Grunker
RPG Codex Ghost
The few people who played it and could report it say the game was fun enough.
I wouldn't trust Paradox employees like Outshill.
I don't understand. If the chinese room bit more than they can chew then wouldn't it make sense for them to reuse as much as possible from the previous work done by Hardsuit labs? I don't think they reworked everything from zero. It doesn't make sense. And the release is 2024. There's no way. In the trailer you can see some of the vampiric powers like hovering and that explosion thing that were also shown in the previous vtmb 2 videos from Hardsuit labs.
Gonna drag this link out again https://askagamedev.tumblr.com/post/644203572507082752/a-bunch-of-you-have-questions-about-project
The quick version is that it would take far more time learning how to figure out HSL's cobbled code than it would be to start over themselves. Three+ years is enough time to make a role-playing game that doesn't try to take a kitchen sink approach or do too much.
You never told me your own guess, R. I say this is going to be a total collapse of a jankfest. Maybe not notoriously poor in a memorable sense, but I foresee it'll clearly not be an honest effort/ok game in the rough. It'll be unequivocally bad.
What's your prediction?
I don't know. Teaser trailers barely tell you anything, I'll need to see what they have in January or possibly even later. I have more optimism in this premise than Mitsoda's, that's it.
Well you’re no fun. Take a guess