Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Unofficial patches for Thief and other PC games

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,340
spekkio said:
OP's update
ITZ happening, BROs. Slowly... :cry:

mn4dlME.png


fzB6z0r.png


AkioFig.png
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,340
Also: fuck Xenoforo and fuck Infinitron & his cronies for banning fags & deleting their posts. Which breaks like million links EVERY FUCKING TIME. Top fucking Xenoforo feature. :roll:

:decline:

Maybe instead of mass-deleting posts when somebody gets banned / self-ejected, you could've replaced them with pics of hot babes with small tits and big asses, for example? Would've been a massive incline...
 
Last edited:

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,340
Example? Where did this shit go?

Unreal's fixes for Half-Life 2 + Episodes & Portal, Sin and TF2 (Steam Versions) ?Removed together with the poster? Thanks, Obama @Infinitron

link
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,340
^
BROs.

If some old link doesn't work, 'cuz our groroius management didn't realize initially that using "page number" in links was a bad idea:

Code:
https://rpgcodex.net/forums/index.php?threads/screenshot-thread.72409/page-775#post-4950114

Try making it shorter by going:

Code:
https://rpgcodex.net/forums/index.php?threads/screenshot-thread.72409/post-4950114

or:

Code:
https://rpgcodex.net/forums/posts/4950114

If it still doesn't work, it means that somebody was talking shit about DU's mom and got cancelled. :roll:

Also: I'm almost done with OP's update, changelog has 62 lines. Now I only have to fix all broken links found by flyingjohn, check everything again and I'm done.

autism.gif
 
Last edited:

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,553
Also: fuck Xenoforo and fuck @Infinitron & his cronies for banning fags & deleting their posts. Which breaks like million links EVERY FUCKING TIME. Top fucking Xenoforo feature. :roll:
Welcome to the decline. I miss Ventilator of Doom's news.
We got a chat and shiny buttons in exchange of a harsher/arbitrary management.

Thank you for your continuous job of keeping the classics alive.
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,880
Divinity: Original Sin
I'm having trouble believing I was really this dumb 8 years ago, but it looks like I was: I can't find where I've saved the BT2 and BT3 patches. At least they're not where I usually keep my game patches and docs.

I'm going to keep looking, hopefully I just misplaced them and they're in some random directory on a backup drive somewhere.
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,340
Alright, it's not only Kalarion who arriveth today...

lc40RV4.jpg



BROs, after over 3 years, OP is still a faggot has been updated. Big thanks to all the BROs, esp. gondor & flyingjohn for being the biggest second biggest autists ITT @ the 'Dex.

