spam all the dialog options, interact with everything you can find on level, spam dialog options again and hope for the bestHow'd you open the door without killing Todd? Something for my next playthrough.
Invest in persuasion, then it's easy.How'd you open the door without killing Todd? Something for my next playthrough.
Is it possible to tackle Underrail blind and figure out a build on your own?
I mean, you obviously need to plan ahead for stats, feats and shit.
He was the last Lemurian there, his wife was the last Atlantean. Both groups died off until only two of them were left, then his wife died during childbirth and the guy went completely mental, creating new reality for himself based on his childhood. Strong Shutter Island vibes in thereI never found out where those other people talking to him were coming from. He was inbred due to the isolation, wasn't he?
I think that's just pixels on the ground that make it look like that.
Can't see a fist/knife build work there.
Just looking for input from people who've been playing around with the updated throwing knives.
So lockpicking could be safely dumped, leave it just for opening vents if you dont have strength.
3 Str+2 from Junkyard Surprise+2 from Adrenaline+1 from Rathound Regalia = 8 enough for every vent I belive.
dunno... long time ago i started on normal and was quite sad about it. I mean it was just one of many early game restarts but stillMy main advice is - start on normal, then go to Hard only when you feel combat became too easy and boring.
Any tips on what a good all-around medium armor for expeditions would look like? So far I've had to deal with poison a lot, obviously, but that is relegated to mechanical threshold, not bio damage.
no such thing as one size fit them all. You got jetski, use its trunk to carry a bunch.Any tips on what a good all-around medium armor for expeditions would look like? So far I've had to deal with poison a lot, obviously, but that is relegated to mechanical threshold, not bio damage.
You will really go through hassle of equipping all that just to open a vent? Adrenaline is pretty common, but changing outfits is cumbersome, especially if you stealth. 100% autist power gamer will of course dont mind the hassle
Any tips on what a good all-around medium armor for expeditions would look like? So far I've had to deal with poison a lot, obviously, but that is relegated to mechanical threshold, not bio damage.
Going blind on oddity? You must like pain
Currently trying to decide if it's worth to haul an additional trip of loot with my meager 3 STR. Iirc I can safely drop and leave items near vendors, right?
Heartbreaker leather too. Wyrm is great for fighting natives but it does nothing against bio damage. Heartbreaker helps against locusts/spitting spiders which is good. And other heartbreakers, but you don't have much reason to fight them once you get a good quality skin.Bison leather, Sea Wyrm Leather or a Tac Vest with a good quality panel.
like when he implemented the psi nerf no one asked
With this setup, Wyrms and Heartbreakers become completely harmless; Lepers can still get you but they are melee only and thus, avoidable. Locusts become way less of a threat; I tested this setup on DOM SI build and even with below 30% HP it was possible to tank them a lotChemical Assault Unit Armor + Biohazard Boots + Coretech Tactical Respirator = 100% acid and 100% bio resistance with minimal penalties (compared to the alternatives), a few bonuses, and okay mech resistance. The serpents will still poison you (try Irongut),
First playthrough Hard/Oddity, every subsequent one DONIMATING/Normal.
like when he implemented the psi nerf no one asked
Some People have been asking for wizard nerfs since release, probably even earlier as well.
My condolenses, that's no longer the case. But feat has 5*2% spec points instead of 10 now.Disassemble one? Hehe, I know itAlso, I found (maybe not, it's really obvious) a way to carry a fuckton of tungsten plates at once. In case it's not intended I'm obviously not telling Styg because of his retarded nerfs.
Well, fully specced disassemble is really powerful. Fix weapons without kits, changing components on the go, not to mention the money you make doing it with any loot you come across. Wouldn't take it to dominating though.