I've this weird experience that when I play in resolution that is lesser than what's my monitor's native, I actually see more of the game's world—by two tiles. Also, the characters, the items, etc. get actually larger in higher resolution than in lesser resolution. It really should be the other way round
It's not that much of a big deal, then again I am forced to play in that lesser resolution, and also, I cannot play in borderless because the GPU's scaling doesn't work with this game. As borderless, the screen stays as a smaller window to the top-right of the monitor no matter which scalling option I choose in nVidia settings.
Do you experience this too?
It's not that much of a big deal, then again I am forced to play in that lesser resolution, and also, I cannot play in borderless because the GPU's scaling doesn't work with this game. As borderless, the screen stays as a smaller window to the top-right of the monitor no matter which scalling option I choose in nVidia settings.
Do you experience this too?