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Underrail: The Incline Awakens

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,610
Location
So Below
You know what we need? A vanity armor slot. There, I've said it. Kiss my ass. It's purely a matter of appearance, so it's nowhere near as decline as adding the automap was—and should be dead simple to implement. That way, all the effort that went into those sprites no one ever gets to see won't be wasted.
+1
I'm a psionic demigod, destroyer of minds and master of time. I can't look like the fucking ratking all the time!
UnderFashion, or FashionRail?

Or better yet, UnderOutfitters!
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,787
Location
Roanoke, VA
Grab the Codex by the pussy
HEY RETARD, lockmaxing is the meta, mercantile maxing is the meta

Knowing that everything behind a lock is optional and unnecessary is also meta.

I play according to concepts and playing according to a character concept forces me to problem solve in different ways within the limits of

This whole thing started with you claiming that you use Dodge and Evasion on pretty much every build, so that's clearly not the case.

it's ME who told you container components are trash and aren't worth investing in at the expense of conceptmaxing, it seems I got through AGAIN because AGAIN you're repeating something back to me like it's your wisdom, like you made the hacking sacrifice on your own this time

Anyone who's played the game even once already knows that—and I'm on record stating as much years before you even registered, let alone deposited a single shitpost in this thread. I'm also aware that after a certain point, obtaining more charons simply makes the pile bigger and is of no further use, but those of the Abrahamic persuasion like that sort of thing.

You're obsessed with justifying the cannibalization of so many useful skills in order to max out two wholly unnecessary ones. Then again, I admire the bearing of a good grudge.
 
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Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
So... cleared the tunnel, activated the 5 outposts and trapped the cave hoppers. So far so good, the 3 grown azurites in the mushroom caves caused me a couple reload but I managed to separate them with a bear trap and snipe them one at the time with Cryokinesis.

So far I've invested in Biology (25) and Chemistry (10) for Psi Inhalant (is there any other way to recover Psi reserves?). Thinking about also splashing a bit of mechanics early on for bear traps. Since I'm investing in Biology anyway I should have enough materials to craft poisoned ones. Mechanics is also needed for grenades parts, right?

So far I've bought and traded very little, learned Extract Humor and Process Plant and Fungus and the Inhalant recipe, is there anything I should be on the lookout for when bartering since the beginning?

Don't be too afraid to splash here and there - 10 points wasted won't kill you. But by the same token, psi inhalants are fairly common and even psi characters aren't ever spending tons of $ on them after a while, and bear traps are also fairly cheap/common after the initial hump.

Longer term investment involves stuff like high-grade energy shields (electricity), or beelining for high-quality grenades (chemistry), e.g. to give yourself mach 3 grenades right around where you're at. Mechanical likely isn't a big need for you without crafting guns/weapons/metal armour.
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
25,903
Location
Reichskommissariat Russland ᛋᛋ
Don't talk shit about tesla. It's the only way to achieve 100% electro DR with galvanic boots and/or helmet. It makes coil spiders harmless. This may not sound terribly useful if you're used to only playing with stealth and mashing the F9 button, but it's invalueable otherwise. Coil spiders counter metal armor builds, hard.
Hmm.

CAU Armor/Biohazard Boots/Aegis Helmet - 100% Acid and Bio resistance
Tesla Armor/Galvanic Boots/Galvanic Helmet - 100% Electricity resistance
Fire Proximity Suit/Various Boots/Various Helmets - 100% Heat resistance

Now, is there a way to achieve 100% Energy and Cold resistance?

Bison Leather/Bison Boots/Tungsten Helmet - high Cold resistance
TiChrome Armor/TiChrome Boots/TiChrome Helmet - high Energy resistance

And is it possible to achieve 100% Mechanical resistance without drugs?
 

CHEMS

Scholar
Joined
Nov 17, 2020
Messages
1,694
You know what we need? A vanity armor slot. There, I've said it. Kiss my ass. It's purely a matter of appearance, so it's nowhere near as decline as adding the automap was—and should be dead simple to implement. That way, all the effort that went into those sprites no one ever gets to see won't be wasted.

I think they're doing that on Infusion, no? I like it.
 

Tygrende

Arbiter
Joined
Aug 2, 2017
Messages
874
Now, is there a way to achieve 100% Energy and Cold resistance?
Cold should be easy with just really good infused bison armor and tabis. Energy I don't think you can get quite to 100%, but triple TiChrome armor with boots and helmet should get pretty damn close.

