Trashos
Arcane
- Joined
- Dec 28, 2015
- Messages
- 3,413
Get up to 35 for Increment, then 55 for Haste, and then possibly 70 for Stasis. Use Haste every single battle interchanging with Adrenaline, use Increment for your most important skill/grenade, use Stasis as failsafe.
Same, though I consider Stasis to be as important as Haste. It prolongs adrenaline and haste for a full round if used just before they end or it basically gives you a second alpha strike if used at the end of the 1st round. Just make sure any dogs are gone, because they can debuff you while you are in stasis for some reason.
Also, Temporal Distortion can be situationally useful depending on build, eg against robots in GMS, turrets in Depot A, cameras, and in attack-and-hide tactics against sea wyrms in Black Sea.