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Underrail: The Incline Awakens

Scrounger

Educated
Joined
Mar 26, 2018
Messages
97
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CHEMS

Scholar
Joined
Nov 17, 2020
Messages
1,694
Please someone tell me if it's known yet what Styg will add to the last patch in January, if I should wait for another playthrough or if I should just start now. This wait for patches and such has become overly ridiculous over the years. I just want to play the videogame, man.

Hopefully Styg will finally listen to our pleas and add custom difficulty settings
 

fredsteel

Erudite
Patron
Joined
Feb 2, 2018
Messages
236
Location
the Hanging Rat
Enjoy the Revolution! Another revolution around the sun that is.
Please someone tell me if it's known yet what Styg will add to the last patch in January, if I should wait for another playthrough or if I should just start now. This wait for patches and such has become overly ridiculous over the years. I just want to play the videogame, man.

Hopefully Styg will finally listen to our pleas and add custom difficulty settings

From what I've seen so far Styg doesn't really trust the player to make his own playthrough experience (as seen from the countless updates and patches). He seems to think he knows best what we must like in his game.
 

Mac_Orion

Stygian Software
Developer
Joined
Jun 10, 2015
Messages
115
Location
Styg's garret
Please someone tell me if it's known yet what Styg will add to the last patch in January, if I should wait for another playthrough or if I should just start now. This wait for patches and such has become overly ridiculous over the years. I just want to play the videogame, man.

Hopefully Styg will finally listen to our pleas and add custom difficulty settings
Not in underrail, other games most likely, dont quote me on that
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
Please someone tell me if it's known yet what Styg will add to the last patch in January, if I should wait for another playthrough or if I should just start now. This wait for patches and such has become overly ridiculous over the years. I just want to play the videogame, man.
Hopefully Styg will finally listen to our pleas and add custom difficulty settings
Not in underrail, other games most likely, dont quote me on that
by "other games" you mean Infusion, right? Right?
 

Mac_Orion

Stygian Software
Developer
Joined
Jun 10, 2015
Messages
115
Location
Styg's garret
Please someone tell me if it's known yet what Styg will add to the last patch in January, if I should wait for another playthrough or if I should just start now. This wait for patches and such has become overly ridiculous over the years. I just want to play the videogame, man.
Hopefully Styg will finally listen to our pleas and add custom difficulty settings
Not in underrail, other games most likely, dont quote me on that
by "other games" you mean Infusion, right? Right?
yes, we will test it out, thats something that we would like to have in our game, we will see how it looks in practice
 

Black Angel

Arcane
Joined
Jun 23, 2016
Messages
2,910
Location
Wonderland
Please someone tell me if it's known yet what Styg will add to the last patch in January, if I should wait for another playthrough or if I should just start now. This wait for patches and such has become overly ridiculous over the years. I just want to play the videogame, man.
Hopefully Styg will finally listen to our pleas and add custom difficulty settings
Not in underrail, other games most likely, dont quote me on that
by "other games" you mean Infusion, right? Right?
Probably Timelapse Vertigo.

You heard this here the first time, folks.
 

Black Angel

Arcane
Joined
Jun 23, 2016
Messages
2,910
Location
Wonderland
one timestamp to look for is end of biocorp, per wiki 189 years ago. Afaik we dont know when lemurians got gassed before that or when split in station zero happened. Given shadowlith influence it was likely within 1st generation already? If they emerged while biocorp was still a thing they would likely come back to finish their job.

Shit, where did you get that Station Zero and Serpent backstory? It didn't even connect with the gassings on my end. I've read the terminals and talked to that deranged person before killing him for his chip.

Station Zero was dying due to inbreeding, AFAIK? Nothing about the monolith. Damn.
:necro:
I didn't see anyone replied to you here, and in case you haven't actually gotten your answer at all;

Abyssal Station Zero, the Serpentborn back story, and the relation between the two are, indeed, found in the Station. I'm not sure how you completely glossed over them, but I can understand if you're 'fatigued' by the loredumps that's everywhere else in the rest of the Black Sea. Solving Todd's (the mentally deranged guy) problem peacefully would also shed some more light into the events that happened in the Station Zero, and even ignoring all that, in the Research Department/Wing, they actually put the Serpentborn's insignia in some places there. It was one of the very few jaw-dropping moments I've ever gotten in a video game.

