He'll just tell you to play the game and think about it for yourself. Styg doesn't like divulging story information outside of the game.Maybe someone who knows Styg (inner circle), can ask him?
Also, ask him who is 3rd Godmen and what exactly Cube for?
Most likely past.Also visions from Monoliths are from past, present, future?
This reality, another reality?
Where was it implied that the Oculus was responsible for stealing the Cube in the first place? They're pretty much close associate of Six, who's hunting down Tanner, who in turn the real mastermind behind stealing the Cube. Unless I missed the part where Tanner even managed to manipulate the Oculus? Was it post-DC conversation with Azif?I assume the TC option is so you can hide your association with Oculus and how they are the mystery organization that probably stole the Cube in the first place. I was always super bummed out when the Faceless found out about them, like I was letting the boys down.
The Cube is pretty explicitly a power source of massive proportions - likely the output socket of the Godman interstellar energy harvesting network.
The Cube is pretty explicitly a power source of massive proportions - likely the output socket of the Godman interstellar energy harvesting network.
I wouldn't go that far. I would say the Cube is similar to ACORN in its origins. If you take Acorn to Ezra, he explains as much. It was built by humanity, the design for it is clearly human, BUT the ability to build or craft such a thing was outside our capabilities at our zenith on the surface. Specifically, Ezra mentions the mind within hidden behind the quantum locking mechanism, the slumbering AI. That intelligence was outside our ability to create, and while we thought it up, we could only do so with the help of outsiders. If you've discovered enough, gone through the monoliths, seen all that jazz, you can guess it's the Godmen.
One of the things that I love especially about this game is Ezra himself, and a few other remnants of Old Biocorp, the ruins, all of it. It's like a nightmarish Indiana Jones adventure in some ways, raiding lost temples and such. Also, I love how Ezra will drop hints about things via exposition dump, but only in relation to certain things and at specific times, such as during the Foundry Beast questline or post Expedition. But it's not really an info dump, more like an explanation to obvious questions. And then it's never enough to really reveal anything further that might put him in danger.
It's explicitly described as a xenoartifact by the Coretech facility logs. It has no markings in human languages, but plenty of Godman symbols - similar to the ones on Glowing Canine. It is incredibly valuable to Godmen themselves, and I highly doubt that would be the case if the tech within was simple enough to be reproduced by humans.I wouldn't go that far. I would say the Cube is similar to ACORN in its origins. If you take Acorn to Ezra, he explains as much. It was built by humanity, the design for it is clearly human, BUT the ability to build or craft such a thing was outside our capabilities at our zenith on the surface. Specifically, Ezra mentions the mind within hidden behind the quantum locking mechanism, the slumbering AI. That intelligence was outside our ability to create, and while we thought it up, we could only do so with the help of outsiders. If you've discovered enough, gone through the monoliths, seen all that jazz, you can guess it's the Godmen.
There's your mistake. You're not supposed to equip more than one charm at the same time, Coral explicitly says so.Ive equipped 5 charms at once
and exactly why I wanted to try and see what would happen. 1vs5, no diffThere's your mistake. You're not supposed to equip more than one charm at the same time, Coral explicitly says so.Ive equipped 5 charms at once
Too bad we couldn't see his face when he realized that he was thought-controlled by Tanner all along.
It's explicitly described as a xenoartifact by the Coretech facility logs. It has no markings in human languages, but plenty of Godman symbols - similar to the ones on Glowing Canine. It is incredibly valuable to Godmen themselves, and I highly doubt that would be the case if the tech within was simple enough to be reproduced by humans.
Where was it implied that the Oculus was responsible for stealing the Cube in the first place? They're pretty much close associate of Six, who's hunting down Tanner, who in turn the real mastermind behind stealing the Cube. Unless I missed the part where Tanner even managed to manipulate the Oculus? Was it post-DC conversation with Azif?I assume the TC option is so you can hide your association with Oculus and how they are the mystery organization that probably stole the Cube in the first place. I was always super bummed out when the Faceless found out about them, like I was letting the boys down.
Six appeared to Azif one day and told Azif that one day Tanner will come to him with a mission (stealing the cube), Six ordered Azif to accept the mission and send the PC (who is PC from the future, time travelling to the past). It's all in the post DC Azif dialogue.
Where was it implied that the Oculus was responsible for stealing the Cube in the first place? They're pretty much close associate of Six, who's hunting down Tanner, who in turn the real mastermind behind stealing the Cube. Unless I missed the part where Tanner even managed to manipulate the Oculus? Was it post-DC conversation with Azif?I assume the TC option is so you can hide your association with Oculus and how they are the mystery organization that probably stole the Cube in the first place. I was always super bummed out when the Faceless found out about them, like I was letting the boys down.
Six appeared to Azif one day and told Azif that one day Tanner will come to him with a mission (stealing the cube), Six ordered Azif to accept the mission and send the PC (who is PC from the future, time travelling to the past). It's all in the post DC Azif dialogue.
How are you sure about PC being from future?
This heavily reminds of what Pasquale has to say when you ask him how psi came to be - it's a mutation so complex it's near-impossible it developed naturally, but it's also beyond what humanity could possibly engineer.I wouldn't go that far. I would say the Cube is similar to ACORN in its origins. If you take Acorn to Ezra, he explains as much. It was built by humanity, the design for it is clearly human, BUT the ability to build or craft such a thing was outside our capabilities at our zenith on the surface.
