Its strength lies in seven playable clans though, with its peak as Malkavian, Nosferatu and Tremere.
Interactions with your primogen, plus your own unique powers is what makes it worthwhile.
Joking aside, there is no way this is the general consensus, surely.
Nosferatu has one added line of dialogue at the start of each npc's intro, then defaults back to normal dialogue even when it actually contradicts their opening reaction.
Same with Malkavian, but at least not as jarring as with the Nosferatu.
The Tremere get one unique player house that you only go in to check the mail.
I'm not even going to touch the "Interactions with your primogen" because it's low hanging fruit.