Mech DR is the only DR capped at 95%. You can only achieve 100% via damage reduction, but that's only with drugs.
 

Blaine

Cis-Het Oppressor
Patron
Joined
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Messages
1,874,787
Location
Roanoke, VA
Grab the Codex by the pussy
that's your strawman, I never said it

What you did say is that builds lacking Dodge and Evasion can't handle Dominating, which is clearly bullshit, since more than a few people who've posted in this thread have completed Dominating without them.

You also said that builds lacking Dodge and Evasion rely on using F9 while greatly over-exaggerating the presence in Underrail of situations where Dodge and Evasion are most useful (i.e., protracted defense, such as native assaults). More bullshit. >90% of the game's tableaus allow you to end battles quickly or even instantly if you're set up to do so.

I approach the game as it actually is while trying to follow a character concept in terms of gear, feats, attributes, and choice of combat skills. I freely concede that my approach to crafting and subterfuge skills is strongly meta, but then I've played through this game many a time. You claim to follow character concepts, but are a slave to the requirements of insisting on playing DOMINATING so that you can brag about it on Reddit, 4chan, and RPG Codex.

You min-max your build like a fiend to compensate for a difficulty mode that the game wasn't truly designed for, like every other DOMINATING player. You pump DEX to 18-plus—like every other DOM player—and dump several attributes down to 3, like every other DOM player. "Within the limits of" my ass, you deluded fraud. Dumping 3-4 attributes to 3 so that you have a DOM-ready absurd glass cannon isn't "working within the limits of" your build—it's dealing with the consequences of min-maxing for DOM. That build you produced has the strength of a child with muscular dystrophy, the toughness of a terminal cancer patient, the eyesight of a cave salamander, but the dexterity of the most genetically perfect spider on uppers. What character concept is that, imbecile? A cardboard tube on legs that dispenses damage?

Mind you, I have nothing against people who treat DOM as a personal challenge and show off what they can do, like Sheepherder. I have beef with pathetic shut-ins like you who wear it as a personal badge of honor, mock those who don't play on DOM, and view the game through a lens entirely focused on DOM-related concerns.
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,168
id agree that throwing knives are best when grabbed by knife build. 1 feat wonder, possibly better than blitz. Does require investment in throwing though(over grenades).
Best paired with cutthroat, another not crucial but quite enjoyable feat
 

Twiglard

Poland Stronk
Patron
Staff Member
Joined
Aug 6, 2014
Messages
7,509
Location
Poland
Strap Yourselves In Codex Year of the Donut
you can't handle DOM, and you can't handle oddity, the experience mode the the game's entire difficulty curve is designed and paced around, where's the lie; it aggravates your OCD, for others and you, the mook stomping powers don't come online early enough, it doesn't gel what with you find wasteful and not, so you need classic to hold your hand - such people don't have advice worth giving, sorry not sorry

That's preposterous. Many people here can handle Dom, myself included. Are you talking about Dom on Oddity?
 

Werdnicus

Learned
Joined
Feb 18, 2021
Messages
180
9B1QZVE.jpg


So, what's up with this translation? Who wrote this?
 

Fluent

Arcane
Patron
The Real Fanboy
Joined
Apr 8, 2021
Messages
830
hello everyone. hope i'm not stepping on any toes here, but if anyone would like to watch a video Let's Play of an Underrail on Hard/Blind playthrough that is 13 episodes in, feel free to check out my youtube channel. www.youtube.com/gamegodfluent

if not, feel free to continue and just ignore me. :) by the way, i can't really view the thread anymore because i'm actively avoiding spoilers! so, maybe after i've beaten the game or gotten a lot further i'll come here and chat with u guys. :) Much love! <3
 

CHEMS

Scholar
Joined
Nov 17, 2020
Messages
1,694
hello everyone. hope i'm not stepping on any toes here, but if anyone would like to watch a video Let's Play of an Underrail on Hard/Blind playthrough that is 13 episodes in, feel free to check out my youtube channel. www.youtube.com/gamegodfluent

if not, feel free to continue and just ignore me. :) by the way, i can't really view the thread anymore because i'm actively avoiding spoilers! so, maybe after i've beaten the game or gotten a lot further i'll come here and chat with u guys. :) Much love! <3

Going blind on oddity? You must like pain
 

Blaine

Cis-Het Oppressor
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Location
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Grab the Codex by the pussy
This is truth. You mostly buy top tier components from vendors instead of finding them. So lockpicking could be safely dumped, leave it just for opening vents if you dont have strength.