This heavily reminds of what Pasquale has to say when you ask him how psi came to be - it's a mutation so complex it's near-impossible it developed naturally, but it's also beyond what humanity could possibly engineer.I wouldn't go that far. I would say the Cube is similar to ACORN in its origins. If you take Acorn to Ezra, he explains as much. It was built by humanity, the design for it is clearly human, BUT the ability to build or craft such a thing was outside our capabilities at our zenith on the surface.
Depending on what you mean by "stealthiest possible murderhobo", crossbow will probably be able to pull of stealthy kills knife couldn't because it's ranged.What are everyone's thoughts on the stealthiest possible murderhobo? I feel like it would mean either going all-in on crossbows and traps, or pure knife melee with a bit of throwing, without much point in splitting the difference between them, but I'm by no means a master underrail buildsmith like a lot of the people here.
You sound upset.Coretech is a clusterfuck of an organization. The Oligarchs themselves and their organizations are that. Just attempting to ape the past, and Coretech is the biggest example. They wouldn't know their assholes from a hole in the ground, and I have no doubt they lack the knowledge of the archives of Old Biocorp (i.e. their secret projects, their hidden histories, knowledge of the Apex Technocrats, etc.). If they had, they would have made expeditions to DC AND taken on the Tchortists to take over the old University and learn its secrets.
Fuck Coretech. They're not even a shadow of Biocorp's technological prowess, which would be fit to wipe my ass.
I mean the best possible build where stealth is the main skill/feat investment. With the oddity system and pickpocket I know you can avoid a surprising amount of combat, but ultimately this is still a combat game so any build is a murderhobo build.Depending on what you mean by "stealthiest possible murderhobo", crossbow will probably be able to pull of stealthy kills knife couldn't because it's ranged.What are everyone's thoughts on the stealthiest possible murderhobo? I feel like it would mean either going all-in on crossbows and traps, or pure knife melee with a bit of throwing, without much point in splitting the difference between them, but I'm by no means a master underrail buildsmith like a lot of the people here.
I mean the best possible build where stealth is the main skill/feat investment. With the oddity system and pickpocket I know you can avoid a surprising amount of combat, but ultimately this is still a combat game so any build is a murderhobo build.Depending on what you mean by "stealthiest possible murderhobo", crossbow will probably be able to pull of stealthy kills knife couldn't because it's ranged.What are everyone's thoughts on the stealthiest possible murderhobo? I feel like it would mean either going all-in on crossbows and traps, or pure knife melee with a bit of throwing, without much point in splitting the difference between them, but I'm by no means a master underrail buildsmith like a lot of the people here.
I don't really know what "plan ahead for crafting" means, and I might want to try Hard. I've only ever played psi before, pre-Expedition.I mean the best possible build where stealth is the main skill/feat investment. With the oddity system and pickpocket I know you can avoid a surprising amount of combat, but ultimately this is still a combat game so any build is a murderhobo build.Depending on what you mean by "stealthiest possible murderhobo", crossbow will probably be able to pull of stealthy kills knife couldn't because it's ranged.What are everyone's thoughts on the stealthiest possible murderhobo? I feel like it would mean either going all-in on crossbows and traps, or pure knife melee with a bit of throwing, without much point in splitting the difference between them, but I'm by no means a master underrail buildsmith like a lot of the people here.
As long as you invest in stealth and plan ahead for crafting, doesn’t really matter what you run on Normal.
That's not so easy to answer. The strongest possible build in my opinion is AR that also includes high stealth and picks Ambush which is a stealth-related feat, but that's probably not what you are looking for. Knife technically has cut-throat, which is kinda sorta stealth related, but it sucks and you shouldn't pick it anyways. Snipers have snipe which can only be used out of stealth but they are not exactly silent (though you can still make stealthy picks on isolated enemies thanks to their range, you just have to leg it afterwards). Crossbows have snipe too. Overall crossbow with throwing and traps is probably what you want.I mean the best possible build where stealth is the main skill/feat investment. With the oddity system and pickpocket I know you can avoid a surprising amount of combat, but ultimately this is still a combat game so any build is a murderhobo build.
So high AGI/PER, stealth, crossbows, throwing, traps, pickpocket, and the relevant crafting skills?That's not so easy to answer. The strongest possible build in my opinion is AR that also includes high stealth and picks Ambush which is a stealth-related feat, but that's probably not what you are looking for. Knife technically has cut-throat, which is kinda sorta stealth related, but it sucks and you shouldn't pick it anyways. Snipers have snipe which can only be used out of stealth but they are not exactly silent (though you can still make stealthy picks on isolated enemies thanks to their range, you just have to leg it afterwards). Crossbows have snipe too. Overall crossbow with throwing and traps is probably what you want.I mean the best possible build where stealth is the main skill/feat investment. With the oddity system and pickpocket I know you can avoid a surprising amount of combat, but ultimately this is still a combat game so any build is a murderhobo build.
Also, since the last update you only need to kill 2 things in the game, actually. Both at the very end of the game. I already did a pacifist run a very long time ago and will be doing another one soon.