from hammer seems to be miniscule - on the player-->NPC vector, while on the NPC-->player vector is different - it is enough to proc 1 time and @ tipically die, my @ for sure as I don't play heavy armor at all...
 

Eidein

Literate
Joined
Nov 1, 2024
Messages
31
Location
The Insitute
You know, those 10% stun from hammer seems to be miniscule - on the player-->NPC vector, while on the NPC-->player vector is different - it is enough to proc 1 time and @ tipically die, my @ for sure as I don't play heavy armor at all...

A character with agility should never be in a position to be hit with a hammer, and a tank can just tank it.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,636
Location
Russia atchoum!
Died while resquing Maure, lvl 14...
What to say... tried to kill sentry from around a corner where medblock is, didnt make it in 1 turn (probably 6 pellet was wrong choice?) so second one arrived, then guard that walks along Maura cell, then the one at stair....
if I had 10 more MP I could survive.

Shotgun requre planning...
 

Eidein

Literate
Joined
Nov 1, 2024
Messages
31
Location
The Insitute
Died while resquing Maure, lvl 14...
What to say... tried to kill sentry from around a corner where medblock is, didnt make it in 1 turn (probably 6 pellet was wrong choice?) so second one arrived, then guard that walks along Maura cell, then the one at stair....
if I had 10 more MP I could survive.

Shotgun requre planning...

I think your problem is fighting anybody in the embassy prison in the first place lol.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,636
Location
Russia atchoum!
In previous shotgun run, I manage to do that. I think, I deleted guard along Maura cell first.

But yeah, they even added body bag lmao.

Still, I'm sure as crossbowman I'd churn out so many shockbolts, nobody stand a chance...
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
7,003
Location
Small but great planet of Potatohole
Eidein what's your take on shotgun build, Per score in particular?
There could be a few variants - I know that even blind 3 Per shotgunner does work, but there are variations - like 6 for a few feats like Supressive Fire etc, 9 for Fragmented Chaos, 11 for Scrutinous.
The diff in Per score will go to Agility - I guess, effective defence stats, rigth?
For mee, 11 Per with Scrutinous seems a bit overkill. Like, you get those 7% crit at 26, half in not more of the game is behind?
9 seems to be more balanced.
3 Per seems a bit too small for IM run, that blindness is quite noticeable - untill you level up specialisation in Leading Shot.
If it's 9 Per then you could get 11 Agi - hmmm?

So, what's your take on?

Edit: or 6 Agi 7 Will for Figth Response? Not that it matter at that point probably?

PS Also what do you think about Fragmented Chaos vs Crit Power? CP only benefits Despot-Vindicator, FC is a benefit for all shotguns, but do we need that? I use Vagabond early-mid, Vindicator every time, Tyranny mid-late.
Base FC/specialised FC is
20 pellets 12.5-17.5
12 pellets 20.8-29
6 pellets 41.6-58.3
3 pellets 83.3-116.6

Tyranny burst with 3 pellets with FC is gonna hurt (if you hit lol).
Given that you will specialise after Six Shell, I even doubt it's worth it, better to specialise some utilities instead, like Last Stand cd, Sprint etc.

Only shotgun build i played was 17 perception for insane damage but I think a decent minimum is 9-10 probably, Sixth shell does carry alot of damage with it so your per doesnt need to be very high. Similar to assault rifle where you get 8 for conc fire and leave it.

I tried a full shotgun crit build but i remember specing crit power was such a terrible idea it did not pay off.

Wouldnt take 7 will just for fight response sounds very silly.

I think if you are going agi focused you take 10 for blitz, 7 str for full auto, 5 dex for leading shot, and then just pump perception and get scrut.

If you are going tanky then you can probably take 8 str for armour (just 1 more after full auto), same dex, and i guess 7 will for stoicism and higher con instead of agility. Whether or not you want to trade all your agi for con or just stick to 6 agi for sprint is up to you.

I would build an agility focused shotgunner like this:

On ironman I may move 2 points from int to con or per to con, or both.
image.png

Pic didn't load.
I consider Escape Artist a must for IM? Also thinking right now about Thick Skull - if not then Int 5, more room to breath.

I guess discord is blocked in russia or something the picture is a discord link.

