Harg Harfardarssen
Cipher
The date explains a lot, goddamn was playing a thief a hassle back then, too many different skills were necessary to progress and the gameplay was more of a save-load simulator. He's still a fucking retard for advocating difficulty through adjusting stats and dying in the first fight.
My favorite part of that review is when he slagged them for describing the setting as low magic, post apocalyptic and said "By that definition Prague in 1918 would fall under the same category of ‘low magic, post-apocalyptic’ and I doubt many people would rush to play a game set then and there".
Because post WWI Prague actually sounds like a pretty interesting setting which I would rush to play.