Changelog:
  • Supreme Commander + Forged Alliance: fixed link for Forged Alliance Forever --> gondor
  • Diablo & Hellfire: devilutionX (source port) --> gondor
  • System Shock: Shockolate (source port) --> gondor
  • Cortex Command: Cortex Command Community Project (source port) --> gondor
  • SR: multipurpose recompiler / port by M-HT --> gondor
    Supported games: Albion, X-Com 1, X-Com 2, Warcraft 1, Septerra Core, Battle Isle - Shadow of the Emperor
  • Anachronox: Qindie as a fix for transparency & fog problems --> Unreal
  • Fallout 1: Fallout et tu (F1 ported to F2 engine) --> gondor
  • Kingpin: v1.21 & MH's Kingpin Patch (unofficial patch) --> Ninja Destroyer
  • MiG Alley: working link for unofficial patch --> gondor
  • Legacy of Kain - Blood Omen: Verok's GL Wrapper & Patch --> JaMpocalypse
    Other Verok's fixes mentioned by JaMpocalypse are now Patreon-only / gone AFAIK - you can check PCGamingWiki's entries for info on these / other fixes. Supported games: Freelancer, Legacy of Kain: Blood Omen, Cossacks / American Conquest, Disciples I & II, Heroes of Might and Magic I-IV / Heroes Chronicles, Need for Speed V - Porsche, Railroad Tycoon II, Need for Speed II - Second Edition.
  • Soldier of Fortune: fixed link for Community Edition (update & more) --> spekkio
  • Universal WASD controls for top-down RPGs --> JaMpocalypse
  • Hold-to-aim (hold ADS) controls in EYE Divine Cybermancy --> JaMpocalypse
  • Unreal & Unreal Turnament: HD Texture Packs --> BannedUser
  • Play-Old-PC-Games: kinda dead but still useful blog with info about running old PC games on new hardware / software --> spekkio
  • Star Wars - Tie Fighter (1998 Version) - best settings for dgVoodoo --> Alienman
  • Resident Evil 2 Remake - Disabling Vignette and Sharpening, Disabling Adaptive Difficulty --> spekkio
  • Saga Scarlet Grace - Ambitions: Undub Patch --> spekkio
  • Dark Reign: Community Edition (unofficial patch) --> spekkio
  • cnc-ddraw: modern rendererer for DirectDraw games --> spekkio
  • Populous 3: POPEnhance (fixer / enhancer) --> spekkio
  • Gothic 2: Yet Another Unofficial Patch --> agris
  • DxWrapper: yet another DirectX wrapper --> Don Peste
  • Atelier "Arland" Trilogy (Rorona, Totori, Meruru): fixes --> Gerrard
  • Deus Ex - Human Revolution: fix for game-breaking bug --> Lacrymas
  • Kaldaien's "Special K" Mod --> spekkio
  • Soldier of Fortune: SoFplus (unofficial patch + update) --> spekkio
  • The Suffering 1&2: AiO Patch --> spekkio
  • Prey (2017): Interface Customizer --> RoSoDude
  • Dishonored 2: "Remove Vignette when crouched" Mod --> spekkio
  • List of games running on Win10 via DxWnd --> Dux
  • VTM - Redemption: Age of Redemption mod --> spekkio
  • Morrowind: OpenMW (source port) --> deuxhero
  • Dungeon Keeper: KeeperFX Unofficial (source port / update) --> gondor
  • Dark Reign 2: unofficial patches --> gondor
  • Freelancer: Jason's Freelancer Patch --> gondor
  • 2 tools (winevdm & CoolSoft's MIDIMapper) for running old games --> newtmonkey
  • Ys 8: Console / JAP -only DLCs for PC ENG version --> spekkio
  • Freespace 1&2: HUD fix for higher resolutions --> spekkio
  • Warhammer 4000 - Dawn of War: running in higher resolutions + fixes for small fonts --> spekkio
  • Fallout 2: UPU & RPU --> agris
  • Direct3D 11 wrapper for DirectDraw X-Wing / TIE Fighter win9x games --> spekkio
  • GoldenLand 2: english translation --> JP78
  • Best way of playing Tomb Raider 1,2 & 3 on Win10 --> spekkio
  • Best CD-emulation soft for Win10 --> spekkio
  • Nox: OpenNox (source port) --> Morgoth
  • Exhumed / Powerslave: PcExhumed + other "modern" ways of playing Exhumed --> Ninja Destroyer
  • Legacy of Kain - Blood Omen: Verok's OpenGL wrapper & patch --> Jigby, HQ Sound Patch --> spekkio
  • Heretic 2: Enhancement Pack / Unoffical Patch --> spekkio
  • Might & Magic 10: Rendering Fix --> Grunker & Crispy
  • Omikron - The Nomad Soul: Hor+ Widescreen Fix --> 502
  • Freelancer: HD Editon --> Carceri
  • Chris Sawyer's Locomotion: OpenLoco (source port) --> Irata
  • Resident Evil 1-3 & Dino Crisis: Classic REbirth patches by The Apple of Eden --> spekkio
  • Star Wars: Jedi Academy: JK Enhanced & Eternal JK (source ports) + other things --> HereticGuy
  • Unreal Tournament: All-on-one guide --> HereticGuy
  • Stalker - Call of Pripyat: Pripyat Reclamation Patch --> spekkio
  • The Thing: DX8 Wrapper --> Great Deceiver
  • autistic check of ALL (not really, you missed some :roll: ) LINKS IN OP --> flyingjohn :salute:
  • epic 3-years overdue update, checking ALL LINKS IN OP again, fixing way too many fucking links broken by admins fucking shit up when changing links system AGAIN (finally no page number in links, wheeee!) or deleting fags' posts, linking ouside of the 'Dex in all possible cases in case admins fuck sth up AGAIN, EPIC reformatting of the entire OP --> spekkio
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,340
Fixed. Decided to modify like a thousand of "internal" links (removing 'page#' part), breaking some on the way OFC. :cry:
 
Last edited:

Sinder Velvin

Arcane
Joined
Dec 8, 2005
Messages
413
  • Morrowind: OpenMW (source port) --> deuxhero

There should probably be a distinction between source ports and engine remakes.