Here try this

https://imgur.com/a/epTDQt6

and no you do not need escape artist or thick skull, 3 out of 4 of my finished ironman runs didn't have escape artist. Just be mindful of when chempistols show up in fights and what enemies have nets. I don't fight acid dogs in depot A really if you do i guess you could move dex to 7 and take it but meh, I never do.

Thick skull is the same, just remember stun sources and how to avoid them. If you are super scared about enemies with stuns after midgame you can craft a couple bullheads.
Nope, that's no it. It didn't load for me neither and I'm on the other side of the iron curtain.
 

Eidein

Literate
Joined
Nov 1, 2024
Messages
31
Location
The Insitute
Eidein what's your take on shotgun build, Per score in particular?
There could be a few variants - I know that even blind 3 Per shotgunner does work, but there are variations - like 6 for a few feats like Supressive Fire etc, 9 for Fragmented Chaos, 11 for Scrutinous.
The diff in Per score will go to Agility - I guess, effective defence stats, rigth?
For mee, 11 Per with Scrutinous seems a bit overkill. Like, you get those 7% crit at 26, half in not more of the game is behind?
9 seems to be more balanced.
3 Per seems a bit too small for IM run, that blindness is quite noticeable - untill you level up specialisation in Leading Shot.
If it's 9 Per then you could get 11 Agi - hmmm?

So, what's your take on?

Edit: or 6 Agi 7 Will for Figth Response? Not that it matter at that point probably?

PS Also what do you think about Fragmented Chaos vs Crit Power? CP only benefits Despot-Vindicator, FC is a benefit for all shotguns, but do we need that? I use Vagabond early-mid, Vindicator every time, Tyranny mid-late.
Base FC/specialised FC is
20 pellets 12.5-17.5
12 pellets 20.8-29
6 pellets 41.6-58.3
3 pellets 83.3-116.6

Tyranny burst with 3 pellets with FC is gonna hurt (if you hit lol).
Given that you will specialise after Six Shell, I even doubt it's worth it, better to specialise some utilities instead, like Last Stand cd, Sprint etc.

Only shotgun build i played was 17 perception for insane damage but I think a decent minimum is 9-10 probably, Sixth shell does carry alot of damage with it so your per doesnt need to be very high. Similar to assault rifle where you get 8 for conc fire and leave it.

I tried a full shotgun crit build but i remember specing crit power was such a terrible idea it did not pay off.

Wouldnt take 7 will just for fight response sounds very silly.

I think if you are going agi focused you take 10 for blitz, 7 str for full auto, 5 dex for leading shot, and then just pump perception and get scrut.

If you are going tanky then you can probably take 8 str for armour (just 1 more after full auto), same dex, and i guess 7 will for stoicism and higher con instead of agility. Whether or not you want to trade all your agi for con or just stick to 6 agi for sprint is up to you.

I would build an agility focused shotgunner like this:

On ironman I may move 2 points from int to con or per to con, or both.
image.png

Pic didn't load.
I consider Escape Artist a must for IM? Also thinking right now about Thick Skull - if not then Int 5, more room to breath.

I guess discord is blocked in russia or something the picture is a discord link.

Here try this

https://imgur.com/a/epTDQt6

and no you do not need escape artist or thick skull, 3 out of 4 of my finished ironman runs didn't have escape artist. Just be mindful of when chempistols show up in fights and what enemies have nets. I don't fight acid dogs in depot A really if you do i guess you could move dex to 7 and take it but meh, I never do.

Thick skull is the same, just remember stun sources and how to avoid them. If you are super scared about enemies with stuns after midgame you can craft a couple bullheads.
Nope, that's no it. It didn't load for me neither and I'm on the other side of the iron curtain.

Surprised you russians dont have vpn's
 

Eidein

Literate
Joined
Nov 1, 2024
Messages
31
Location
The Insitute
In previous shotgun run, I manage to do that. I think, I deleted guard along Maura cell first.

But yeah, they even added body bag lmao.

Still, I'm sure as crossbowman I'd churn out so many shockbolts, nobody stand a chance...

Stealthing the prison isnt hard if you can open vents, the first cell is unlocked already so you just wait for the guard to pass and enter there and hop into the vents.
 

