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Underrail: The Incline Awakens

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Guest
oSRQPMV.png


.... Sure Pardner!, I luve company! You can drop the tighty whities, we are ...entre nous.
dBWHY7f.png

DXFRVyH.png
 

std::namespace

Guest
there!
dude is naked, looking for company, yes? thats the joke, bffs
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Mr. Pink

Travelling Gourmand, Crab Specialist
Joined
Jan 9, 2015
Messages
3,048
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Steve gets a Kidney but I don't even get a tag.
How do I sabotage the elevator in the Epione lab without hacking? The fifth load bearing column is behind a hacking 50 garage door...
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,641
How do I sabotage the elevator in the Epione lab without hacking? The fifth load bearing column is behind a hacking 50 garage door...
If memory serves, there should be a computer console somewhere in there that lets you open the door. Not sure though
 

Mr. Pink

Travelling Gourmand, Crab Specialist
Joined
Jan 9, 2015
Messages
3,048
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Steve gets a Kidney but I don't even get a tag.
Vatnik
Joined
Apr 10, 2018
Messages
7,679
Location
澳大利亚
Insert Title Here Strap Yourselves In
>play Heavy Duty with LMG char
>get annoyed from not having enough skillpoints for various things due to poor planning
>Reroll Dex/Int pistol char to have gorillion skillpoints this time, go High Technicalties with 18 INT for the memes
>kinda sucks to be ignoring the new weapon types but oh well
>gotten used to how OP acid pistol entangle is on previous playthrough, guess taser and flashbang/molotov are still good CC
>play the North Upper Underrail mission
>sneak out unable to kill any of the wacko gigachads
>get the best energy pistol in the game for basically free as a surprise gift
>it stuns and roots
:happytrollboy:
 
Self-Ejected

Atlet

Self-Ejected
Vatnik
Joined
Nov 11, 2017
Messages
1,613
Should I opt for the meta-knowledge (although limited) or is it expected to re-roll several times until I comprehend the positive and negative aspects of character development?
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,641
Should I opt for the meta-knowledge (although limited) or is it expected to re-roll several times until I comprehend the positive and negative aspects of character development?
Just go in blind and go by your intuition. The system actually isn't very punishing in that regard, especially on normal, and you'll likely make do with all but the dumbest builds. Generally speaking, pump the skills you need for combat as much as you can, then put the rest in utility skills as needed.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,010
Should I opt for the meta-knowledge (although limited) or is it expected to re-roll several times until I comprehend the positive and negative aspects of character development?
The "feedback" when people say you need meta in order to complete subj was done by literal retards. Meta is for bored fans, try this try that etc. You just pick your prefered wep skill and complementary ones and go through it, have fun.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,760
Should I opt for the meta-knowledge (although limited) or is it expected to re-roll several times until I comprehend the positive and negative aspects of character development?
Always go blind for the 1st run otherwise you will have no reference run for a comparison with the future runs because once you play Underrail you will definetly come back to it :smug:
 
Last edited:
Joined
Jun 13, 2019
Messages
730
Should I opt for the meta-knowledge (although limited) or is it expected to re-roll several times until I comprehend the positive and negative aspects of character development?
don't listen to the retards who tell you to go in blind, you'll probably end up with a build that dies in the 2nd area (junktown). many many people quit the game once they realize they have to start over
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,756
Location
Copenhagen
I agree, the game is much more fun if you know what you’re going for buildwise. Especially on Dom. I seldom restart games but I restarted this one 3-4 times before settling on my starting stuff and I planned out my entire build in a build planner beforehand
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,641
I've got several successful DOM runs behind me and haven't used the build-planner once. What the fuck are you guys on about? "I think I wanna use guns => put as many points into guns as possible", "I wanna dodge things rather than tank them => put as many points into the dodge skills as possible". There, done, everything else are utility skills that are nice-to-have but aren't really necessary for any build. As for stats, for a newbie: "Hmm, I wanna use guns, but idk what stats I need. Oh look, it says Perception is good for guns. So I'll leave all the other stats on default 5, and put the rest of the points into perception" - not optimal, but more than enough to beat the game on normal. It's really not complicated!

