circles are shapesGEOMETRIC SHAPES
Wot? How is exp spending supposed to be "pleasant"?Spending points wasn't really that pleasant
Wot? How is exp spending supposed to be "pleasant"?Spending points wasn't really that pleasant
It's the same thing.Wot? How is exp spending supposed to be "pleasant"?Spending points wasn't really that pleasant
Maybe I didn't clarify what I meant but going over each attribute or skill and clicking on the empty circle isn't as good as just increasing or decreasing the numbers by arrows
Actually the char sheet in VtM:B resembles the actual char sheet of the VtM pen and paper RPG. The circles were a "standard":
Yeah I know that but you are not leveling up every 30-60 minutes in PnP session so it's easier to handle.
They weren't outraged because it was geometric shapes.Is this the same codex that was outraged by geometric shapes over numbers
They weren't outraged because it was geometric shapes.
They were outraged because it was new.
They ARE terrible,should be forbidden by law!They weren't outraged because it was geometric shapes.
They were outraged because it was new.
New things BAD.
They ARE terrible,should be forbidden by law!They weren't outraged because it was geometric shapes.
They were outraged because it was new.
New things BAD.
They weren't outraged because it was geometric shapes.
They were outraged because it was new.
New things BAD.EVERYTHING SHIT
[...]player start as a “thinblood” vampire. This limits their early powers to certain ability trees like the Chiropteran tree which allows for levitation or the Mentalism tree, which grants access to telekinesis. It affects how you might deal with exploration. If a door is blocked, you could use your mentalism abilities to remove the barricade. Or maybe you spec into the Nebulation tree, turn into mist, and sneak through an air vent. The goal of this power-focused exploration, according to Paradox Lead Producer Christian Schlütter, is to make sure players “don’t see the world like a human