I'm going to give a Psi-Shotgun build another shot after I'm done with this Spear build. Template coming soon.
what level is recommended for expedition content?
ciox
This is what I have in mind at level 1
http://underrail.info.tm/build/?AQUDAwYICQYPAAAAAAAADw8AAAUFAAAFAA8PDw8AACtQKN-_
And this is it at level 30. http://underrail.info.tm/build/?HgU...ewqBGQQDCoCtQKCwUKh7Cj8KXwpjCsFMpRSTCt0vCit-_
Lots of spare skill points considering Psychokinesis and Methatermics ony really need to be leveled to 30 and 70 respectively. I also think my feat order is way less than optimal, and to be honest I need to do some math regarding Shotgun Damage and how many feats I actually need to invest to make it a viable damage source to finish off all the low health enemies after they're nuked by Cryokentic Orb + Pyrokinesis + Grenade.
Armor would probably be Riot Gear or some Leather armor that used the expedition leathers as shown previously in this thread. Use strider boots to get movement speed, though no sprint definitely hurts. Use Power Management to get a chunky 1k+ capacity energy shield.
I think this will work out pretty well, it's basically full psi with a minimal allowance for shotguns.ciox
This is what I have in mind at level 1
http://underrail.info.tm/build/?AQUDAwYICQYPAAAAAAAADw8AAAUFAAAFAA8PDw8AACtQKN-_
And this is it at level 30. http://underrail.info.tm/build/?HgU...ewqBGQQDCoCtQKCwUKh7Cj8KXwpjCsFMpRSTCt0vCit-_
Lots of spare skill points considering Psychokinesis and Methatermics ony really need to be leveled to 30 and 70 respectively. I also think my feat order is way less than optimal, and to be honest I need to do some math regarding Shotgun Damage and how many feats I actually need to invest to make it a viable damage source to finish off all the low health enemies after they're nuked by Cryokentic Orb + Pyrokinesis + Grenade.
Armor would probably be Riot Gear or some Leather armor that used the expedition leathers as shown previously in this thread. Use strider boots to get movement speed, though no sprint definitely hurts. Use Power Management to get a chunky 1k+ capacity energy shield.
Paranoia helps with initiative and the critical damage reduction is also nice considering we have okay constitution. Also not much else to pickParanoia on a 10 PER build!?
Yeah you're right, which makes me think this build would be kinda lame. Basically a less effective Psi build that barely uses shotguns.I think this will work out pretty well, it's basically full psi with a minimal allowance for shotguns.
Mobility will be a slight issue, especially since you'll want to get up close and personal if you don't have Leading Shot, but in a full psi build you'll probably just wait for them to come to you and use the shotgun to calmly take out the guys who barely manage to make it close to you.
As much as I like to help people out, I draw the line at enabling someone who can't be bothered to read the simplest instructions.
Of course, and this has nothing to do with your perma-butthurt from previous discussions we had. You know, the ones where I showed that you are a liar.
http://underrail.info.tm/build/?FAUDBwcNAwduAAAAAAAAUG4AAG5uRQBaAAAAAGUAZAhPOR7CsMKPJMKXwphTRSnfvw
This is the shotgun build I'll be rolling after my Spear. I'll be using some infused leathers for maximum mobility, and I probably will conclude with Strider and increased agility just because I love running around.
Anybody made a spear throwing build? Does the throwing damage of spears scales off throwing skill as well as strength?
Also, where can I get a doctor's pouch? Constantine sells a lot of belts just never the doctor's pouch. And I didn't have the action points to loot that guy in the arena who I think has one.
I've always been able to get one near the beginning of the game, regardless of playthrough. Old Jonas, maybe? Arena and Lunatics seems pretty late.
Bottom corner of the map, you'll find a key.Do I really need 100 lockpick to open the safe in Dude's old home? Anyone knows a workaround?
Thanks man. I've been relying a bit too much on the TAB key.Bottom corner of the map, you'll find a key.Do I really need 100 lockpick to open the safe in Dude's old home? Anyone knows a workaround?
Yes what I really like about the expansion is opening up the waterways between the settlements and stations, but I'd prefer the Upper Underrail to be expanded/completed instead of Black Sea.Probably a very cold take by this point, but after reaching the Institute again on my sneaker-sniper, I'm struck by how brilliant the build up to Core City is, how Core City is p good, and then how Upper Underrail is tiny and certain questlines just end. Free Drones, Protectorate, Gorsky, Oculus, etc.
I get that the Institute has a bunch of quests in it, but I think I would have preferred polishing off those factions' questlines a little more than wandering off to fight hordes of crabs and locusts.
Probably a very cold take by this point, but after reaching the Institute again on my sneaker-sniper, I'm struck by how brilliant the build up to Core City is, how Core City is p good, and then how Upper Underrail is tiny and certain questlines just end. Free Drones, Protectorate, Gorsky, Oculus, etc.
I get that the Institute has a bunch of quests in it, but I think I would have preferred polishing off those factions' questlines a little more than wandering off to fight hordes of crabs and locusts.
I don't think anything really needs to be changed tbh. Free Drones quest line is fine. Perhaps if they added a side quest or too it could be better, but perhaps not. Protectorate is in the same boat. I do agree that Gorsky and Oculus need some polishing off, but it's really not too bad.Probably a very cold take by this point, but after reaching the Institute again on my sneaker-sniper, I'm struck by how brilliant the build up to Core City is, how Core City is p good, and then how Upper Underrail is tiny and certain questlines just end. Free Drones, Protectorate, Gorsky, Oculus, etc.
I get that the Institute has a bunch of quests in it, but I think I would have preferred polishing off those factions' questlines a little more than wandering off to fight hordes of crabs and locusts.
I think a lot of people feel the same way about this.
However it looks like there is real resistance from Styg to change anything in the vanilla game except implementing non-discriminatory nerfs and the Dude's quest.