Finally, the Station's decline began when the Atlanteans, who isolated themselves within the R&D Wing due to the influence of the Flottsormir, finally opened the door and began shooting up everyone else, not just the Lemurians but also any Atlanteans who didn't fell for Flottsormir's corruption, and they all left the Station via that huge subsphere found in LemCo, to go back to the now unoccupied surface/Black Sea. I forgot if there was any mention of inbreeding, but that's the likely scenario due to the very few survivors abandoned in the Station.
 

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,433
Location
Jersey for now
Yep, realizing the Sormirbaeren were the Atlanteans was a great moment. Seeing the serpent references, while under the effect of the Juice, etc. was fantastic as a reveal.
 

Twiglard

Poland Stronk
Patron
Staff Member
Joined
Aug 6, 2014
Messages
7,526
Location
Poland
Strap Yourselves In Codex Year of the Donut
Abyssal Station Zero, the Serpentborn back story, and the relation between the two are, indeed, found in the Station. I'm not sure how you completely glossed over them, but I can understand if you're 'fatigued' by the loredumps that's everywhere else in the rest of the Black Sea. Solving Todd's (the mentally deranged guy) problem peacefully would also shed some more light into the events that happened in the Station Zero, and even ignoring all that, in the Research Department/Wing, they actually put the Serpentborn's insignia in some places there. It was one of the very few jaw-dropping moments I've ever gotten in a video game.

Finally, the Station's decline began when the Atlanteans, who isolated themselves within the R&D Wing due to the influence of the Flottsormir, finally opened the door and began shooting up everyone else, not just the Lemurians but also any Atlanteans who didn't fell for Flottsormir's corruption, and they all left the Station via that huge subsphere found in LemCo, to go back to the now unoccupied surface/Black Sea. I forgot if there was any mention of inbreeding, but that's the likely scenario due to the very few survivors abandoned in the Station.

Thanks for responding. I've since managed to solve Todd's quest peacefully. Back then I missed the blatant explicit fact that Flottsormir is a Leviathan as in Godmen vs Leviathans. Didn't even get the magic light on the first playthrough, or gotten too far with Yngwar and the ferryman.

I guess Phryg had lots of fun writing the ferryman with all the Buddhist, Classical and Gnostic references. Reminds me of the Tolkien idea, basically the world is in a permanent state of decline, which can only be reversed temporarily via heroic acts. Giving in to further decline.
 

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,433
Location
Jersey for now
Well, one of the things is that Flottsormir might be a Leviathan. It might be something. Or, it might be the slowly dying remnants of the Leviathan that was killed in one of the visions (mainframe I believe). You know, the Leviathan that orbited a red planet. It could be something with no physical form, something from the void beyond, potentially a shadow creature of some sort of some strength, which is corrupting the people, ala Six talking about how they use their lanterns and other weapons to clean up the messes made that occasionally occur from them travelling. Also, take into account that the lantern is deadly to the living shadows, Magnar's shadow, and transcended serpentborn (Yngwar's brother and Sjorsr), as is the pillar you retrieve it from. Meanwhile, Yngwar is not so corrupted by the thing from beyond,

as he can actually shed his serpent corruption and either transcend the physical or now leave the Black Sea.
 

Whisper

Arcane
Vatnik
Joined
Feb 29, 2012
Messages
4,357
one timestamp to look for is end of biocorp, per wiki 189 years ago. Afaik we dont know when lemurians got gassed before that or when split in station zero happened. Given shadowlith influence it was likely within 1st generation already? If they emerged while biocorp was still a thing they would likely come back to finish their job.

Shit, where did you get that Station Zero and Serpent backstory? It didn't even connect with the gassings on my end. I've read the terminals and talked to that deranged person before killing him for his chip.

Station Zero was dying due to inbreeding, AFAIK? Nothing about the monolith. Damn.
:necro:
I didn't see anyone replied to you here, and in case you haven't actually gotten your answer at all;

Abyssal Station Zero, the Serpentborn back story, and the relation between the two are, indeed, found in the Station. I'm not sure how you completely glossed over them, but I can understand if you're 'fatigued' by the loredumps that's everywhere else in the rest of the Black Sea. Solving Todd's (the mentally deranged guy) problem peacefully would also shed some more light into the events that happened in the Station Zero, and even ignoring all that, in the Research Department/Wing, they actually put the Serpentborn's insignia in some places there. It was one of the very few jaw-dropping moments I've ever gotten in a video game.

