Prime Junta
Guest
Who the fuck cares about raytracing,it is one of those invative shit tech that goes nowhere.
Nah, raytracing is a big deal. For one thing, the algorithm is just so damn simple. You can get genuinely photorealistic results, and get them much more easily than with conventional shaders 'n shit.
The only downside really is computational cost. It has been too high to allow RT high-rez raytracing. The hardware is just about getting there now. I don't know if we'll actually see it in production with current-gen iron, but soon we will, and games won't ever look the same.