Sykar
Arcane
For my fellow cave wizard enthusiasts, do you prefer Advanced PSI Empathy or +2 Will as your first veteran feat? I tend to get Will first but APE is really good as well.
For my fellow cave wizard enthusiasts, do you prefer Advanced PSI Empathy or +2 Will as your first veteran feat? I tend to get Will first but APE is really good as well.
Ah it's a good thing they keep doing it, DLC was absolutely gorgeous i really dig the neo ancient architectural style they used for lemuria , sounds like a mix of angkor vat and high tech. This is probably the best looking isometric rpg ever. The only thing missing is a bit of reactivity, when cleaning up the pirate bosses and exterminating the natives the chief does not even congratulate for it nor offer a reward . Getting rid of both threats you would expect him to show some respect or awe. Now maybe i am asking too much those kind of games rarely have that, yet it feel like it's missing some bits.The DLC, finally took time to try, is fantastic, but what an odd choice to put it in the middle of the game and forcing another playthrough . This could be easily scaled as an end game expansion. I noticed very trivial achievements are completed by barely 1% of the player base, so i am pretty sure most wont even bother with it.A shame as its superior to the original underail on every aspects.
By the way is there an underail 2 on the work now ?
Underrail: Infusion (more like Underrail 1.5) and then Underrail 2.
Any new mods or ammo types for pistols?
Any new mods or ammo types for pistols?
I really want 45, 10mm and 50BMG in the game... 454 casull too
Ray confirmed for the 3rd Godman.STYG MADE IT IMPOSSIBLE TO STEAL A JETSKI FROM RAY WITH THIS UPDATE, NOW THE CAMERAS WILL DETECT YOU ANYWERE IN THE JETTY
WHY STYG WHY
Ray feels more and more like a self-insert on the level of Six.
It means they are boosted by synergies. Was added in the last update.Does anyone know why some of my skills values are yellow instead of white now?
STYG MADE IT IMPOSSIBLE TO STEAL A JETSKI FROM RAY WITH THIS UPDATE, NOW THE CAMERAS WILL DETECT YOU ANYWERE IN THE JETTY
WHY STYG WHY
You know when you kill a shopkeeper in an Infinity Engine game, and their giant inventory full of expensive shit you'd just been browsing is nowhere to be found onscreen (because it's stored offscreen in an invisible chest)? This is that. It's developer-locked shit that you aren't allowed to steal/resell.
You know when you kill a shopkeeper in an Infinity Engine game, and their giant inventory full of expensive shit you'd just been browsing is nowhere to be found onscreen (because it's stored offscreen in an invisible chest)? This is that. It's developer-locked shit that you aren't allowed to steal/resell.
What Styg did is way worse though - he put out a nice, juicy bait, even added game dialogue to support stealing/trading jets, then started gutting the ability to do so with each subsequent patch.
If it were just flat out impossible to interact with them, like IE shopkeepers, nobody would really care.
You know when you kill a shopkeeper in an Infinity Engine game, and their giant inventory full of expensive shit you'd just been browsing is nowhere to be found onscreen (because it's stored offscreen in an invisible chest)? This is that. It's developer-locked shit that you aren't allowed to steal/resell.
What Styg did is way worse though - he put out a nice, juicy bait, even added game dialogue to support stealing/trading jets, then started gutting the ability to do so with each subsequent patch.
If it were just flat out impossible to interact with them, like IE shopkeepers, nobody would really care.
While I mostly agree, you're not being entirely fair to him, either. The idea was to have a jetski showroom that you could literally buy the keys and drive your purchases away from—which makes sense, and is interesting. They're vehicles, after all. It's a nod to used car lots, which are great devices for RPGs and adventure games.
In order to not have that juicy bait, there would be no showroom, just some lines of boring dialogue and (presumably) jetskis appearing from nowhere in some designated spot. Or the showroom would be non-interactive.
It's a quandary, really.
Hmmm Looks like I will need to disable an auto-update option for Underail at this rate.
Yep got it on GOG, just like every other cRPG I own. But that wasn't the point of my post now was it.Hmmm Looks like I will need to disable an auto-update option for Underail at this rate.
Steam won't allow you to play a game unless it's fully up-to-date. That's an aspect of its DRM protocol. This can only be bypassed by keeping Steam entirely disconnected from the Internet. If it connects even once, it will know which of your installed games have updates waiting.
The option not to auto-update seems to exist only for those who don't want the automation, but updating is still required—you just have to do it manually through either the context menu or by attempting to run the game.
If you're not referring to Steam, then carry on. It would be easiest to collect and archive multiple versions of Underrail via GOG, no doubt.
Yep got it on GOG, just like every other cRPG I own. But that wasn't the point of my post now was it.
Imagine stealing jets from Ray (half of which are unique) and then trying resell them back to him.
also implemented hotwiring mechanics so that there is no reason to use it anywhere...You know when you kill a shopkeeper in an Infinity Engine game, and their giant inventory full of expensive shit you'd just been browsing is nowhere to be found onscreen (because it's stored offscreen in an invisible chest)? This is that. It's developer-locked shit that you aren't allowed to steal/resell.
What Styg did is way worse though - he put out a nice, juicy bait, even added game dialogue to support stealing/trading jets, then started gutting the ability to do so with each subsequent patch.
If it were just flat out impossible to interact with them, like IE shopkeepers, nobody would really care.
Imagine stealing jets from Ray (half of which are unique) and then trying resell them back to him.
I seem to remember at least one RPG where the shopkeeper says, oh ha ha you are literally trying to sell me what you stole from me get out of here you motherfucker.
Or is this just one of my RPG design wet dreams about Miltiades: the Man, the Legend, the Game