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World of Darkness Vampire: The Masquerade – Bloodlines 2 from Hardsuit Labs

Grunker

RPG Codex Ghost
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Tremere, the sorcerer clan who you'd think have more (in the first Bloodlines, they could have up to 11 active abilities, 5 for each rank of Thaumaturgy and Dominate, and the one Auspex ability)

:lol:

you guys have gone fucking nuts
 

eric__s

ass hater
Developer
Joined
Jun 13, 2011
Messages
2,301
Cleavers are one of the new Predator Types (this is one of the new things in V5, and one of the top additions since it makes feeding far less abstract and that can't be handwaved; also helps underline that you're a monster and not X-Men with a blood manabar). Cleavers are vampires who either stay with their mortal family or find a new family (the implication in the entry being that they steal someone's identity), and they may either try to keep their condition a secret or try to "make it work" with their family/"family."

And in case you didn't pick up on the subtext, the book and vampire society in general see Cleavers as being as inherently dangerous and just a step away from going utterly insane. Like, dangerous on such a level that older and wiser Kindred (who, to quote "CARE ABOUT WHAT HAPPENS TO YOU") consider that it's best for everyone involved to just kill the Cleaver's family/"family" wholesale.

Another thing to notice there is that it's basically a bunch of disturbed vampires talking about turning their kids to blood-bound Ghouls and murdering child protective services when they don't let the kids go to school anymore (while being convinced the schools are under Camarilla's control). Or how it's such a hassle if the kid loses too much blood because they just love them so much they can't help but feed on them.
Aren't Cleavers basically what the entire Giovanni clan is, though?
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,486
Games already dumbed down from bloodlines. Stats gone, 4 disciplines only and specifically made with consoles in mind. I doubt there going to be Nosferatu cause it be too much of a hassle to model.

Toreador are very one dimensional clan. They either good two shoes obsessed with beauty or psychos obsessed with macabre version of it.
 

S.torch

Liturgist
Joined
Jan 4, 2019
Messages
1,154
bGaPsfafAFAHUA5Chz-img-half-1-gls2ga.jpeg


:shredder:

Why she have short hair? Flat chest and tiny hips are enough, but when you have almost no chest, no hips and put in your head this hair, looks ugly. It' too androgynous. Why in Bloodlines 1 even anarchist girls look fine but here all the girls that have been presented look ugly or rare?

The one in the trailer doesn't even look like a vampire with that uncomfortable face.
The second woman look like a hooker with that ring in her nose.
And this one look too androgynous.
 

Prime Junta

Guest
Malk is probably the least likely base Clan to show up due to amount of work involved (especially if we assume the idea would be to have more than the original game did), even if they're probably at least in the top five in terms of popularity for the game adaptation.

They don’t have to go full fishmalk. Give them a subtler form of insanity. Wouldn’t have to rewrite everything that way.
 

Vaarna_Aarne

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MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
Aren't Cleavers basically what the entire Giovanni clan is, though?
Well not exactly, except maybe on a very small scale. Cleavers are generally parent or parents in cases, and probably in the best case scenario end up as a messed up family of vampires, but Giovanni are more like an extensive organization due to the size and wealth of the family where it becomes both self-perpetuating and (though IIRC Giovanni don't feed from the family, they have the mobster half of their family business for getting victims, the family is for recruitment and grooming for Clan operations). So I suppose it's a distinction like Cleaver and then Giovanni as Big Cleaver.

According to WW wiki tho they're merging Giovanni, Harbingers of Skulls and Samedi into a single cult grouping of some sorts in an upcoming splat. Not a fan, since I rather liked all three as their own thing (Giovanni in particular), though I don't really have an idea what the Hecata is supposed to be like (aside from that it's not supposed to erase each of said bloodline of Cappadocians, but make them all part of some sort of necromancer cult).

Malk is probably the least likely base Clan to show up due to amount of work involved (especially if we assume the idea would be to have more than the original game did), even if they're probably at least in the top five in terms of popularity for the game adaptation.

They don’t have to go full fishmalk. Give them a subtler form of insanity. Wouldn’t have to rewrite everything that way.
I doubt they'd risk it, people would be furious if it wasn't a fishmalk. Or well, 50/50 chance, depends on how much of an exposure we're talking about to VtM in general (just game sorts I figure want the same stuff they got last time, the Troika fishmalk). From my personal experience, people by and large play two kinds of Malks: Fishmalks (of the super-annoying lolrandom variety) or 1:1 Harley Quinns (also of the super-annoying lolrandom variety; in PnP I would say Malk is the Chaotic Neutral of VtM).
 

Jimmious

Arcane
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Joined
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Messages
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Steve gets a Kidney but I don't even get a tag.
Sometimes I wonder if some people in here have actually seen women anywhere else other than pornhub.
Although even there you can find different stuff than BIG BEWBS if you know how to search
 

Prime Junta

Guest
I doubt they'd risk it, people would be furious if it wasn't a fishmalk. Or well, 50/50 chance, depends on how much of an exposure we're talking about to VtM in general (just game sorts I figure want the same stuff they got last time, the Troika fishmalk). From my personal experience, people by and large play two kinds of Malks: Fishmalks (of the super-annoying lolrandom variety) or 1:1 Harley Quinns (also of the super-annoying lolrandom variety; in PnP I would say Malk is the Chaotic Neutral of VtM).

I share your pessimism.

It'd be nice if they did something different though. A Dr. Jekyll/Mr. Hyde malk for example could be pretty cool and give all kinds of role-playing possibilities too. The Beast manifesting in some characteristically Malkavian way...
 

Vaarna_Aarne

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My pessimism is such that when running I would only be permitted to not players do one thing, it'd always be "NO FUCKING MALKS", I'd rather have the last of the White Howlers or Samuel fucking Haight show up than what every player Malk I've had the sorry experience of encountering has been like.
 

Ismaul

Thought Criminal #3333
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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign My team has the sexiest and deadliest waifus you can recruit.
They look like cheap drug hookers
Vampires are addicts by design, so it is fitting. Not for all clans or every individual vamp sure, but I do like me some depraved whores in an oppressing and nihilistic nighttime atmosphere. It's the goth aesthetic. If anything, those characters are way too tame. PCs in Bloodlines 1 were sluttier.
 

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