Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

World of Darkness Vampire: The Masquerade – Bloodlines 2 - VTMB sequel from The Chinese Room - coming early 2025

Nm6k

Scholar
Joined
Jul 9, 2018
Messages
157
Location
California
Oh God reminding me quite a bit of Fallout 4
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,334
Apparently Arone Le Bary's former Bioware position was a Narrative Quality Designer., an IP managing position (seem like an abysmal creative managing job).

I wasn't even aware that BioWare needed such niche personnel. This is like something I would expect from bigger franchises like Marvel.

You're telling me that BioWare had something equivalent to a Lore Doctor and still made Dragon Age: Inquisition?

:what:
 

Harthwain

Arcane
Joined
Dec 13, 2019
Messages
5,645
Shows you never played the game - if you played as Nosferatu, shit sure as fuck mattered. And if you were a Tremere, you had the Chantry as a haven as well, not to mention a different relationship with the Tremere Primogen and the Gargoyle involved with his sidequest.
The differences were minimal though. You could try to argue that Nosferatu's gameplay was significantly different (and in theory this is true), but the truth is - you could safely walk on the surface and not have to worry too much about normies spotting you, because apparently people are blind as bats. I had to literally bump into them for them to run away in terror. NPCs had a line or two about your looks, but after that it was business as usual. This is nothing compared to the likes of Arcanum.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,483
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,905
Location
Dutchland
assamite and lasombra as the 'surprises' would have been my first bets given that many of them joined the cam while gangrel and brujah largely left.
Gangrel and Brujah left the cam in V5?

I'm still a bit out of date with V5,
Gangrel "left" in Revised edition when one of their Elders stood before the Inner Circle and told them he was packing up his clan and leaving, even though he did not have the authority to do so. As such, many Gangrel actually remained with the Camarilla even though the clan is no longer an official part of the sect.

The Brujah are Vampire V version where during the Conclave of Prague, an event where many high-ranking Camarilla were present to formulate an answer to the Anarch question, Theo Bell strutted up to Hardestadt and asked him if his shotgun tasted like cordite, and blew the elder's head off. Nobody knows why he did it, how the fuck he could kill a man as powerful and paranoid as Hardestadt of whether this was all part of Hardestadt's plot. Because of this many Brujah went Anarch, and because of what happened quite a few were more or less kicked out of the Camarilla.
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,989
assamite and lasombra as the 'surprises' would have been my first bets given that many of them joined the cam while gangrel and brujah largely left.
Gangrel and Brujah left the cam in V5?

I'm still a bit out of date with V5,
Gangrel "left" in Revised edition when one of their Elders stood before the Inner Circle and told them he was packing up his clan and leaving, even though he did not have the authority to do so. As such, many Gangrel actually remained with the Camarilla even though the clan is no longer an official part of the sect.

The Brujah are Vampire V version where during the Conclave of Prague, an event where many high-ranking Camarilla were present to formulate an answer to the Anarch question, Theo Bell strutted up to Hardestadt and asked him if his shotgun tasted like cordite, and blew the elder's head off. Nobody knows why he did it, how the fuck he could kill a man as powerful and paranoid as Hardestadt of whether this was all part of Hardestadt's plot. Because of this many Brujah went Anarch, and because of what happened quite a few were more or less kicked out of the Camarilla.
I am getting the impression that the VtM authors just wanted big changes in the V5 setting without bothering about reasonable explanations...
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,848
Location
Asp Hole
Oh my FUCK this looks SO FUCKING BAD. I can't believe I miss everything we saw about Hardsuit's VTMB2 now that we've seen whatever the fuck this Cybershit 2077 knockoff is. THIS IS SUPPOSED TO BE AN RPG!! Who tf thought it would be a good idea to remove customization beyond like 6 shitty outfits from this game?! I'd take being a thinblood shovelhead over a turkish butchdyke mutt any day of the year. I'm not even going to pirate this shit it looks that bad.

