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Underrail: The Incline Awakens

normie

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Zionist Agent
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Insert Title Here
yeah, he's guilty - guilty of DOMINATING

gfQXa7N.jpg
 

blessedCoffee

c3RyYWl0amFja2V0cyBmb3IgaW50ZXJuZXQgdXNlcnM=
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Strap Yourselves In
It's a shame their VERY IMPRESSIVE SEC-TROOPER ARMOR FROM THE RICH AND EXTREMELY COOL NORTH OF UNDERRAIL is constructed from cardboard toilet paper tubes coated in mushroom paste...

The entire natives's subplot is a big brainfart: firearms versus spears, shock trooper armor versus shorts made of leaves, modern military versus tribals.

But hey, we got pirates therefore everything is fine.
My 2 cents:

It's a design+balance dillema.
Making the conflict realistic, would turn the timed missions to defend the base, a cakewalk, your allies would erase the whole tribe, including the poor invaders that thought they had a chance of winning. Which is a problem - Expeditions is a late game DLC, if it is not (at the very least) as challenging as the base game, it would be super boring.
If you're going to give them (the tribals) guns to burst fire your teammates, you might as well remove the tribe entirely, as it doesn't fit the faction.
Does it make sense that your enemies won't pick up loaded guns from dead bodies? Absolutely not. But that would turn heavily armed allies into VIPs you must protect at all cost, and this is annoying. These quests would feel kind of like doing escort missions in video games (Escort Mission - TV Tropes).
 

Sheepherder

Augur
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Did you ask him to show you better parts?

Of course I did. Some parts show as special stock. I should replay on the newest patch anyway.

Maybe that's it, no?

-

I'm trying Sheepherder's shiv build (on hard obviously) and so far i'm having fun. Depot A is gonna be hell.
It was decent in depA. In the central area, the one with a bunch of mutants and acid dogs, I used grenades to lure them back and forth, while picking off stragglers.
 

lukaszek

the determinator
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best large engine is in waterways so no need to rely on randomness. Unless you need 2nd one that is
 

Tygrende

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best large engine is in waterways so no need to rely on randomness. Unless you need 2nd one that is
No, waterways has the best small and medium engine (grinder 350 and 450), but the best heavy engine (hauler 600) is only available from Ray as far as I'm aware.
 

Blaine

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Grab the Codex by the pussy
best large engine is in waterways so no need to rely on randomness. Unless you need 2nd one that is

There is no large engine in Waterways, only the BArm Grinder L450 (medium) and the BArm Grinder 350 (small).

Tygrende if there were a 650 engine, the Shark would ascend to best jet in the game (my tastes) hands down.

best large engine is in waterways so no need to rely on randomness. Unless you need 2nd one that is
600? But where? I was pretty sure it's random.

Ray definitely sells them, the BArm Hauler 600. I own three or four. Sometimes it'll be many refreshes before he stocks them; sometimes he stocks them several refreshes in a row.

Boulder and Squeezer sell the XG Mist, sometimes even two at once, one of the best suspensions in the game.
 

Tygrende

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All the best small/medium parts can also drop from pirates/random jet skiers, but it's rare.
 

Blaine

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All the best small/medium parts can also drop from pirates/random jet skiers, but it's rare.

Does that include the +50s?

Because if so, there's going to be a jet skier apocalypse occurring in my save file very, very soon.
 

Tygrende

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All the best small/medium parts can also drop from pirates/random jet skiers, but it's rare.

Does that include the +50s?

Because if so, there's going to be a jet skier apocalypse occurring in my save file very, very soon.
I'm not sure what you mean by +50s. Point is, they supposedly can spawn with pretty much any part, and since NPCs only have small/medium jets available, that means you can get any part of that size from them. Personally the best I ever got was the best (18%) medium suspension from pirates. Someone reported getting grinder engines from them, but that I can't confirm.
 

Blaine

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I'm not sure what you mean by +50s. Point is, they supposedly can spawn with pretty much any part, and since NPCs only have small/medium jets available, that means you can get any part of that size from them. Personally the best I ever got was the best (18%) medium suspension from pirates. Someone reported getting grinder engines from them, but that I can't confirm.

The Grinder engines have +50 power compared to their next most powerful counterparts.

Not that it really matters all that much, mind you. The Protectorate Cruiser and Aegis Patroller can equip both of the Grinder engines and the Furnace battery, so you can supe them up the most. The Protectorate Cruiser's durability was nerfed from 375 to 300 at some point, so it went from an equitable side grade of the Cruiser (a bit less HP, a bit more speed and durability) to a clear downgrade.

I don't know why this was done, but I imagine it's because the player can receive one for free without actually stealing it (or, if stolen, Aegis entirely eliminated and unable to give the player a hard time).
 
Unwanted

Savecummer

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The devlog for Infusion was in march 2002 (nice typo) - about time for updates

>Back in October (2019) I mentioned that we started working on a new standalone Underrail campaign. (...) I'm going to try to post more frequent dev logs, as I did back in Underrail's alpha days, as to keep you guys in the loop.

Heh
 

Blaine

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I had a great moment yesterday when I exterminated the last vestiges of Aegis, took a rift back home to drop off the loot, then returned to find the Serpentborn had already arrived, piled up all the corpses, and lit a big old bonfire. I got two massacres for the price of one!

A bit anachronistic, though. If you kill off Aegis personally, their corpses will naturally persist; yet when the Serpentborn arrive, the graphics of the Aegis encampment automatically change to show bodies penned to tent walls and such—as though the Serpentborn finished them off, and not the player. There should be an alternate script to handle the very possible scenario in which the player personally slaughters Aegis.
 
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A bit anachronistic, though. If you kill off Aegis personally, their corpses will naturally persist; yet when the Serpentborn arrive, the graphics of the Aegis encampment automatically change to show bodies penned to tent walls and such—as though the Serpentborn finished them off, and not the player. There should be an alternate script to handle the very possible scenario in which the player personally slaughters Aegis.
That one's covered. The ending says the natives show up later and then mess with the corpses.
 

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