Interesting, I found the early GLs you can get or craft to be quite underwhelming on Dom, but it may be that LMGs are just too strong.I'm really enjoying the Grenade Launcher. I think i'll try that GL build that's on underrail forum later on.
Dont give Ubik the ideas. He will make another DLC - called Fire Duty - with real flamethrowers.Yeah like I said before it's best used as a kind of flamethrower for pest control. And even then you need a constant stream of pests that would overwhelm your handgrenade cooldowns.
Still I'm sure it gets better once you can craft something that shoots once per turn and hits as hard as handgrenades, you just have to wait for quality frames.
It's possible though. On one run I simply ignored all the raids and went on exploring so when I went back, was greeted by the savages and there was a huge pile of corpses in the middle of the camp. Stuff burning etc. But yeah, in practice it's not hard at all to prevent it from happening.2) I almost feel like it should be near-mandatory for the expedition to end in catastrophe. A “The Terror”-like feel would suit the DLC better, unfortunately my expedition never really ran into resource problems
It's possible though.2) I almost feel like it should be near-mandatory for the expedition to end in catastrophe. A “The Terror”-like feel would suit the DLC better, unfortunately my expedition never really ran into resource problems
Sure, I agree. For example, as for to have such and then they lived happily ever after would require to do all the optional stuff like finding mines, repairing the naga (with alternative non-skill related option to do that), time sensitive missions maybe and so on. Also yeah, would be nice to have at least one Aegis raid on their own and not with nameless sec-troppers only with the possibility of a complete failure. Wiping out both natives and pirates by the PC alone is too gamey and detracts immersion. Then again, remembering all that fuss in case of joining as Invictus...Yeah, I know. I just feel like it would have served the feel of the DLC better for it to be (at least nearly) inevitable. The game could measure your success with other criteria, for example letting some expedition members survive, having the expedition complete its mission despite many deaths etc.
Sure, I agree. For example, as for to have such and then they lived happily ever after would require to do all the optional stuff like finding mines, repairing the naga (with alternative non-skill related option to do that), time sensitive missions maybe and so on. Also yeah, would be nice to have at least one Aegis raid on their own and not with nameless sec-troppers only with the possibility of a complete failure. Wiping out both natives and pirates by the PC alone is too gamey and detracts immersion. Then again, remembering all that fuss in case of joining as Invictus...Yeah, I know. I just feel like it would have served the feel of the DLC better for it to be (at least nearly) inevitable. The game could measure your success with other criteria, for example letting some expedition members survive, having the expedition complete its mission despite many deaths etc.
in a normal playthrough, about where do you encounter it? while doing core city, on your way to it, just after depot A, etcIt's very light and you don't really solve any quests, you fight or sneak, get keys, and pass some skill checks.
The main purpose of the new area is to procure unique weapons/armor to use for the rest of the game.
You can rush to it as soon as you are in Core City, you can also retreat and come back later if it's too much, the latter is also useful if you want to get the unique energy pistol asap.in a normal playthrough, about where do you encounter it? while doing core city, on your way to it, just after depot A, etcIt's very light and you don't really solve any quests, you fight or sneak, get keys, and pass some skill checks.
The main purpose of the new area is to procure unique weapons/armor to use for the rest of the game.
Well, i'm using the GL as a sidearm in my SI versatility pistol build and i think it's pretty nuts. I often crit with it, and it shreds groups of enemies on Dominating. And i don't have a single GL feat on this build. If you can reliably bottleneck enemies, you trivialize most fights. Throw a little psychoknesis for the imprint and grounding and you're golden. The only downside is that i can only reliably use the thumper as it has no STR requirement, so it's a single shot. Even though by using contraction and adrenaline i can shoot this thing twice and even throw a hand grenade to finish them off, or throw a flashbang to continue blowing shit up.Interesting, I found the early GLs you can get or craft to be quite underwhelming on Dom, but it may be that LMGs are just too strong.I'm really enjoying the Grenade Launcher. I think i'll try that GL build that's on underrail forum later on.
Gotcha, well I was going for a pure burst build with no psi so the crowd control was less good, I'd pretty much have to lay a bunch of bear traps in advance to make the enemies bunch up. Pretty much settled on no psi there.Well, i'm using the GL as a sidearm in my SI versatility pistol build and i think it's pretty nuts. I often crit with it, and it shreds groups of enemies on Dominating. And i don't have a single GL feat on this build. If you can reliably bottleneck enemies, you trivialize most fights. Throw a little psychoknesis for the imprint and grounding and you're golden. The only downside is that i can only reliably use the thumper as it has no STR requirement, so it's a single shot. Even though by using contraction and adrenaline i can shoot this thing twice and even throw a hand grenade to finish them off, or throw a flashbang to continue blowing shit up.Interesting, I found the early GLs you can get or craft to be quite underwhelming on Dom, but it may be that LMGs are just too strong.I'm really enjoying the Grenade Launcher. I think i'll try that GL build that's on underrail forum later on.
It's also worth mentioning that you can refurbish the Thumper as soon as you finish Depot A, it doesn't require any parts to do so. You get a 100-200 damage GL for 400 charons as soon as you get to Rail Crossing. It is really strong.
This belt will help with those six or eight round GLs, but for the Thumper i can easily do without it. Using the Commando Belt for now, my hit rate is still crap since it's a versatility build with only two spec points, but i've already reached the skill requirement to thump around reliably. Current building my mechanics so i can fool around with cluster grenades, haven't tried them yetGotcha, well I was going for a pure burst build with no psi so the crowd control was less good, I'd pretty much have to lay a bunch of bear traps in advance to make the enemies bunch up. Pretty much settled on no psi there.Well, i'm using the GL as a sidearm in my SI versatility pistol build and i think it's pretty nuts. I often crit with it, and it shreds groups of enemies on Dominating. And i don't have a single GL feat on this build. If you can reliably bottleneck enemies, you trivialize most fights. Throw a little psychoknesis for the imprint and grounding and you're golden. The only downside is that i can only reliably use the thumper as it has no STR requirement, so it's a single shot. Even though by using contraction and adrenaline i can shoot this thing twice and even throw a hand grenade to finish them off, or throw a flashbang to continue blowing shit up.Interesting, I found the early GLs you can get or craft to be quite underwhelming on Dom, but it may be that LMGs are just too strong.I'm really enjoying the Grenade Launcher. I think i'll try that GL build that's on underrail forum later on.
It's also worth mentioning that you can refurbish the Thumper as soon as you finish Depot A, it doesn't require any parts to do so. You get a 100-200 damage GL for 400 charons as soon as you get to Rail Crossing. It is really strong.
Also this is probably going to help even more with Thumper https://www.stygiansoftware.com/wiki/index.php?title=Launcher_Grenade_Strap_Belt
Styg said:
Chetniks, Ustashe and the Handžar lads.I guess it's actually a good question, what would you mod in anyway?
This was always a stupid attitude of his. His game would remain exactly the same with or without mods, as virginal as ever. You need to install a mod on your copy to perform defloration, men simply
I just got this off the chans.
Horrible optics.