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
8,435
Location
Kelethin
Eidein what's your take on shotgun build, Per score in particular?
There could be a few variants - I know that even blind 3 Per shotgunner does work, but there are variations - like 6 for a few feats like Supressive Fire etc, 9 for Fragmented Chaos, 11 for Scrutinous.
The diff in Per score will go to Agility - I guess, effective defence stats, rigth?
For mee, 11 Per with Scrutinous seems a bit overkill. Like, you get those 7% crit at 26, half in not more of the game is behind?
9 seems to be more balanced.
3 Per seems a bit too small for IM run, that blindness is quite noticeable - untill you level up specialisation in Leading Shot.
If it's 9 Per then you could get 11 Agi - hmmm?

So, what's your take on?

Edit: or 6 Agi 7 Will for Figth Response? Not that it matter at that point probably?

PS Also what do you think about Fragmented Chaos vs Crit Power? CP only benefits Despot-Vindicator, FC is a benefit for all shotguns, but do we need that? I use Vagabond early-mid, Vindicator every time, Tyranny mid-late.
Base FC/specialised FC is
20 pellets 12.5-17.5
12 pellets 20.8-29
6 pellets 41.6-58.3
3 pellets 83.3-116.6

Tyranny burst with 3 pellets with FC is gonna hurt (if you hit lol).
Given that you will specialise after Six Shell, I even doubt it's worth it, better to specialise some utilities instead, like Last Stand cd, Sprint etc.

Only shotgun build i played was 17 perception for insane damage but I think a decent minimum is 9-10 probably, Sixth shell does carry alot of damage with it so your per doesnt need to be very high. Similar to assault rifle where you get 8 for conc fire and leave it.

I tried a full shotgun crit build but i remember specing crit power was such a terrible idea it did not pay off.

Wouldnt take 7 will just for fight response sounds very silly.

I think if you are going agi focused you take 10 for blitz, 7 str for full auto, 5 dex for leading shot, and then just pump perception and get scrut.

If you are going tanky then you can probably take 8 str for armour (just 1 more after full auto), same dex, and i guess 7 will for stoicism and higher con instead of agility. Whether or not you want to trade all your agi for con or just stick to 6 agi for sprint is up to you.

I would build an agility focused shotgunner like this:

On ironman I may move 2 points from int to con or per to con, or both.
image.png

Pic didn't load.
I consider Escape Artist a must for IM? Also thinking right now about Thick Skull - if not then Int 5, more room to breath.

I guess discord is blocked in russia or something the picture is a discord link.

Here try this

https://imgur.com/a/epTDQt6

and no you do not need escape artist or thick skull, 3 out of 4 of my finished ironman runs didn't have escape artist. Just be mindful of when chempistols show up in fights and what enemies have nets. I don't fight acid dogs in depot A really if you do i guess you could move dex to 7 and take it but meh, I never do.

Thick skull is the same, just remember stun sources and how to avoid them. If you are super scared about enemies with stuns after midgame you can craft a couple bullheads.
Nope, that's no it. It didn't load for me neither and I'm on the other side of the iron curtain.

Surprised you russians dont have vpn's

They are more free than everywhere else. We get told so many lies.
 

Bruno

Novice
Joined
Jan 4, 2018
Messages
23
After reading these last pages, I have to play Underrail again during the christmas holidays.

Now to try to decide what kind of character to play, the possibilities are many.
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
26,094
Location
Reichskommissariat Russland ᛋᛋ
Eidein what's your take on shotgun build, Per score in particular?
There could be a few variants - I know that even blind 3 Per shotgunner does work, but there are variations - like 6 for a few feats like Supressive Fire etc, 9 for Fragmented Chaos, 11 for Scrutinous.
The diff in Per score will go to Agility - I guess, effective defence stats, rigth?
For mee, 11 Per with Scrutinous seems a bit overkill. Like, you get those 7% crit at 26, half in not more of the game is behind?
9 seems to be more balanced.
3 Per seems a bit too small for IM run, that blindness is quite noticeable - untill you level up specialisation in Leading Shot.
If it's 9 Per then you could get 11 Agi - hmmm?

So, what's your take on?

Edit: or 6 Agi 7 Will for Figth Response? Not that it matter at that point probably?