As for Junkyard, beating that thing isn't about your build, it's about learning how to use your equipment. I've gone through that shitty place so many times now, and it's never about what build I have, it's always about what grenades, traps, and chems I've got and how well I can cheese doors.
 
Self-Ejected

Atlet

Self-Ejected
Vatnik
Joined
Nov 11, 2017
Messages
1,613
Yeah, I will try another run blind. Thanks for the answers, gents. But, is the harder difficulty unfair or is it a smart hard difficulty?
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,641
Yeah, I will try another run blind. Thanks for the answers, gents. But, is the harder difficulty unfair or is it a smart hard difficulty?
https://www.stygiansoftware.com/wiki/index.php?title=Character_creation#Game_Difficulty
Here's a breakdown for you. Do NOT play on Dominating for your first playthrough is the best advice I can give you. I enjoy it, but lots of people don't (though I suspect that the main reason for that is just that they can't handle death stalkers), and it's designed to be unfair – not something for one's first time.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,756
Location
Copenhagen
My first playthrough was Dominating and I absolutely loved it. I went completely blind except for my build and the restarts which were all within an hour or two of play. Dom forces you to get creative but you probably won’t enjoy it if you don’t like using a lot of different consumables and generally avoiding straight up fights in early game
 

Zeem

Scholar
Joined
Sep 25, 2019
Messages
154
Location
Evil Empire
Should I opt for the meta-knowledge (although limited) or is it expected to re-roll several times until I comprehend the positive and negative aspects of character development?
You should be fine on Hard and below if you pick one weapon class (as in sniper rifles, pistols, knives, etc) and stick to it. Don't skip out on grenades, traps, drugs and crafting, they're all useful on pretty much any character. Depot A is the main test of your character and your tactical prowess, if you can clear it you'll probably be able to clear the entire game.
 
Self-Ejected

Atlet

Self-Ejected
Vatnik
Joined
Nov 11, 2017
Messages
1,613
My first playthrough was Dominating and I absolutely loved it. I went completely blind except for my build and the restarts which were all within an hour or two of play. Dom forces you to get creative but you probably won’t enjoy it if you don’t like using a lot of different consumables and generally avoiding straight up fights in early game

I enjoy abusing consumables. And I prefer hard tactical combat, since the vast majority of games are quite easy. Anyway, I like your taste in games, can you give me some off the top of your head turn based tactical/strategy/rpgs recs with deep systems and fun but challenging combat games? Tks, bro.
 
Self-Ejected

Atlet

Self-Ejected
Vatnik
Joined
Nov 11, 2017
Messages
1,613
Yeah, I will try another run blind. Thanks for the answers, gents. But, is the harder difficulty unfair or is it a smart hard difficulty?
https://www.stygiansoftware.com/wiki/index.php?title=Character_creation#Game_Difficulty
Here's a breakdown for you. Do NOT play on Dominating for your first playthrough is the best advice I can give you. I enjoy it, but lots of people don't (though I suspect that the main reason for that is just that they can't handle death stalkers), and it's designed to be unfair – not something for one's first time.

Aight, normal it is, then. Btw, did you enjoy this new DLC?
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,641
Yeah, I will try another run blind. Thanks for the answers, gents. But, is the harder difficulty unfair or is it a smart hard difficulty?
https://www.stygiansoftware.com/wiki/index.php?title=Character_creation#Game_Difficulty
Here's a breakdown for you. Do NOT play on Dominating for your first playthrough is the best advice I can give you. I enjoy it, but lots of people don't (though I suspect that the main reason for that is just that they can't handle death stalkers), and it's designed to be unfair – not something for one's first time.

Aight, normal it is, then. Btw, did you enjoy this new DLC?
I'm mid-playthrough rn and haven't gotten to the new are yet. I'm having fun with the new weapon types though
 

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