Blaine
Cis-Het Oppressor
This is so much more fun than the guided tour. Also, the pirate base is a whole lot more interesting than the Aegis encampment.
These poor bastards just don't stand a chance. It's a shame their VERY IMPRESSIVE SEC-TROOPER ARMOR FROM THE RICH AND EXTREMELY COOL NORTH OF UNDERRAIL is constructed from cardboard toilet paper tubes coated in mushroom paste, conferring them with an unfortunate weakness to Expertise SMG JHP. The only reason there's any wreckage at all is because I was surprised trying to sneak back around the bend to the core waterways one time and sprayed W2C and grenades at them.
Actually, that's when I discovered something peculiar: If you wait at the very corner of a zone transition, Aegis Patrollers will approach you, but then stop a ways off without forcing combat. That might need to be fixed, because it's exploitable.
There's no need to exploit it, though, because much as with siphoners, if you press Enter as soon as you hear ski engines, you'll get to go first. And getting to go first pretty much means that I win.
These poor bastards just don't stand a chance. It's a shame their VERY IMPRESSIVE SEC-TROOPER ARMOR FROM THE RICH AND EXTREMELY COOL NORTH OF UNDERRAIL is constructed from cardboard toilet paper tubes coated in mushroom paste, conferring them with an unfortunate weakness to Expertise SMG JHP. The only reason there's any wreckage at all is because I was surprised trying to sneak back around the bend to the core waterways one time and sprayed W2C and grenades at them.
Actually, that's when I discovered something peculiar: If you wait at the very corner of a zone transition, Aegis Patrollers will approach you, but then stop a ways off without forcing combat. That might need to be fixed, because it's exploitable.
There's no need to exploit it, though, because much as with siphoners, if you press Enter as soon as you hear ski engines, you'll get to go first. And getting to go first pretty much means that I win.
Last edited: