Aurelius
Educated
- Joined
- Oct 30, 2012
- Messages
- 92
You make a lot of good points. All I can say that I didn't like the design of that fight too much. The Pacifist route was better, although it still had some (for me) cringe-inducing moments at the end.Well, I don't know if you have gotten the Good ending already, but
You can find several hints ingame that Flowey is still around after the tutorial, such as Sans mentioning that his brother often heard a little flower talking to him. In addition, in certain rooms and/or cutscenes you can spot Flowey hiding underground when you turn around (such as the scene in the bridge, when Papyrus threatens you with his "death trap"). But yeah, he could have used more screen time before the endgame.
The fact that his boss fight didn't fit the tone and art style was intentional, it was meant to show how he became so powerful that it became an horrible god-like abomination that didn't belong to this world, his shape horribly distorted by his deranged mind and immense hatred. Personally I liked it, you won't often see an enemy that uses save-states to troll you Also, before that you can say the game was getting quite grimdark already, with the implications that the previously murdered humans were children and Assgore attempting to downplay what is essentially your execution.
Another thing I didn't enjoy was the design around multiple playthroughs. Of course, branching storylines are always welcome and it had some decent C&C, but I would've appreciated some kind of skip feature instead of hearing the same dialogues and solving the same puzzles.
The game also introduces too many concepts while doing little to elaborate on some of them:
Souls, LOVE/EXP, monsters and humans felt quite well done, mostly because they are simple and therefore suited for a small-scope game. Worst offender for me was the time-travel and multiple timeline-stuff. Sure, the developer managed to build a story around all these concepts, but were they all necessary? In essence, I had a really hard time suspending my disbelief in the endgame stages. Who knows, maybe I'm just retarded and it all fits together perfectly.
I sure do feel retarded after having figured out how easy mercying Undyne was. The first time I constantly challenged her, thinking she might eventually give up (even though the game explicitly tells you she never does when you check her).
I sure do feel retarded after having figured out how easy mercying Undyne was. The first time I constantly challenged her, thinking she might eventually give up (even though the game explicitly tells you she never does when you check her).