Ghulgothas
Arcane
Specialize in throwing knives.
Always max your main damage dealing skill (melee if you're using a melee weapon, guns if you're using a gun, psionics if you're using psionic), and try to minmax your stats as well. If you aren't playing a build that needs perception, dump it to three, if you're not playing a build that needs strength, dump it to three, if you're not playing a build that is going to tank anything, dump con to three, etc. Wouldn't hurt to ask for build advice too.Hey guys, you've sold me on that one. I don't know much about the game and I plan to do my own shit, I heard it was the kind of game to give you enough freedom and rope to fuck with. But before I dive in, any broad advice ?
with conditioning [...]. Gonna try my usual glass cannon approach
Yeah, might have been pranked. Joke on them, I love throwing stuff around. Anyway I'm keeping the build for now, since I don't care that much and I may level up other skills. We'll see.Hag you have been pranked, or you are some troll alt. Especially this part
with conditioning [...]. Gonna try my usual glass cannon approach
Either way I highly advise not to do throwing knives during first run. Or even second. Its for bored players seeking new thrills
Re-bind 6-9 (7-9) to some other, more convenient keys, I also prefer to have "e" for starting combat. Use them with shift and ctrl extensively.But before I dive in, any broad advice ?
Shit, hadn't see there was an extension. Ok, I'll get it.consider buying the expansion right away - it's great by itself and improves the "base" game as well.
You can always change your system clock and get him to spawn naturally. Make a save at the Rail Crossing train station and check the three areas north of it for holes. If he hasn't spawned then load the save, walk to Rail Crossing and back a few times to change the RNG, and then check for holes again. His spawn rate is pretty good so it shouldn't take long.Any good way to get the leprechaun event now? Guess you can just dupe the boots, but the feat?
If you're gonna Spetsnaz go Spetsnaz all the way and save the hostages from themselves too.Went North to the old Omega compound and found on the lower floor the bandits holding three poor guys hostage. Tried the Spetsnaz way and flashbanged everybody before picking up the bad guys, but it seems the hostages did not enjoyed the trick and were then afraid of me. And I haven't found a "Come on quit running I won't hurt you" button, so I sadly had to find a more subtle approach.
Oh yeah, forgot to mention, you only have one chance at a hole per area, so this needs to be on a character who's never been that way before. If you've already checked all his potential spawn points and saved then you're screwed.You can always change your system clock and get him to spawn naturally. Make a save at the Rail Crossing train station and check the three areas north of it for holes. If he hasn't spawned then load the save, walk to Rail Crossing and back a few times to change the RNG, and then check for holes again. His spawn rate is pretty good so it shouldn't take long.Any good way to get the leprechaun event now? Guess you can just dupe the boots, but the feat?
Oh yeah, forgot to mention, you only have one chance at a hole per area, so this needs to be on a character who's never been that way before. If you've already checked all his potential spawn points and saved then you're screwed.You can always change your system clock and get him to spawn naturally. Make a save at the Rail Crossing train station and check the three areas north of it for holes. If he hasn't spawned then load the save, walk to Rail Crossing and back a few times to change the RNG, and then check for holes again. His spawn rate is pretty good so it shouldn't take long.Any good way to get the leprechaun event now? Guess you can just dupe the boots, but the feat?
This method also works for trying to get the plasma or temporal beetle holes too, if you care about those. Or darkdwellers, but they don't have any special loot like the beetles do.
I know at least four. The three areas north of the Rail Crossing train, and then the one west of the flooded vault. Or east of bunker. Or two areas south from Dude's cave home. That one's kinda out of the way though, so if I want to reroll for a specific one then I just check the three north of the train, since they're in a nice easily accessible line.Which areas are these exactly? Never seen a hole.
game isn't even out yet and already looks outdatedView attachment 25922
A preview of some of the 3D models that Styg and crew have been working on. I asked to see what the new models might look like on a background so we can get a feel for them, and he said that the backgrounds need to be brought up to par first.
View attachment 25923
Some comments regarding Stygian's design philosophy and the engine upgrades planned for Infusion and Underrail 2 in the distant future.
1) Not really, especially since now certain (minor) content locked behind it.Two questions:
1) Any reason not to do Dominating difficulty?
2) I'm planning to use a fairly cookie cutter (as I see it) mechanical pistols + TM build. Anything obvious I should change from my plans:
1) Not really, especially since now certain (minor) content locked behind it.Two questions:
1) Any reason not to do Dominating difficulty?
2) I'm planning to use a fairly cookie cutter (as I see it) mechanical pistols + TM build. Anything obvious I should change from my plans:
2) Versatility would be significantly stronger so I'd suggest that with the same general plan unless you hate the idea of playing with 3 per.