Wait, you can't choose your gender in this? But surely you can still choose your preferred pronoun... right?
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,850
Location
Copenhagen
There is probably zero hope that whatever character system this will have will offer anything beyond the usual action tripe of one or two unique moves per combat style and then a whole bunch of +5% damage shit, right?
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,928
Location
bulgaristan
Codex Year of the Donut
Who tf thought it would be a good idea to remove customization beyond like 6 shitty outfits from this game?!
Witcher1e3.jpg
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,928
Location
bulgaristan
Codex Year of the Donut
There is probably zero hope that whatever character system this will have will offer anything beyond the usual action tripe of one or two unique moves per combat style and then a whole bunch of +5% damage shit, right?
Given that its developed by a walking simulator studio, I'd rather they just made a bigger, better Swansong
For people who missed it, its basically a visual novel, except it has WASD movement.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,850
Location
Copenhagen
There is probably zero hope that whatever character system this will have will offer anything beyond the usual action tripe of one or two unique moves per combat style and then a whole bunch of +5% damage shit, right?
Given that its developed by a walking simulator studio, I'd rather they just made a bigger, better Swansong
For people who missed it, its basically a visual novel, except it has WASD movement.


Every reliable source I've seen comment on that game said it was utterly terrible both in writing and gameplay
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,928
Location
bulgaristan
Codex Year of the Donut
Every reliable source I've seen comment on that game said it was utterly terrible both in writing and gameplay
Thus the "but better".
Point being, if they aren't going to make a good action game ala GTA, and they aren't going to make good character customization ala the tabletop system, might as well just do the dialogues in a form that emphasizes them and drop the rest.
 

cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
3,195
My impression of the narrative & rpg stream, wouldn't be surprised if the clan choice in Bloodlines 2 turns out to be more like life path in Cyberpunk 2077 too (aka having not much real impact on the main story)

S611jxl.jpg
 

NecroLord

Dumbfuck!
Dumbfuck Shitposter
Joined
Sep 6, 2022
Messages
16,469
Shits and giggles aside, we're getting 6 clans, "some familiar to the players of Bloodlines 1, some quite surprising". Any predictions? Mine's on nuCamarilla & friendlies. Ventrue, Toreador, Tremere, Malk (1st DLC), of BL1, and the surprising ones would be Lasombra and for the 2nd DLC either Hecata (Giovanni and extended family, for those unfamiliar with V5) or Assamite.
4 clans at the start? Brujah, Ventrue, Tremere, Toreador. First DLC Malkavian, second DLC Lasombra.
Greedy fucks just had to go with the DLC bullshit.
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
18,221
Location
Stealth Orbital Nuke Control Centre
Shits and giggles aside, we're getting 6 clans, "some familiar to the players of Bloodlines 1, some quite surprising". Any predictions? Mine's on nuCamarilla & friendlies. Ventrue, Toreador, Tremere, Malk (1st DLC), of BL1, and the surprising ones would be Lasombra and for the 2nd DLC either Hecata (Giovanni and extended family, for those unfamiliar with V5) or Assamite.
4 clans at the start? Brujah, Ventrue, Tremere, Toreador. First DLC Malkavian, second DLC Lasombra.
Greedy fucks just had to go with the DLC bullshit.
It's Paradox.
 

Vincente

Arbiter
Joined
Oct 16, 2018
Messages
860
Location
Location
Shits and giggles aside, we're getting 6 clans, "some familiar to the players of Bloodlines 1, some quite surprising". Any predictions? Mine's on nuCamarilla & friendlies. Ventrue, Toreador, Tremere, Malk (1st DLC), of BL1, and the surprising ones would be Lasombra and for the 2nd DLC either Hecata (Giovanni and extended family, for those unfamiliar with V5) or Assamite.
4 clans at the start? Brujah, Ventrue, Tremere, Toreador. First DLC Malkavian, second DLC Lasombra.
Greedy fucks just had to go with the DLC bullshit.
Surely this will mean that they will work extra hard on those DLCs and make unique gameplay with reactivity.
 

NecroLord

Dumbfuck!
Dumbfuck Shitposter
Joined
Sep 6, 2022
Messages
16,469
Shits and giggles aside, we're getting 6 clans, "some familiar to the players of Bloodlines 1, some quite surprising". Any predictions? Mine's on nuCamarilla & friendlies. Ventrue, Toreador, Tremere, Malk (1st DLC), of BL1, and the surprising ones would be Lasombra and for the 2nd DLC either Hecata (Giovanni and extended family, for those unfamiliar with V5) or Assamite.
4 clans at the start? Brujah, Ventrue, Tremere, Toreador. First DLC Malkavian, second DLC Lasombra.
Greedy fucks just had to go with the DLC bullshit.
Surely this will mean that they will work extra hard on those DLCs and make unique gameplay with reactivity.
:hahyou:
Yeah, most certainly...
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom