Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Warcraft III: Reforged - now with lowest user metacritic score of all time

Watser

Arcane
Joined
May 8, 2014
Messages
1,865,075
Divinity: Original Sin 2 A Beautifully Desolate Campaign
For those interested, the wc3 community made its own ladder since blizzard couldnt figure out how to do this before launch https://www.w3champions.com.
It's also called Pad's ladder because it has largely been coded by one person: Pad. Yes, one guy decided to code his own ladder to keep the European community alive accomplishing what blizzard couldn't.
It comes with match histories, stats and rankings for each player and the game modes are divided into numerous divisions according to your skill level, ranging from bronze to grandmaster. For now only 1v1 and 2v2 is supported, but FFA is currently being worked on. It's still very much an ongoing project, and Blizzard will never make an integrated ladder which comes anywhere near the quality of wc3champions.
 

Theodora

Arcane
Patron
Glory to Ukraine
Joined
Feb 19, 2020
Messages
4,620
Location
anima Bȳzantiī
As our team works toward a roadmap that we can share in the near future; we’d like to start communicating more frequently and meaningfully about our plans, and what’s coming next for the game.

Works towards a roadmap? What the heck have they been doing all this time, then?

And still no mention of replacing the garbage cutscenes that were the biggest lie in the original marketing.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,714
Pathfinder: Wrath
They won't be touching the cutscenes and graphics any more if you ask me. Too much resources for uncertain gain.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,714
Pathfinder: Wrath
I've been playing Warcraft 1 casually lately and the atmosphere is great. Since there are no control groups it's kinda hard to micro manage spells but other than that it's surprisingly playable (with a mouse-helper program that allows you to use your mouse like a "modern" RTS). It's a pretty good little game and it's tragic how the mighty have fallen.
 

Nito

Educated
Patron
Joined
May 5, 2020
Messages
81
I've been playing Warcraft 1 casually lately and the atmosphere is great. Since there are no control groups it's kinda hard to micro manage spells but other than that it's surprisingly playable (with a mouse-helper program that allows you to use your mouse like a "modern" RTS). It's a pretty good little game and it's tragic how the mighty have fallen.

It's a good game. Much more worthy of a remaster than WC3, in my opinion. WC3 is still mechanically "modern" by RTS standards. It has a very particular textured/low poly look that wouldn't be preserved without enormous care, as we've seen. Warcraft 1 (and 2) on the other hand, much like Starcraft, is a game you could remaster while preserving its feel, while including little unintrusive QOL changes here and there if that's the way you wanted to take it. Though given what has happened, I think the treatment GOG gave it where they just added functionality like borderless windows and other modern features, while leaving the game itself untouched, that's how you really ought to treat old games now.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,714
Pathfinder: Wrath
I don't know how a remaster of WC1 would look like. The pixelization is part of the charm, if they give it the SC1 remaster treatment it's just going to look like WC2 probably. WC1 is less silly though, so it depends on whether they'll keep that vibe I guess.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,714
Pathfinder: Wrath
If I were Blizzard, I'd do a hard reboot of this franchise. WoW can go on with the current universe due to its undead-like properties and many people's decade-long commitment, but the RTS should go back to Warcraft 1 and do something else with the plot. That way they can do a WoW2 too and get out of this mire they've been in for almost a decade that keeps getting worse and worse.
 

baud

Arcane
Patron
Joined
Dec 11, 2016
Messages
3,992
Location
Septentrion
RPG Wokedex Strap Yourselves In Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
If I were Blizzard, I'd do a hard reboot of this franchise. WoW can go on with the current universe due to its undead-like properties and many people's decade-long commitment, but the RTS should go back to Warcraft 1 and do something else with the plot. That way they can do a WoW2 too and get out of this mire they've been in for almost a decade that keeps getting worse and worse.

Rather than rebooting back to the state of WC 1, they could just create a new fantasy franchise, (called, to keep the naming convention ConflictForge), with green gnomes fighting against humans. Because the decisions on what to keep and what to throw away from Warcraft will never please everyone, so they could just start over from a blank slate.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,714
Pathfinder: Wrath
A reboot of this franchise would come with quite a big PR bonus, though. It also needs cleaning, they've written themselves into a corner and there are no believable or exciting conflicts anymore. It would even be a good way to divert attention from this disastrous remake. If there's any attention paid to it anymore. They have to remove any cosmic forces at play because that's what drags it down, the constant scaling up of villains to fight. There shouldn't be villains against whom everyone can ally and in turn castrate the whole war part of Warcraft. The demons can still be a faction, but not embroiled into the whole "titans vs Sargeras" thing, the old gods should be done away with too. The minions can still be a faction, but again no cosmic-level shit. Maybe not factions, more like mysterious creatures with unknown motivations and no formal command/social structure. Something should be done about the night elves too, no 3edgy5you bad-anime-tier characters like Illidan, no aloof immortal smugness, no weird plotlines like the well of eternity thing. Thrall should be mercilessly incised too, this franchise doesn't work when everyone is working towards peace.
 
