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World of Darkness Vampire: The Masquerade – Bloodlines 2 - VTMB sequel from The Chinese Room - coming early 2025

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,044
Location
Romania
Plus Munch's Love and Pain (also know simply as Vampire):

1280px-Edvard_Munch_-_Vampire_%281895%29_-_Google_Art_Project.jpg
Nice. Very interesting...perspective he must have over there.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,430
Interesting that on boxes right there u can see Rostest's mark - organization of practical metrology and certification in the Russian Federation
23538c0e-3103-5934-b728-dbf683d20fd8
There is a Russian text there as well - "мягко освежающая зубная паста", "a mildly refreshing toothpaste".
Guess vampires do need lots of those? :lol:
Точно, не заметил. Actually it makes sense. Must be, Vampires have bad smells from mouth
Or simply put the box is a means of storage, not actually a package full of toothpaste. It is also a joke ("DEAD-a-med" instead of "blend-a-med").
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,161
Location
La Rochelle
All screens looks like from one game :D
Visage and Outlast Trials look like stock lighting-Unreal games, but Ghost Watchers does not (unsurprised to see it's Unity). This is just another game with the Unreal Look.

These are games created by other people, it's understandable that there are minor differences between them. But the artistic direction and artistic sensitivity are similar.

"What sort of vampire are you, and how do you hunt?"

Am I reading too much into it to think "feeding" is going to be more important / developed as a mechanic, than in the original? I want to think "hunt" is more than just code for "combat".

One of the worst aspects about the original game was the extended periods of forced combat. I'm not surprised that they use a flashy topic like combat for trailers, but if one thing doesn't endure from the original, ideally it'd be those extended but extremely repetitive dungeons.

the developers look obese and slimy enough for me to trust them.
:what:


It is an obvious fact that good games was created by obese, filthy men. They are responsible for the biggest RPG hits.

There are more like that: obese blue-haired women create terrible games, Chads create bland corporate products, and obese men in white checkered shirts wrote all the classics of the genre that older users of this forum masturbate to.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,987

infidel

StarInfidel
Developer
Joined
May 6, 2019
Messages
497
Strap Yourselves In
Half an hour alone with an AI and here's what I'd like to see in a VTM game (obviously that'll never happen). A lot of Tzimisce but you get the point, if only someone actually bothered to make this. The skull looks like a neat Toreador creation, too, from Leopold of clan novel saga.

alchemyrefiner_alchemymagic_0_d24ab547-eed8-42f3-b479-2cae3b7baabc_0.jpg
alchemyrefiner_alchemymagic_1_29c96a28-cdfa-43c6-a460-089dac7d96d1_0.jpg
alchemyrefiner_alchemymagic_1_33015dc4-4a8a-43b9-bd47-077a133081f3_0.jpg
alchemyrefiner_alchemymagic_2_bd251d18-a8ae-4328-902f-07c0840bd723_0.jpg
alchemyrefiner_alchemymagic_3_e3ce7c41-fc50-454e-b043-8df2358bbfc5_0.jpg
Default_A_mesmerizingly_horrifying_image_captures_the_essence_1_e0eef54b-aac0-43a9-b56d-e34c43...jpg
X Default_A_chilling_scene_unfolds_before_your_eyes_a_horrifying_0_7c907919-f55f-45fa-8176-430...jpg
X Default_A_grotesque_yet_mesmerizing_sight_a_gothic_vampire_wom_0_615df546-275e-4bb7-bcde-d8e...jpg
X Default_A_horrifying_vision_emerges_from_the_depths_of_darknes_0_4dfa81e6-e749-4811-900c-f04...jpg
X Default_vampire_womaan_with_large_fangs_and_bloon_on_her_skin_0_86944594-d4af-4b6a-8cea-8f57...jpg
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,703
Location
Asp Hole
Half an hour alone with an AI and here's what I'd like to see in a VTM game (obviously that'll never happen). A lot of Tzimisce but you get the point, if only someone actually bothered to make this. The skull looks like a neat Toreador creation, too, from Leopold of clan novel saga.


Using A.I is safer than taking acid to temporarily boost your creativity. A.I functions like an externalized subconscious mind, but without the touch of personal memories collected over time. It includes the collective subconsciousness instead.
 
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Cohesion

Codex made me an elephant hater.
Patron
Joined
May 14, 2015
Messages
1,350
Location
Moscow, Russia
Codex+ Now Streaming!
Half an hour alone with an AI and here's what I'd like to see in a VTM game (obviously that'll never happen). A lot of Tzimisce but you get the point, if only someone actually bothered to make this. The skull looks like a neat Toreador creation, too, from Leopold of clan novel saga.


Using A.I is safer than taking acid to temporarily boost your creativity. A.I functions like an externalized subconscious mind, but without the touch of personal memories collected over time.
Whoa, acid is dangerous now? How come? Tell that to Kirkbride/Shulgin et al.
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,161
Location
La Rochelle

Looks like PI finally figured out how to market Bloodlines 2


First Vampire the Bloodlines was punk and gothic. Its music, its band posters, its NPC, its general edge.

Second Vampire the Bloodlines sound sappy, oversensitive, and smell like therapy session. It still could be mediocre, even good on own terms, but never anything like first game.

It's not completely creators fault. Art mirrors life. Our lives, our times are like that.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,759
If modernity means "depression" and "immobility" I prefer stick to past in my tastes and face everyday life with the strength derived from it.
:hmmm:




Remove the vocals from the trailer song and it'd sound like Bloodlines hub music, only with modern production techniques because it was recorded in 2023 and not 2004.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,765
Location
Copenhagen
best menu theme ever written imo, the drop is goosebumps



but yeah, you on some kind of shroom if you think "depression" and the laconic isn't a vital part of the vtm aesthetic
 

Jason Liang

Arcane
Joined
Oct 26, 2014
Messages
8,533
Location
Crait
I think what made the Bloodlines OST special was that it sounded like real music, not video game music. I don't think "Midnight" gets there, but that Midnight/ Midnight/ Midnight refrain did give me chills and feels.

Listening to that Bloodlines menu music again, made me remember the excitement of installing Bloodlines for the first time, the anticipation of playing a real video game based on VtM (sorry Redemption!), which I'd forgotten. It will be good to feel that excitement once again.

Also, let's not forget~


 
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