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World of Darkness Vampire: The Masquerade – Bloodlines 2 from Hardsuit Labs

Strange Fellow

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Steve gets a Kidney but I don't even get a tag.
Ehh I live in NYC and even with the regulation taxi's are slowly dying. My uncle even owns a taxi medallion and that thing has devalued from 1.5 mill to around 300K now. The convenience is just too great.
Never heard of this medallion business before. Just when I thought the US couldn't get weirder.
 
The Real Fanboy
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I hope Nines comes back in the sequel he's too cute!

If you shave the goatee and gel up his hair, he'd reach this kind of heartthrob level (and totally lewk like this too):

giphy.gif
 

Goral

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The Real Fanboy
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tbf it would be cool to see Jack and/or Beckett again, at least

Beckett maybe.

Jack, Jeanette/Therese, VV, Nines, Bertram etc would be blatant pandering.
But Jack, Nines or Bertram being in Seattle would at least make sense because of their modus operandi. VV and Jeanette not really, they're anchored in LA having businesses there and are too lazy to do anything themselves anyway.

Personally I would like to see Pisha again the most because it would make most sense (she can't be in one place for too long due to her unique tastes) and would be a great base for an interesting quest.
 

Storyfag

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Storyfag

It's the title of a quest in Bloodlines:

https://vtmb.fandom.com/wiki/Wherefore_Art_Thou,_Mercurio?

Mercurio is one of Redemption's earliest boss fights.

https://whitewolf.fandom.com/wiki/Mercurio_(Cappadocian)

...Same name character is an easter egg now?

Sorry to break your bubble but Mercurio was an easter egg about Troika knowing they will shut down soon. Mercurio is referred to as one of the only people the fledgling can truly trust and later on you can ask him about Troika and he says they're at the end of their line and about to shut down. His job in the game is listed as an information broker. Malks can refer to him as Mercury. Mercury is a newspaper in California that got very big during the tech bubble and reported a lot on the burst of the tech bubble and which company was going to get shut down that week.

Though going by the logic of really reaching, he is probably more of a direct reference to the Tremere "path of mercury" (teleportation) as every time you encounter him, it's at a new location :^) . Éaster eggs =/= same universe or we encountered George Romero in the game and LaCroix is Bush.
 

Goral

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BTW, has anyone (besides me, they haven't answered to my tweet yet) asked devs whether we will get the chance to walk during the day (or die trying, just like in VTM: Redemption)? I've thought about it while reading the interview (which got very little attention here despite being rather comprehensive), particularly this fragment:

A. Kipling said:
(...) [Seattle] also benefits from lack of sunshine, generally being a fairly moody city in that regard (...).
I don't see how that's relevant in a game where we play only at night. Unless we won't play only at night which would be more interesting and could pose an interesting challenge. Unless this Kipling spouted first thing that came into his mind without any logic to it.
 

Maculo

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Strap Yourselves In Pathfinder: Wrath
tbf it would be cool to see Jack and/or Beckett again, at least

Beckett maybe.

Jack, Jeanette/Therese, VV, Nines, Bertram etc would be blatant pandering.
But Jack, Nines or Bertram being in Seattle would at least make sense because of their modus operandi. VV and Jeanette not really, they're anchored in LA having businesses there and are too lazy to do anything themselves anyway.

Personally I would like to see Pisha again the most because it would make most sense (she can't be in one place for too long due to her unique tastes) and would be a great base for an interesting quest.
I think they will avoid Jack, if only because his presence would giveaway Caine's involvement in the plot or some greater scheme (well, greater than usual scheme). In contrast, I think Nines, Pisha, and Jeanette are more likely. They each have grounds to be in Seattle for one reason or another (pushed out by Camarilla, business opportunity, fat people to eat, etc.). Jeanette and Pisha's presence would be pure pandering, but I would love to see more of Pisha.

In retrospect, I was surprised Troika did so little with Pisha. Was there more planned, or did they just knock a simple side-quest out of the park?