To do a source port, you need to have the game's original source code, either because it was officially released by the game's developers or because it was leaked by someone.

We don't have Morrowind's source code. OpenMW is an engine remake done from scratch that doesn't use any of the original source code and thus can't be a port of it.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,553
Great idea. Now go through all the 1300 lines and tell me what should be marked as a "source port" and what should be an "engine remake".

Your effort may be wasted on a typical 'Dexer, though, since most of them are too retarded to set up any kind of software, no matter how it's called. :roll:
To be fair, that was Retroarch, which seems intentionally unwieldy to use because the devs are drama queens autists who randomly remove the links to their projects for reasons, add Discord support for a fucking emulator, and are probably trannies/insane.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,189
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Got another dgVoodoo fix. It's for the game Drakensang: River of Time. The game does not work properly under windows 10 and 11. But as usual dgVoodoo comes to the rescue.

Just put the dgVoodoo exe file where the game is installed, also copy all files from MS/x86. It should look like this:
1LB4itT.jpg

Then start the dgVoodoo exe file in the game catalog, go over to the DirectX tab and use these settings:
SsEFE2A.jpg

4x antialasing is optional and not needed, and the reason I have the watermarked filled in is so I can see that the program actually works.

Now start the game as usual from Steam and it should start in windowed mode, if it does just press alt enter for fullscreen. If it works, the game should now let you play and fiddle with the settings without crashing or minimizing.

The reason I'm posting this is because I just bought the game during the sale, and nobody seem to know a solution on Steam, not a good one at least, but dgVoodoo seems to have fixed the issue.
 
Joined
Aug 10, 2012
Messages
5,904
spekkio I was getting a CTD in the menu when trying to run TR3 Lost Artifact (Win 11) after doing all your steps. Here's what fixed it for me:

1. Create a config.txt file with any text editor and put it on the game folder (the game is supposed to automatically create it but it didn't for me)
2. The file should have these values:
DD 0
D3D 1
D3DTF 1
DS 0
DI 0
VM 17
ZBUFFER 1
DITHER 1
FILTER 1
AGP 1
SOUND 1
JOYSTICK 1
MMX 0
SFX 10
MUSIC 10
GAMMA 3.000000
DEFKEY 200 208 203 205 52 53 54 184 157 57 51 82 207 1
USERKEY 72 80 75 77 83 79 54 184 157 57 76 82 207 1

Crucially it's the MMX variable that was causing the crash (default is 1). Setting it to 0 solved my problem. It might take a couple of tries switching back and forth between 1 and 0 for some reason (especially after running the setup argument). Credit:

https://www.tombraiderforums.com/showpost.php?p=8260315&postcount=64

Also, my gamepad doesn't work in TR3 (default Xbox One pad, Xinput). Can always use a key to joystick mapper (x360ce, joy2key), so no big deal. Here's a helpful post with Xinput joy2key profiles ready for download:

https://steamcommunity.com/sharedfiles/filedetails/?id=644307505
 
Last edited:

AlphaYellow

Educated
Joined
Dec 7, 2022
Messages
68
Location
Portugal
Can anyone help me with increasing the FOV in Sanity: Aiken's Artifact (2000)? It uses the LithTech Jupiter engine, just like No One Lives Forever 1, I tried the FOV commands of NOLF 1, and nothing changed ingame, either in 4:3 or wider aspect ratios. I tried increasing and decreasing the values to see if anything changed and nothing.

Commands are:
"fovx" "106"
"fovxinterface" "106"
"fovyumax" "124"

WaPNCZ5.png


Here is in 4:3

oswRqVD.png


- 16:9 (vertical FOV is cut off, Vert-):

QIquYS9.png
 

Arthandas

Prophet
Joined
Apr 21, 2015
Messages
1,546
multipurpose patches / thingies

1. For all intents and purposes Lossless Scaling is better than Integer Scaler. Apart from integer scaling, it can force FSR, has Anime4K, xBR and other filters, a settings menu (IS requires command lines) and some other features. Also, unlike IS, it can correct the cursor speed and size after scaling.
2. You may want to add another wrapper - DXVK. It works like dgVoodoo except it wraps the game to run on Vulkan.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom