Didn't they say this was developed simultaneously with v5?Stop. Conflating. Stuff. From. Tabletop. With. The. Video. Game
I don't think we are. We're just noticing negative trends in both and wondering if the negative trends in the tabletop game has something to do with the ones in the videogame.Stop. Conflating. Stuff. From. Tabletop. With. The. Video. Game
hey guise, did you hear about the gay muslim vampire in Bloodlines 2?Stop. Conflating. Stuff. From. Tabletop. With. The. Video. Game
Groundhog Day: Bloodlines 2 is just announced and everyone discusses Rudi, your friendly neighbourhood gaympire.
There is no escape. You will live this day over and over, till you sanity will be lost in the sands of time.
Stop. Posting. Forever.Stop. Conflating. Stuff. From. Tabletop. With. The. Video. Game
Stop. Pretending. Like. They. Are. Not. Related. In. Ownership. And. Fluff.Stop. Conflating. Stuff. From. Tabletop. With. The. Video. Game
Yes. It's why it's so fucking stupid to try to pretend that one does not affect the other, especially with the type of damage control that we know that the developers are doing, combined with the facts of the game we know so far. This situation isn't at all comparable to the situation as it was with VtM:B the first time around, not by a long shot.Didn't they say this was developed simultaneously with v5?
This tbh.Stop. Pretending. Like. They. Are. Not. Related. In. Ownership. And. Fluff.Stop. Conflating. Stuff. From. Tabletop. With. The. Video. Game
Maybe balance reasons.
In case anyone needed a reminder why V5 and Bloodlines 2 is so fucking shit.
Also, they practically removed Smiling Jack, who now has a single mention in the V5 Anarch book, from being a major and important Anarch character, and replaced him with the literal fucking meme that is Damsel, who is now characterized as setting up fuckmeets with whyte mails just to kill them. Not even joking. It's cringe^200.Come now, Inshillitron, you cannot be this retarded.People are wishlisting a game, therefore it's popular and the announcement not a shitshow xDExcept the kitchen is in plain view, and the food looks awful. If it looks like shit and smells like shit, and you saw the chef put literal shit on the vegetables before cutting them, odds are that you're not just going to be reluctant to eat it, but that it actually tastes like shit, too.All this complaining is like saying a restaurant is bad because one of the chefs picks his nose in the kitchen. Its dirty and gross, but if nobody told you about it, you would have eaten the food anyway.
Looks like they looked at the Siege of Dragonspear controversy with pre-loaded SJW politics injected by Amber Scott and their response was "Hold my non-alchoholic Swedish beverage...". Constantly amazes me that buisnesses put politics and narratve/ideology over professionalism, profit, and talent driven intriguing fantasy. If you hadn't quoted the appendix, I would have thought the following crap was a role playing suggestion.
So because I support Donald Trump, Ukip, and Brexit - it seems that I'm unfit to play a RPG as a vampire. I suppose they would expect me to say something like: "Fucking stupid lefty Swedes" at this point; but I'll just respect their right to a pov and skip their game. MCA & Brian Mitsoda or not.
Fucking stupid lefty Swedes
Stop. Conflating. Stuff. From. Tabletop. With. The. Video. Game
Vampire: The Masquerade—Bloodlines 2 pitch was a 'tremendous risk'
"I went into that first Skype meeting with them expecting to watch a burial."
When Paradox Interactive acquired White Wolf, hope of a Vampire: The Masquerade—Bloodlines sequel surged again, including at Hardsuit Labs. The studio that was last week revealed to be developing Bloodlines 2 wasn't approached by Paradox, however, and the publisher already had its own plans.
"When we got wind of Paradox acquiring the World of Darkness IP, within about ten minutes I had my creative director Ka'ai Cluney come into my office and say 'We need to contact Paradox. Do you know anyone there, because we need to pitch them a game?',"Andy Kipling, CEO of Hardsuit Labs, tells us. "We spent November and December and January putting together a pitch that we could show them at DICE. My assumption, for what it's worth, was Paradox had a clear plan in place and that we would be coming in from out of the fold to try and make a hail-Mary pass."
A meeting was arranged, but Paradox wasn't expecting this to be the start of a new game. It was hesitant to give away the keys to White Wolf's supernatural universe too easily.
"I went into that first Skype meeting with them expecting to watch a burial," says Florian Schwarzer, product manager at Paradox Interactive. But it wasn't a burial. "This was very much Hardsuit Labs taking a tremendous risk and getting us to the point were we made a decision for them. Nothing more, nothing less."
For more details about Bloodlines 2 and the rest of this interview, check out our upcoming cover feature in the PC Gamer magazine, available next week.
I still don't get why they had to wait for Paradox to buy White Wolf. Couldn't they (or anyone else) just strike a deal with WW for a WoD vamp game?
The World of Darkness setting belonged to CCP before that (EVE Online devs). Unkillable Cat can tell you how far they would have gotten with those guys in charge: https://rpgcodex.net/forums/index.p...p-mockery-thread-aka-wod-got-cancelled.91030/
Paradox taking control of White Wolf after Vampire: The Masquerade LGBTQ+ controversy
Tabletop dev will “no longer function as a separate entity” after “crude and disrespectful” use of Chechnya's anti-gay purges
James Batchelor
UK Editor
Monday 19th November 2018
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Paradox Interactive
Paradox Interactive has stepped in to assert control of White Wolf Publishing, the developer behind tabletop RPGs such as Vampire: The Masquerade.
