J1M
Arcane
- Joined
- May 14, 2008
- Messages
- 14,737
I don't doubt that's why the title was created. It certainly sounds more prestigious to be a "senior" "designer" than a "dialog writer" for a game.
That's really what this is. Compensation in the form of a title because these people are low-paid fetch-quest writers who lack the technical skill to be level designers and the writing throughput to be principal writer.
I'm sure you've seen some co-workers that have two types of tasks running a similar shell game. When they have low writing throughput they have the excuse of "I was pasting my dialog into the level editor!" and when they can't do any scripting of consequence they have the excuse of "I don't have time to learn that, I have writing to do!"
That's really what this is. Compensation in the form of a title because these people are low-paid fetch-quest writers who lack the technical skill to be level designers and the writing throughput to be principal writer.
I'm sure you've seen some co-workers that have two types of tasks running a similar shell game. When they have low writing throughput they have the excuse of "I was pasting my dialog into the level editor!" and when they can't do any scripting of consequence they have the excuse of "I don't have time to learn that, I have writing to do!"
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