Blaine
Cis-Het Oppressor
Having finally gotten around to starting Expedition, I'm forcibly reminded once again of its many... uh... eccentricities.
On the conceptual side, the concept of a horde of drug-fueled tribal natives pouring forth from their landing boats and assaulting a few gunmen and snipers under crossbow cover isn't bad, per se. Probably the natives will be gunned down, but it would only take a few of their muscular brutes getting through to end the expedition permanently.
The biggest problem, and one that I believe has been mentioned before, is that without the player's assistance, the expedition would be utterly annihilated. The Sec-Troopers would mill about uselessly, missing most of the time, until some chalk-white Chad sprinted up and punched their wussy intestines out the back of their stupid uniforms.
This is a problem because the guys in charge of the expedition treat you like a buck private, a gopher, a little bitch, glorified hump boy, etc., despite the fact that you not only can kill them all without breaking a sweat and are carrying their entire enterprise on your shoulders, but even the native assaults were designed with the expedition's incompetence in mind.
This breaks the fourth wall. They should either have badass soldiers just like you who can blow away the snake Nazis with no assistance from you, or else they should start kissing your ass almost immediately. It's not like at the beginning of the game, when Gorsky really could kick your ass, and you really were still green around the gills and clueless.
Then there's the stupidity of natives with crossbows being able to shoot at you without you, a sniper in my case this time, even being able to see them at all due to what I hope is an insurmountable technical limitation.
Anyway, it's all a moot point, because I'm joining the pirates, the best faction in Expedition.
On the conceptual side, the concept of a horde of drug-fueled tribal natives pouring forth from their landing boats and assaulting a few gunmen and snipers under crossbow cover isn't bad, per se. Probably the natives will be gunned down, but it would only take a few of their muscular brutes getting through to end the expedition permanently.
The biggest problem, and one that I believe has been mentioned before, is that without the player's assistance, the expedition would be utterly annihilated. The Sec-Troopers would mill about uselessly, missing most of the time, until some chalk-white Chad sprinted up and punched their wussy intestines out the back of their stupid uniforms.
This is a problem because the guys in charge of the expedition treat you like a buck private, a gopher, a little bitch, glorified hump boy, etc., despite the fact that you not only can kill them all without breaking a sweat and are carrying their entire enterprise on your shoulders, but even the native assaults were designed with the expedition's incompetence in mind.
This breaks the fourth wall. They should either have badass soldiers just like you who can blow away the snake Nazis with no assistance from you, or else they should start kissing your ass almost immediately. It's not like at the beginning of the game, when Gorsky really could kick your ass, and you really were still green around the gills and clueless.
Then there's the stupidity of natives with crossbows being able to shoot at you without you, a sniper in my case this time, even being able to see them at all due to what I hope is an insurmountable technical limitation.
Anyway, it's all a moot point, because I'm joining the pirates, the best faction in Expedition.
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