The incident follows passages in an upcoming handbook that alludes to real-world suffering of LGBTQ+ people in the Chechen Republic, Russia.
A post by Paradox's VP of business development Shams Jorjani on the White Wolf announced he was taking over as interim manager. The White Wolf team is being "restructured and integrated directly" into Paradox.
White Wolf's future lies in brand management, overseeing the creative vision for the World of Darkness (which encompasses Vampire: The Masquerade) and helping licensees develop new products in this setting.
"White Wolf will not longer develop and publish these products internally," Jorjani wrote. "This has always been the intended goal for White Wolf as a company, and it is now time to enact it."
Jorjani also points out efforts to recruit new leadership to take over White Wolf have been ongoing since September.
However, this intention to integrate White Wolf has no doubt been accelerated by recent controversy over the V5 Camarilla handbook for Vampire: The Masquerade. According to our sister site Rock Paper Shotgun, a chapter about a vampire-run Chechnya referred to the persecution of LGBTQ+ people as "a clever media manipulation."
"While homosexuals are indeed held in detention facilities for days, and humiliated, starved, tortured, and eventually fed upon and killed, this is not the point. The point is to distract from the truth of what Chechnya has become."
Paradox slammed this as "crude and disrespectful" given the widespread media reports of anti-gay purges in the region last year.
"The World of Darkness has always been about horror, and horror is about exploring the darkest parts of our society, our culture, and ourselves. Horror should not be afraid to explore difficult or sensitive topics, but it should never do so without understanding who those topics are about and what it means to them.
"Real evil does exist in the world, and we can't ever excuse its real perpetrators or cheapen the suffering of its real victims."
Paradox has apologised for not identifying this earlier, and has taken steps to ensure the handbook does not continue to spread. Sales and printing for this product has temporarily been suspended until the offending passage has been removed, and the digital version will also be updated.
Paradox acquired White Wolf back in 2015. While these events centre around a tabletop RPG, the games publisher's reaction shows the firm stance it takes on such a serious topic.
This tbh.Stop. Pretending. Like. They. Are. Not. Related. In. Ownership. And. Fluff.Stop. Conflating. Stuff. From. Tabletop. With. The. Video. Game
It's not even like Paizo licensing their IP to Russian developers, it would be like Paizo owning a game development company and being able to oversee its development.
https://www.polygon.com/2018/12/22/...ampire-the-masquerade-modiphius-entertainment“The creation and sale of these books would not happen under the incarnation of White Wolf that we are building,” Jorjani said. “The creation, production, and editorial oversight of such products is now entirely run by Modiphius Entertainment and their partners.”
https://www.gamesindustry.biz/artic...fter-vampire-the-masquerade-lgbtq-controversy"White Wolf will not longer develop and publish these products internally," Jorjani wrote. "This has always been the intended goal for White Wolf as a company, and it is now time to enact it."
It's a good question tbh. There were no World of Darkness video games made during the CCP period. Is it because nobody asked? It's worth looking into.
It's a good question tbh. There were no World of Darkness video games made during the CCP period. Is it because nobody asked? It's worth looking into.
Nobody asked because they performed poorly, there arent many of then to begin with.
I think of it more as a cerebral understanding/comprehension of love and attachment. Yeah, it's very hard for humans to justify this kind of love without the sex backing it up (it's a shame, really), but vampires don't have hormones to worry about. They also "reproduce" asexually and receive pleasure when they bite any gender, and that's bound to change your outlook eventually. It could even supply interesting stories, a neo-Nazi finds himself "attracted" (figuratively speaking) to both genders after being turned into a vampire, then starts torturing himself over that and saying to himself that he can't be a degenerate, etc. I think that'd be a more powerful "SJW" story than whatever tranny support groups or gay black Muslim feminists they can churn out.Yea I agree. I think vampires have a sort of love thats different from what humans experience altogether because they dont have the urge to "start families". Besides sex is not a requirement for love as you said.
WTF??? They turned Ae of Wonders into a console sci-fi game???Deep Silver distribution deal: https://www.kochmedia.com/en/2019/0...ship-with-koch-media-for-retail-distribution/
PARADOX INTERACTIVE EXTENDS PARTNERSHIP WITH KOCH MEDIA FOR RETAIL DISTRIBUTION
Paradox Interactive and Koch Media team up to unleash the Children of the Night and conquer Galaxies while running whole Cities on their journey! The new agreement between both companies includes physical distribution rights for the following titles:
- Age of Wonders Planetfall: The upcoming Sci-Fi-Strategy spectacle from Triumph Studios, which is due to release on August 6th 2019 for PlayStation®4, the Xbox One Family of devices as well as PC. Koch Media will cover the physical distribution of this title worldwide.
I always thought it was the most popular PnP after D&D (I am talking about VtM). Or at least it is (was?) pretty popular here.
The World of Darkness setting belonged to CCP before that (EVE Online devs). Unkillable Cat can tell you how far they would have gotten with those guys in charge: https://rpgcodex.net/forums/index.p...p-mockery-thread-aka-wod-got-cancelled.91030/