Finally, the Station's decline began when the Atlanteans, who isolated themselves within the R&D Wing due to the influence of the Flottsormir, finally opened the door and began shooting up everyone else, not just the Lemurians but also any Atlanteans who didn't fell for Flottsormir's corruption, and they all left the Station via that huge subsphere found in LemCo, to go back to the now unoccupied surface/Black Sea. I forgot if there was any mention of inbreeding, but that's the likely scenario due to the very few survivors abandoned in the Station.

Do you have other ideas about lore?

Who are Godmen? And when they appeared in Underrail and for what reason?
Flottsomir is Leviafan?
Where is 3rd Godmen?
 

ciox

Liturgist
Joined
Feb 9, 2016
Messages
1,408
The time for another dev log is........*raises hand and waits a moment for emphasis*.......now.
 

Twiglard

Poland Stronk
Patron
Staff Member
Joined
Aug 6, 2014
Messages
7,526
Location
Poland
Strap Yourselves In Codex Year of the Donut
Do you have other ideas about lore?

Who are Godmen? And when they appeared in Underrail and for what reason?
Flottsomir is Leviafan?
Where is 3rd Godmen?

It's not known who the third Godman is, it was left as a future story hook.

The Godmen stuff is in the Monolith visions as well as Azif/Six dialogues. They were dying out after the conflict with the Leviathans and came to Earth seeking a 'cure'. Or just spoil yourself. Has clear analogies to the ferryman's ideas. Don't we also fight against the Decline?

Flottsormir could be its own special snowflake it if made sense narratively in the future, but as of now it ties together with Leviathans being a cosmic horror bringing entropy, darkness and corruption. Remember the AoD conversation with the being behind the Arch (and to a lesser degree, also Balzaar throne room)? Or DE's Pale eating away the fabric of reality. It's that trope.
 

Divine Blessing

Scholar
Joined
Jan 6, 2017
Messages
107
Location
beyond
idk if i can stomach this retro hell. tonite i suffered a stat distribution stroke on char generation, just couldnt decide on the build for my premiere playtru. cuz i want the complete, the absolute build. guns, swords, psi, science, crafts, social and stealth, but i cant. so i ll decide tomorrow on the singular combat skill and the second stat focus, as max int is an existential requirement for premiere playtrus.

story, setting, lore look great, builds seem to be decent, but the gameplay feels so faux 90s, like a PS1 remake by a Boomer
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,353
idk if i can stomach this retro hell. tonite i suffered a stat distribution stroke on char generation, just couldnt decide on the build for my premiere playtru. cuz i want the complete, the absolute build. guns, swords, psi, science, crafts, social and stealth, but i cant. so i ll decide tomorrow on the singular combat skill and the second stat focus, as max int is an existential requirement for premiere playtrus.

story, setting, lore look great, builds seem to be decent, but the gameplay feels so faux 90s, like a PS1 remake by a Boomer

This sounds like a user problem, have you tried replacing it
 

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,433
Location
Jersey for now
Honestly, I always loved discovering the mysteries of old Biocorp, the realization that John Dyson was the Dude, Matveev was Ezra, and they were both still alive and all that. The Godmen were actually, to me, less interesting of a topic, until I realized that at the very least it was possible that Old Biocorp got their genetics. But then, that the game was once called Timelapse Vertigo, and the Godmen look vaguely humanoid as far as we can tell, who knows if they're not actually humans from the future. Still, time travel is kinda not in the game (so far as we know) but rather dimensional rift walking is, so we can assume they're xenos.
 

Whisper

Arcane
Vatnik
Joined
Feb 29, 2012
Messages
4,357
Honestly, I always loved discovering the mysteries of old Biocorp, the realization that John Dyson was the Dude, Matveev was Ezra, and they were both still alive and all that. The Godmen were actually, to me, less interesting of a topic, until I realized that at the very least it was possible that Old Biocorp got their genetics. But then, that the game was once called Timelapse Vertigo, and the Godmen look vaguely humanoid as far as we can tell, who knows if they're not actually humans from the future. Still, time travel is kinda not in the game (so far as we know) but rather dimensional rift walking is, so we can assume they're xenos.

Future? After earth got in ice (sun burned out or was destroyed) and all people in Underrail are actually in process of degradation.
 

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