mediocrepoet
Philosoraptor in Residence
"I agree with your post but also REEE EDGY!!!"
It's just a fact. This demo looks exactly like a pre-packaged asset bought off the store. Again, if there's an entire game there great but I can only imagine that if I walk straight down that rainy shady allyway I'm gonna drop off the edge of the world.
Is this actually a teaser for a mid-development game or just the first area you made as a POC?
Like I said in previous posts right above yours, I'm not even comfortable fully announcing the project's migration from RPGmaker to Unreal. So no, this is nowhere near anything close to "mid-development."
It's simply a teaser for the look and feel that I'll going forwards with if I do switch to Unreal (which at this point is 90%+ likely).
I saw that you mentioned reducing the head bob which is a good decision. Honestly, between the beat and the walking motion, I was like: Oh, we're playing Robocop!
Still though, cool Cyberpunk environment. Funny that that genre has been getting so much love lately, even before CP77 launched.
In other news, I prefer the new logo art style to the budget animu thing you had going before, but whatever. I think we can all agree visuals aren't the draw of the things you build. Best of luck!
I'm not interested in drama. I just want to make a game.
Tyranicon's games are focused on story, worldbuilding and C&C.
Has he finished a game yet?
Oh come on. That's just ignorant, even for the Codex. It's not even like this one's hard to verify without leaving the Codex and probably without even leaving this thread. Lazy fuck.