PS Also what do you think about Fragmented Chaos vs Crit Power? CP only benefits Despot-Vindicator, FC is a benefit for all shotguns, but do we need that? I use Vagabond early-mid, Vindicator every time, Tyranny mid-late.
Base FC/specialised FC is
20 pellets 12.5-17.5
12 pellets 20.8-29
6 pellets 41.6-58.3
3 pellets 83.3-116.6

Tyranny burst with 3 pellets with FC is gonna hurt (if you hit lol).
Given that you will specialise after Six Shell, I even doubt it's worth it, better to specialise some utilities instead, like Last Stand cd, Sprint etc.

Only shotgun build i played was 17 perception for insane damage but I think a decent minimum is 9-10 probably, Sixth shell does carry alot of damage with it so your per doesnt need to be very high. Similar to assault rifle where you get 8 for conc fire and leave it.

I tried a full shotgun crit build but i remember specing crit power was such a terrible idea it did not pay off.

Wouldnt take 7 will just for fight response sounds very silly.

I think if you are going agi focused you take 10 for blitz, 7 str for full auto, 5 dex for leading shot, and then just pump perception and get scrut.

If you are going tanky then you can probably take 8 str for armour (just 1 more after full auto), same dex, and i guess 7 will for stoicism and higher con instead of agility. Whether or not you want to trade all your agi for con or just stick to 6 agi for sprint is up to you.

I would build an agility focused shotgunner like this:

On ironman I may move 2 points from int to con or per to con, or both.
image.png

Pic didn't load.
I consider Escape Artist a must for IM? Also thinking right now about Thick Skull - if not then Int 5, more room to breath.

I guess discord is blocked in russia or something the picture is a discord link.

Here try this

https://imgur.com/a/epTDQt6

and no you do not need escape artist or thick skull, 3 out of 4 of my finished ironman runs didn't have escape artist. Just be mindful of when chempistols show up in fights and what enemies have nets. I don't fight acid dogs in depot A really if you do i guess you could move dex to 7 and take it but meh, I never do.

Thick skull is the same, just remember stun sources and how to avoid them. If you are super scared about enemies with stuns after midgame you can craft a couple bullheads.
Nope, that's no it. It didn't load for me neither and I'm on the other side of the iron curtain.

Surprised you russians dont have vpn's
discord is not blocked in Russland, but anyways, nothing shows even with vpn on

I guess it doesn't like hotlinking
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
7,003
Location
Small but great planet of Potatohole
Eidein what's your take on shotgun build, Per score in particular?
There could be a few variants - I know that even blind 3 Per shotgunner does work, but there are variations - like 6 for a few feats like Supressive Fire etc, 9 for Fragmented Chaos, 11 for Scrutinous.
The diff in Per score will go to Agility - I guess, effective defence stats, rigth?
For mee, 11 Per with Scrutinous seems a bit overkill. Like, you get those 7% crit at 26, half in not more of the game is behind?
9 seems to be more balanced.
3 Per seems a bit too small for IM run, that blindness is quite noticeable - untill you level up specialisation in Leading Shot.
If it's 9 Per then you could get 11 Agi - hmmm?

So, what's your take on?

Edit: or 6 Agi 7 Will for Figth Response? Not that it matter at that point probably?

PS Also what do you think about Fragmented Chaos vs Crit Power? CP only benefits Despot-Vindicator, FC is a benefit for all shotguns, but do we need that? I use Vagabond early-mid, Vindicator every time, Tyranny mid-late.
Base FC/specialised FC is
20 pellets 12.5-17.5
12 pellets 20.8-29
6 pellets 41.6-58.3
3 pellets 83.3-116.6

Tyranny burst with 3 pellets with FC is gonna hurt (if you hit lol).
Given that you will specialise after Six Shell, I even doubt it's worth it, better to specialise some utilities instead, like Last Stand cd, Sprint etc.

Only shotgun build i played was 17 perception for insane damage but I think a decent minimum is 9-10 probably, Sixth shell does carry alot of damage with it so your per doesnt need to be very high. Similar to assault rifle where you get 8 for conc fire and leave it.

I tried a full shotgun crit build but i remember specing crit power was such a terrible idea it did not pay off.

Wouldnt take 7 will just for fight response sounds very silly.

I think if you are going agi focused you take 10 for blitz, 7 str for full auto, 5 dex for leading shot, and then just pump perception and get scrut.

If you are going tanky then you can probably take 8 str for armour (just 1 more after full auto), same dex, and i guess 7 will for stoicism and higher con instead of agility. Whether or not you want to trade all your agi for con or just stick to 6 agi for sprint is up to you.

I would build an agility focused shotgunner like this:

On ironman I may move 2 points from int to con or per to con, or both.
image.png

Pic didn't load.
I consider Escape Artist a must for IM? Also thinking right now about Thick Skull - if not then Int 5, more room to breath.

I guess discord is blocked in russia or something the picture is a discord link.

Here try this

https://imgur.com/a/epTDQt6

and no you do not need escape artist or thick skull, 3 out of 4 of my finished ironman runs didn't have escape artist. Just be mindful of when chempistols show up in fights and what enemies have nets. I don't fight acid dogs in depot A really if you do i guess you could move dex to 7 and take it but meh, I never do.

Thick skull is the same, just remember stun sources and how to avoid them. If you are super scared about enemies with stuns after midgame you can craft a couple bullheads.
Nope, that's no it. It didn't load for me neither and I'm on the other side of the iron curtain.

Surprised you russians dont have vpn's
Why do answered this to my post? I understand you can not know me but there is something called context.
 

Eidein

Literate
Joined
Nov 1, 2024
Messages
31
Location
The Insitute
Eidein what's your take on shotgun build, Per score in particular?
There could be a few variants - I know that even blind 3 Per shotgunner does work, but there are variations - like 6 for a few feats like Supressive Fire etc, 9 for Fragmented Chaos, 11 for Scrutinous.
The diff in Per score will go to Agility - I guess, effective defence stats, rigth?
For mee, 11 Per with Scrutinous seems a bit overkill. Like, you get those 7% crit at 26, half in not more of the game is behind?
9 seems to be more balanced.
3 Per seems a bit too small for IM run, that blindness is quite noticeable - untill you level up specialisation in Leading Shot.
If it's 9 Per then you could get 11 Agi - hmmm?

So, what's your take on?

Edit: or 6 Agi 7 Will for Figth Response? Not that it matter at that point probably?

PS Also what do you think about Fragmented Chaos vs Crit Power? CP only benefits Despot-Vindicator, FC is a benefit for all shotguns, but do we need that? I use Vagabond early-mid, Vindicator every time, Tyranny mid-late.
Base FC/specialised FC is
20 pellets 12.5-17.5
12 pellets 20.8-29
6 pellets 41.6-58.3
3 pellets 83.3-116.6

Tyranny burst with 3 pellets with FC is gonna hurt (if you hit lol).
Given that you will specialise after Six Shell, I even doubt it's worth it, better to specialise some utilities instead, like Last Stand cd, Sprint etc.

Only shotgun build i played was 17 perception for insane damage but I think a decent minimum is 9-10 probably, Sixth shell does carry alot of damage with it so your per doesnt need to be very high. Similar to assault rifle where you get 8 for conc fire and leave it.

I tried a full shotgun crit build but i remember specing crit power was such a terrible idea it did not pay off.

Wouldnt take 7 will just for fight response sounds very silly.

I think if you are going agi focused you take 10 for blitz, 7 str for full auto, 5 dex for leading shot, and then just pump perception and get scrut.

If you are going tanky then you can probably take 8 str for armour (just 1 more after full auto), same dex, and i guess 7 will for stoicism and higher con instead of agility. Whether or not you want to trade all your agi for con or just stick to 6 agi for sprint is up to you.

I would build an agility focused shotgunner like this:

On ironman I may move 2 points from int to con or per to con, or both.
image.png

Pic didn't load.
I consider Escape Artist a must for IM? Also thinking right now about Thick Skull - if not then Int 5, more room to breath.

I guess discord is blocked in russia or something the picture is a discord link.

Here try this

https://imgur.com/a/epTDQt6

and no you do not need escape artist or thick skull, 3 out of 4 of my finished ironman runs didn't have escape artist. Just be mindful of when chempistols show up in fights and what enemies have nets. I don't fight acid dogs in depot A really if you do i guess you could move dex to 7 and take it but meh, I never do.

Thick skull is the same, just remember stun sources and how to avoid them. If you are super scared about enemies with stuns after midgame you can craft a couple bullheads.
Nope, that's no it. It didn't load for me neither and I'm on the other side of the iron curtain.

Surprised you russians dont have vpn's
Why do answered this to my post? I understand you can not know me but there is something called context.

I misunderstood by what you meant about "other side" of the iron curtain, I assumed you were russian too.
 

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