BTW, has anyone (besides me, they haven't answered to my tweet yet) asked devs whether we will get the chance to walk during the day (or die trying, just like in VTM: Redemption)? I've thought about it while reading the interview (which got very little attention here despite being rather comprehensive), particularly this fragment:

A. Kipling said:
(...) [Seattle] also benefits from lack of sunshine, generally being a fairly moody city in that regard (...).
I don't see how that's relevant in a game where we play only at night. Unless we won't play only at night which would be more interesting and could pose an interesting challenge. Unless this Kipling spouted first thing that came into his mind without any logic to it.

It is interesting you say that, because I noticed in the wiki for Thin Bloods:
15th generation vampires feel some aspects of the curse less acutely than other Kindred. They are less affected by sunlight, both physically and psychologically; they find it easier to wake during the day, and may survive exposure to dim sunlight unharmed.
 

ga♥

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It is interesting you say that, because I noticed in the wiki for Thin Bloods:
15th generation vampires feel some aspects of the curse less acutely than other Kindred. They are less affected by sunlight, both physically and psychologically; they find it easier to wake during the day, and may survive exposure to dim sunlight unharmed.

AFAIK it means you have to dress like a bee keeper. And for a short time.
Probably a high humanity would help too.
 

conan_edw

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Grab the Codex by the pussy Pathfinder: Wrath
BTW, has anyone (besides me, they haven't answered to my tweet yet) asked devs whether we will get the chance to walk during the day (or die trying, just like in VTM: Redemption)? I've thought about it while reading the interview (which got very little attention here despite being rather comprehensive), particularly this fragment:

A. Kipling said:
(...) [Seattle] also benefits from lack of sunshine, generally being a fairly moody city in that regard (...).
I don't see how that's relevant in a game where we play only at night. Unless we won't play only at night which would be more interesting and could pose an interesting challenge. Unless this Kipling spouted first thing that came into his mind without any logic to it.


https://fextralife.com/vampire-the-masquerade-bloodlines-2-will-not-feature-day-and-night-cycle/
 

baud

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RPG Wokedex Strap Yourselves In Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
It's not clear that Activision ever owned any of the intellectual property in the first Bloodlines. They could just have a license to sell it.
Well they did issue a copyright infringement letter to the devs of Project Vaulderie, which was a modern remake of the Bloodlines. And apparently they had a legal case ready, which caused those guys to agree with 'cease and desist' right away.

From the page of the project (http://www.projectvaulderie.com/goodnight-sweet-prince/), the C&D was coming from CCP Games, holder of the WoD licence at the time. So I think Activision has only the distribution rights of BL.
Also if Activision owned any IP from BL, the devs would have talked about it in their announcement, with something like "in collaboration with Activision"
 

ZVERMIX

Learned
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Insert Title Here My team has the sexiest and deadliest waifus you can recruit.
It's not clear that Activision ever owned any of the intellectual property in the first Bloodlines. They could just have a license to sell it.
Well they did issue a copyright infringement letter to the devs of Project Vaulderie, which was a modern remake of the Bloodlines. And apparently they had a legal case ready, which caused those guys to agree with 'cease and desist' right away.

From the page of the project (http://www.projectvaulderie.com/goodnight-sweet-prince/), the C&D was coming from CCP Games, holder of the WoD licence at the time. So I think Activision has only the distribution rights of BL.
Also if Activision owned any IP from BL, the devs would have talked about it in their announcement, with something like "in collaboration with Activision"
Right, I got the letter mixed up. But later Paradox themselves said: "The original Bloodlines is handled by our partner Activision".
https://www.rockpapershotgun.com/20...SIPVob7LQPpFYT9oHCiPm3ZY_A2gi_Sb8H961ShRMOwn4

And the Vaulderie devs clarified: "Since it was published by them, they also hold trademarks on the game's assets". Which was still preventing the devs from making the remake.

In any case, seeing how this game is a direct sequel (and using/recreating at least some of the assets), they must have bought out all the remaining rights from Activision.
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,962
In any case, seeing how this game is a direct sequel (and using/recreating at least some of the assets), they must have bought out all the remaining rights from Activision.

Paradox trademarked the name Bloodlines some years ago (https://www.pcinvasion.com/vampire-bloodlines-trademarked-paradox-owned-white-wolf/) and as many of the Bloodlines NPCs were already mentioned in Beckett's diary, it's probably only the game itself that Activision still hold complete rights for.
 

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