It's a truth that's been obvious for years. Lockpicking does provide alternate routes of ingress to and egress from some combat encounters, as well as shortcuts or alternate solutions (example: lockpicking Maura's cell instead of getting the key from the locker). It also allows players who haven't memorized the game to access and view areas they otherwise couldn't. Hacking is similar, with a different slant—more shortcuts and alternate solutions in the form of interactions with computers and automatons, but fewer alternate routes or entire side rooms to unlock, and no vent access.

Pickpocketing remains the most dumpable subterfuge skill, despite the addition of the Drag 'n' Drop. It does help with ammo and meds very early on, but afterward it's relegated to a dispenser of additional charons, just like the other two. Premium drinks can be purchased, and need not be stolen; since everyone else assumes access to lots of charons when discussing how dumpable these subterfuge skills are, then so do I. The drinks are worth thousands, but looted components can and do regularly produce crafted vendor trash worth many, many tens of thousands. It does have a bit of overlap with lockpicking and hacking, but notable overlap (such as the option to pickpocket Azif's keycard or the maintenance tunnel key to Port Zenith) is minimal.

Regardless, I suppose that loot remains the primary motivator, even though each of the three provide Deus Ex-like alternate routes of approach... but perhaps not often enough nor to a great enough extent to be considered truly needful. Very occasional access to gear that's genuinely on par with player-crafted gear might help.
 

Fluent

Arcane
Patron
The Real Fanboy
Joined
Apr 8, 2021
Messages
830
Going blind on oddity? You must like pain

yeah, i like a real solid challenge where i am forced to use everything at my disposal to win. Normal wasn't doing that for me (so far) so I upped it to Hard. I might not make it but I wanted to try and see if I could just for fun. I really like Oddity, too, which is why I chose that (after the Normal few hours on Classic.) Anyway, so far so good, but I guess we'll see what happens when I get to Depot A! :) Thanks for the response! Much love. <3
 
Joined
Jan 1, 2011
Messages
617
You min-max your build like a fiend to compensate for a difficulty mode that the game wasn't truly designed for, like every other DOMINATING player. You pump DEX to 18-plus—like every other DOM player—and dump several attributes down to 3, like every other DOM player.
Wait, isn't dumping stats you don't need normal? I thought that was normal. I was doing that before dominating even existed. That's just how you make good characters.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,509
You min-max your build like a fiend to compensate for a difficulty mode that the game wasn't truly designed for, like every other DOMINATING player. You pump DEX to 18-plus—like every other DOM player—and dump several attributes down to 3, like every other DOM player.
Wait, isn't dumping stats you don't need normal? I thought that was normal. I was doing that before dominating even existed. That's just how you make good characters.

It is, most builds have three or even four stats dumped down to 3.

Premium drinks can be purchased, and need not be stolen

You can't, the good ones don't respawn in the bartender's inventory, but they do in the patrons'.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,837
Does armor actually help against bio damage from poisons? Im wearing the Chem Assault armor but the natives still fuck me up with their poison darts.
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,168
Does armor actually help against bio damage from poisons? Im wearing the Chem Assault armor but the natives still fuck me up with their poison darts.
poison is different. To avoid it you want high mechanical DT. If you get hit for 0 you dont get poisoned
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,837
Not gonna lie, the native attack stuff is annoying as hell. Takes ages to resolve the combat because there are so many of them, it gets boring.
 

Stavrophore

Most trustworthy slavic man
Patron
Vatnik
Joined
Aug 17, 2016
Messages
14,604
Location
don't identify with EU-NPC land
Strap Yourselves In
hello everyone. hope i'm not stepping on any toes here, but if anyone would like to watch a video Let's Play of an Underrail on Hard/Blind playthrough that is 13 episodes in, feel free to check out my youtube channel. www.youtube.com/gamegodfluent

if not, feel free to continue and just ignore me. :) by the way, i can't really view the thread anymore because i'm actively avoiding spoilers! so, maybe after i've beaten the game or gotten a lot further i'll come here and chat with u guys. :) Much love! <3

Hi Fluent, i see you've made new account.
 

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