Last edited:

baud

Arcane
Patron
Joined
Dec 11, 2016
Messages
3,992
Location
Septentrion
RPG Wokedex Strap Yourselves In Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
A reboot of this franchise would come with quite a big PR bonus, though. It also needs cleaning, they've written themselves into a corner and there are no believable or exciting conflicts anymore. It would even be a good way to divert attention from this disastrous remake. If there's any attention paid to it anymore. They have to remove any cosmic forces at play because that's what drags it down, the constant scaling up of villains to fight. There shouldn't be villains against whom everyone can ally and in turn castrate the whole war part of Warcraft. The demons can still be a faction, but not embroiled into the whole "titans vs Sargeras" thing, the old gods should be done away with too. The minions can still be a faction, but again no cosmic-level shit. Maybe not factions, more like mysterious creatures with unknown motivations and no formal command/social structure. Something should be done about the night elves too, no 3edgy5you bad-anime-tier characters like Illidan, no aloof immortal smugness, no weird plotlines like the well of eternity thing. Thrall should be mercilessly incised too, this franchise doesn't work when everyone is working towards peace.

But if you do all of that to the WC franchise, you're removing most of the well-known parts of the lore (WC 3 + WoW), so better just start as a new franchise. Maybe you don't care about all this, but for most people into WC, it's all they know, so such a reboot wouldn't work. A new franchise wouldn't be hamstrung by having to sort among all the crap and then having to deal with the whining of idiots because their favorite character had been removed.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,714
Pathfinder: Wrath
But if you do all of that to the WC franchise, you're removing most of the well-known parts of the lore (WC 3 + WoW)
Ah, music to my ears. Really, though, you'll just have to rewrite a few things to tell the same story, just better. Nothing is stopping the Lich King from becoming that without the involvement of demons. You don't need that extra motivation for Arthas, he's already down for the slaughter from day 1. The undead could assault mount Hyjal on their own. You'll just remove Illidan basically and every mention of demonic hierarchies. Kel'Thuzad could just be summoning a mass of demons without being forced to by the demons themselves. The characters need their own motivations without external puppetry. The first game in this hypothetical reboot would be a retelling of WC1 and 2. That way the groundwork can be set up to change the story of WC3 a little bit. I honestly think this is their best option going forward. A new IP is not Blizzard's strong suit atm, Overwatch is garbage as a setting/universe for example.
 

baud

Arcane
Patron
Joined
Dec 11, 2016
Messages
3,992
Location
Septentrion
RPG Wokedex Strap Yourselves In Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
But if you do all of that to the WC franchise, you're removing most of the well-known parts of the lore (WC 3 + WoW)
Ah, music to my ears. Really, though, you'll just have to rewrite a few things to tell the same story, just better. Nothing is stopping the Lich King from becoming that without the involvement of demons. You don't need that extra motivation for Arthas, he's already down for the slaughter from day 1. The undead could assault mount Hyjal on their own. You'll just remove Illidan basically and every mention of demonic hierarchies. Kel'Thuzad could just be summoning a mass of demons without being forced to by the demons themselves. The characters need their own motivations without external puppetry. The first game in this hypothetical reboot would be a retelling of WC1 and 2. That way the groundwork can be set up to change the story of WC3 a little bit. I honestly think this is their best option going forward. A new IP is not Blizzard's strong suit atm, Overwatch is garbage as a setting/universe for example.

Interesting. It could be done story-wise, but I'm not seeing Blizzard trying anything new with Warcraft in the short term
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
17,653
Location
Stealth Orbital Nuke Control Centre
But if you do all of that to the WC franchise, you're removing most of the well-known parts of the lore (WC 3 + WoW)
Ah, music to my ears. Really, though, you'll just have to rewrite a few things to tell the same story, just better. Nothing is stopping the Lich King from becoming that without the involvement of demons. You don't need that extra motivation for Arthas, he's already down for the slaughter from day 1. The undead could assault mount Hyjal on their own. You'll just remove Illidan basically and every mention of demonic hierarchies. Kel'Thuzad could just be summoning a mass of demons without being forced to by the demons themselves. The characters need their own motivations without external puppetry. The first game in this hypothetical reboot would be a retelling of WC1 and 2. That way the groundwork can be set up to change the story of WC3 a little bit. I honestly think this is their best option going forward. A new IP is not Blizzard's strong suit atm, Overwatch is garbage as a setting/universe for example.

You seem to be forgetting the demons were in it from the start. They are responsible for the Orcs' arrival in Azeroth. I am not saying changes would not be possible. But their scope would be too large to retain any benefit of keeping it a WarCraft setting.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,714
Pathfinder: Wrath
Medivh could research the spells needed to open the dark portal on his own. I don't remember how that looked like from the orcs' perspective, but they could use their warlock magics to contact Medivh in order for him to know to open the portal in the first place. If you mean the demons were in WC1 as a unit summoned by the warlocks, that's not an issue at all. The demons as creatures can still exist and be summoned by warlocks, just no hierarchies and grand cosmic plans.

