Retard says this is the first time in VTM you get to play an Elder, which is horseshit and he would know it if he ever played or even just read about Redemption.
Retard says this is the first time in VTM you get to play an Elder, which is horseshit and he would know it if he ever played or even just read about Redemption.
To be fair, he was talking about rpgs, not the trashy diablo clones.
Visage and Outlast Trials look like stock lighting-Unreal games, but Ghost Watchers does not (unsurprised to see it's Unity). This is just another game with the Unreal Look.All screens looks like from one game :D
the developers look obese and slimy enough for me to trust them.
I think it might have something to do with Blood Resonance, the mechanic introduced in the tabletop game's fifth edition where blood is affected by a person's mood. So if you drink by sneaking up on people you get a different effect from violently taking from them, scaring the shit out of them or offering to suck something else as well."What sort of vampire are you, and how do you hunt?"
Am I reading too much into it to think "feeding" is going to be more important / developed as a mechanic, than in the original? I want to think "hunt" is more than just code for "combat".
V5 has different feeding options for characters on the sheet like Alleycat (beat someone up in a dark alley and forcefully take their blood) Sandman (drink from the sleeping), Siren (seduce) and so on, it might be related to that.Am I reading too much into it to think "feeding" is going to be more important / developed as a mechanic, than in the original?
Might also.I think it might have something to do with Blood Resonance
But still, Bloodlines is still noted today for one of the best facial animations in video games. It's amazing how it stands up so well to the test of time.And to be fair, the graphics engine and how it was used wasn't what made the first Bloodlines look cool
That and the really good voice acting really helps in making the characters feel genuine and almost alive.But still, Bloodlines is still noted today for one of the best facial animations in video games. It's amazing how it stands up so well to the test of time.And to be fair, the graphics engine and how it was used wasn't what made the first Bloodlines look cool
But still, Bloodlines is still noted today for one of the best facial animations in video games. It's amazing how it stands up so well to the test of time.
Looks like it was decorated by the guys in Fight Club, but same layout I think.If you look at videos from the HSL demo you see that this is not at all the haven the player inherited there. It was more modern!I do actually like the look of the city so far. It looks like they kept the apartment that the player character from the HSL version was in.
There is a Russian text there as well - "мягко освежающая зубная паста", "a mildly refreshing toothpaste".Interesting that on boxes right there u can see Rostest's mark - organization of practical metrology and certification in the Russian Federation
Точно, не заметил. Actually it makes sense. Must be, Vampires have bad smells from mouthThere is a Russian text there as well - "мягко освежающая зубная паста", "a mildly refreshing toothpaste".Interesting that on boxes right there u can see Rostest's mark - organization of practical metrology and certification in the Russian Federation
Guess vampires do need lots of those?
Smashed bathroom mirror, trash everywhere, possible evidence boxes on people and marked map (information), toothpaste... Makes me think that this is a Nosferatu haven and not particularly PC's.Точно, не заметил. Actually it makes sense. Must be, Vampires have bad smells from mouthThere is a Russian text there as well - "мягко освежающая зубная паста", "a mildly refreshing toothpaste".Interesting that on boxes right there u can see Rostest's mark - organization of practical metrology and certification in the Russian Federation
Guess vampires do need lots of those?
Fun fact, this painting was also in The Asylum, near the Voerman Sisters' room!Plus Munch's Love and Pain (also know simply as Vampire):
HSL did that and it didn't make what they were doing look any better.Has anyone on the Chinese Room (or Paradox for that matter) referenced Bloodlines at all and what made that game so special? All I'm seeing/reading/hearing so far is how its just another WoD game...