True Ukrainian
Arcane
But you can change gender during gameplay! Think about that. Even BG2 allowed only a companion to do it!
A small correction - BG allowed to change actual sex with magic, not curse with gender dysphoria.But you can change gender during gameplay! Think about that. Even BG2 allowed only a companion to do it!
Edwin becomes a woman by accident and is mocked by everyone. This type of joke would never be allowed today.A small correction - BG allowed to change actual sex with magic, not curse with gender dysphoria.But you can change gender during gameplay! Think about that. Even BG2 allowed only a companion to do it!
How it is a curse if you can grab some tiddies?It is unquestionably a curse.
The cure for the curse is of course mutilating your body and taking lots of mind altering substancesOn the contrary, early Bioware was ahead of its time. Edwin's forced transition is a lesson in gender dysphoria: imagine if your body was endowed with a sex that is foreign to your core identity. Imagine having to deal with the outer stigma in addition to the inner trauma. It is unquestionably a curse.
Was this posted already?
I'd stick to Remove Curse scroll.The cure for the curse is of course mutilating your body and taking lots of mind altering substances
His wife.What the fuck happened to him?
His wife.What the fuck happened to him?
Is he still alive?spoony?Yeah, we have to remember that the vast majority are not involved in the discussions, nor keep track of any developments. They just think it sounds or looks cool. But if you actually take the time to look, they're on full-on damage control mode, and for good reason. Tons of even long-term fans of VtM, one of the TTRPG scene's biggest faggots and edgelords, think that V5 is shit.All those preorders are knee-jerk mindless reactions "because it's Bloodlines!". SoD's debacle was artificially made, while it's a more catechistic RPG than BL2 will ever be, everyone got a little bit too emotional over the tranny, this game looks like it will be like SoD, but 10x.
There's a reason why Revised Edition and Anniversary Edition are still the most popular. Sure, they'll be overtaken by nu-fans at some point, especially due to the expanding PnP market and popularization of nu-RPGs in the wake of D&D 5e faggotry, but it's fucking crazy that so many, starved for so long, didn't jump on V5 right away, but instead shit on it relentlessly.
he lives on patreon dollars from people who forgot to unsubscribeIs he still alive?spoony?Yeah, we have to remember that the vast majority are not involved in the discussions, nor keep track of any developments. They just think it sounds or looks cool. But if you actually take the time to look, they're on full-on damage control mode, and for good reason. Tons of even long-term fans of VtM, one of the TTRPG scene's biggest faggots and edgelords, think that V5 is shit.All those preorders are knee-jerk mindless reactions "because it's Bloodlines!". SoD's debacle was artificially made, while it's a more catechistic RPG than BL2 will ever be, everyone got a little bit too emotional over the tranny, this game looks like it will be like SoD, but 10x.
There's a reason why Revised Edition and Anniversary Edition are still the most popular. Sure, they'll be overtaken by nu-fans at some point, especially due to the expanding PnP market and popularization of nu-RPGs in the wake of D&D 5e faggotry, but it's fucking crazy that so many, starved for so long, didn't jump on V5 right away, but instead shit on it relentlessly.
One of the grandest things we've ever done. We couldn't be more excited to announce Vampire: The Masquerade - Bloodlines Revival, brought to you by us. Coming to PlayStation and Xbox and Epic Store in Q1 2021.
You left out the best part.
Time to speculate about Vampire: The Masquerade—Bloodlines 2's clans
Punching and wizards are covered.
Vampire: The Masquerade—Bloodlines makes you pick a vampire clan, this game-defining choice, before they've even introduced themselves, but its sequel promises to give you a bit more time to make this huge decision. Bloodlines 2will let you pick from five clans, but at the start, you're just a fledgling thin-blood vampire without any mates.
The delayed choice gives players time to "understand what a clan means so they can make more informed choices," explains Andy Kipling, Hardsuit Labs CEO. "Rather than making a decision up-front and getting 30 minutes into the game and going "Damn I wish I'd chosen something else'".
But what clans will we be able to choose? So far, Paradox and Hardsuit Labs are keeping the list to themselves, but there are hints.
"We wanted to pick those clans that deliver a clear player fantasy," says Christian Schlütter, lead producer. "If I'm someone who just likes to punch people in the face, we have a clan for you. If I'm someone that ... in a normal roleplaying game, would play a wizard or something, we also have a clan for that."
Punching and wizards. The last one immediately calls to mind the Tremere, a clan of mages that became vampires in an mystic ritual. They're one of the top dogs in the modern era, and while all the clans have preternatural abilities, the Tremere are the really the only ones you'd call wizards.
As for punching, both the Brujah and the Gangrel seem like good candidates. The Gangrel aren't really into cities—they're a bit feral—but Seattle is pretty close to loads of trees, right? I'm sure they'd be fine. The rebellious Brujah seem like a much better fit for Seattle, though. Between punches, they could help Amazon workers unionise.
No Malkavian hints were dropped, but I'm still holding out hope for the best clan. In the original Bloodlines, the Malkavian dialogue and insight transform the game and pull back the curtain a little bit—it's excellent second playthrough material and hopefully will be again. We do know that you'll need to play with different clans to see everything in Bloodlines 2.
Check out the latest issue of the PC Gamer magazine to read more from our interview with Paradox and Hardsuit Labs, out this Thursday in the UK.
Given the volatility between vampire factions in Seattle, you'll not only be able to pledge your allegiance to one of them, but you can change your mind at any time. Be a double agent. Go rouge. Be completely loyal to one faction. Whatever you want.
You could do this in the original Bloodlines, but on a much smaller scale. You were given only one opportunity to choose between three factions—Camarilla, Sabbat, Anarchs—or you could become a lone wolf. Paradox hasn't said exactly what factions will be available in Bloodlines 2, but at least choosing between them will be more fluid this time around and more heavily integrated into the story.