As for the demons in WC3, especially Mal'Ganis, his role can be taken over by Kel'Thuzad himself. Instead of dying in like the fourth mission, he could be the one to lure Arthas to Northrend. Then his resurrection by Arthas would be more poetically ironic.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,714
Pathfinder: Wrath
I seem to be on an RTS binge for some reason lately and was thinking of replaying the WC3 campaign for the bajillionth time. Did the Refunded patches that are applied to the non-Refunded version totally destroy the Reign of Chaos campaigns' balance? I vaguely remember reading something like that, but I'm not sure. I just want to know whether I can update it to the latest patch or just play with the old one I have installed right now.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,957
But if you do all of that to the WC franchise, you're removing most of the well-known parts of the lore (WC 3 + WoW)
Ah, music to my ears. Really, though, you'll just have to rewrite a few things to tell the same story, just better. Nothing is stopping the Lich King from becoming that without the involvement of demons. You don't need that extra motivation for Arthas, he's already down for the slaughter from day 1. The undead could assault mount Hyjal on their own. You'll just remove Illidan basically and every mention of demonic hierarchies. Kel'Thuzad could just be summoning a mass of demons without being forced to by the demons themselves. The characters need their own motivations without external puppetry. The first game in this hypothetical reboot would be a retelling of WC1 and 2. That way the groundwork can be set up to change the story of WC3 a little bit. I honestly think this is their best option going forward. A new IP is not Blizzard's strong suit atm, Overwatch is garbage as a setting/universe for example.

You seem to be forgetting the demons were in it from the start. They are responsible for the Orcs' arrival in Azeroth. I am not saying changes would not be possible. But their scope would be too large to retain any benefit of keeping it a WarCraft setting.

Concept of demons in W1/2 was totally different, though. Not a big quibble, just putting that out there. They even called it "Hell" in W2. It was pretty transparently a copy of Warhammer/Earth mythology at that point.
 
Joined
Mar 3, 2018
Messages
7,213
Did the Refunded patches that are applied to the non-Refunded version totally destroy the Reign of Chaos campaigns' balance? I vaguely remember reading something like that, but I'm not sure. I just want to know whether I can update it to the latest patch or just play with the old one I have installed right now.
I remember reading that as well. The patches were so few and far between I stopped checking to see if Blizzard did anything positive for it. For offline/campaign I just keep a backup install of the latest pre-refunded version that's totally sourced from my discs and has nothing to do with the 7 seas.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,714
Pathfinder: Wrath
I googled it and it turns out the balance is only fucked when you play with the new graphics (if you have them).
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,391
Location
bulgaristan
Codex Year of the Donut
Just pirate it ¯\_(ツ)_/¯
Pirated copies allow you to manually patch up to whatever version you like. I was playing some custom campaigns a few months ago, on the pre-reforged build.

once more pirate CHADS having a superior experience to paypigs
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
17,653
Location
Stealth Orbital Nuke Control Centre
But if you do all of that to the WC franchise, you're removing most of the well-known parts of the lore (WC 3 + WoW)
Ah, music to my ears. Really, though, you'll just have to rewrite a few things to tell the same story, just better. Nothing is stopping the Lich King from becoming that without the involvement of demons. You don't need that extra motivation for Arthas, he's already down for the slaughter from day 1. The undead could assault mount Hyjal on their own. You'll just remove Illidan basically and every mention of demonic hierarchies. Kel'Thuzad could just be summoning a mass of demons without being forced to by the demons themselves. The characters need their own motivations without external puppetry. The first game in this hypothetical reboot would be a retelling of WC1 and 2. That way the groundwork can be set up to change the story of WC3 a little bit. I honestly think this is their best option going forward. A new IP is not Blizzard's strong suit atm, Overwatch is garbage as a setting/universe for example.

You seem to be forgetting the demons were in it from the start. They are responsible for the Orcs' arrival in Azeroth. I am not saying changes would not be possible. But their scope would be too large to retain any benefit of keeping it a WarCraft setting.

Concept of demons in W1/2 was totally different, though. Not a big quibble, just putting that out there. They even called it "Hell" in W2. It was pretty transparently a copy of Warhammer/Earth mythology at that point.

Still, the greater plot was already in place. Sargeras, the Guardians, Medivh, etc. All there in the WC2 manual. Granted, it wasn't detailed yet and remained pretty vague.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,714
Pathfinder: Wrath
As I said, Medivh and the orcs could be collaborating without the guidance of demon princes or whatever. The demons would still exist because warlocks are an essential part of this setting, but Sargeras and named demon lords like Kil'Jaeden won't. The demons should only be a tool that furthers the conflict and bloodshed between the factions, and not a faction of their own. Every conflict that could potentially lead to the Horde and Alliance working together should be removed.
 

Riddler

Arcane
Patron
Joined
Jan 5, 2009
Messages
2,380
Bubbles In Memoria
I googled it and it turns out the balance is only fucked when you play with the new graphics (if you have them).

I recently played through it and i encountered no issues on hard (unless things got easier and I didn't notice it). I heard some whining that some missions became a lot harder or even impossible due to changes with armour but I certainly didn't notice anything.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,714
Pathfinder: Wrath
I decided against downloading the patch because it's like 30 GB. It downloads the Refunded graphics even if you don't have it. I'm not YouTube's storage capacity.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom